Player Matchup

Set
Set
 
Set
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BilibiliMyDJ
Janus
Level 157
God Stats
55W - 47L
1,534 SR
Queue Stats
679W - 709L
1,519 Elo+
Solo
Izanami
Izanami
KnightOfDucks
Izanami
Level 144
God Stats
10W - 8L
1,766 SR
Queue Stats
301W - 321L
1,467 Elo+
Solo
Ares
Ares
Oxymus5140
Ares
Level 98
God Stats
6W - 7L
1,363 SR
Queue Stats
324W - 290L
1,445 Elo+
Solo
Awilix
Awilix
RivuI
Awilix
Level 47
God Stats
10W - 12L
1,099 SR
Queue Stats
42W - 47L
1,443 Elo+
Solo
Team Averages
Level 112
1,452 SR
1,475 Elo+

VS

Team Averages
Level 75
1,557 SR
1,471 Elo+
Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
FerrumAquila
Shiva
Level 120
God Stats
222W - 213L
1,605 SR
Queue Stats
602W - 626L
1,433 Elo+
Solo
Da Ji
Da Ji
Reivax61
Da Ji
Level 29
God Stats
4W - 4L
1,829 SR
Queue Stats
81W - 79L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
Thor77450
Jormungandr
Level 80
God Stats
0W - 2L
1,352 SR
Queue Stats
18W - 23L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
lMouettel63l
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 85L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
0 / 2 / 3
8,022
573
7,327
12,743
7,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 2
8,957
640
6,665
4,296
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
13
5 / 1 / 6
7,830
559
9,916
8,210
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 1 / 6
8,124
580
5,685
10,275
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
RivuI
Awilix
13
2 / 2 / 2
7,551
539
3,689
9,090
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 4 / 2
5,897
421
4,352
8,623
2,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 1
7,804
557
9,778
12,909
7,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
Reivax61
Da Ji
13
6 / 3 / 0
8,273
591
7,248
10,968
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Thor77450
Jormungandr
10
0 / 5 / 1
6,249
446
3,596
8,060
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
lMouettel63l
Kukulkan
12
0 / 3 / 1
7,097
507
2,892
5,488
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
7
7
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
2
3
0.75
L
Skadi
 
Skadi
0
4
2
0.25
W
4
1
2
5
L
1
0
1
1.5
W
Izanami
5
1
6
8
W
4
1
6
7
L
Da Ji
Reivax61
Da Ji
6
3
0
2
W
Awilix
RivuI
Awilix
2
2
2
1.5
L
Jormungandr
Thor77450
Jormungandr
0
5
1
0.1
L
Kukulkan
lMouettel63l
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,282
Damage
27,866
44,614
Taken
46,048
21,937
Mitigated
21,987
14,724
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,327
2,731
0
6,113
12,743
7,344
0
1,559
11,184
0
54,295
L
Skadi
 
Skadi
4,352
1,956
0
1,146
8,623
2,269
0
2,618
5,991
0
27,921
W
6,665
316
0
724
4,296
1,213
920
1,209
3,087
58,417
0
L
9,778
2,379
327
3,691
12,909
7,852
0
2,655
10,130
6,276
48,424
W
Izanami
9,916
6,672
0
4,218
8,210
2,534
920
1,129
7,081
0
55,313
W
5,685
169
292
2,857
10,275
8,099
0
3,399
6,876
17,993
0
L
Da Ji
Reivax61
Da Ji
7,248
1,732
0
4,084
10,968
3,956
0
2,343
8,471
0
50,044
W
Awilix
RivuI
Awilix
3,689
1,384
0
520
9,090
2,747
0
853
8,237
0
42,999
L
Jormungandr
Thor77450
Jormungandr
3,596
186
0
682
8,060
6,009
99
2,849
5,183
22,471
0
L
Kukulkan
lMouettel63l
Kukulkan
2,892
139
0
929
5,488
1,901
0
1,439
3,923
45,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,484
Gold Earned
35,320
448
Minions Killed
391
0
Camps Cleared
0
1,420,809
Distance Traveled
1,417,335
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,022
573
127
9
0
254,743
2
L
Skadi
5,897
421
53
4
0
273,176
0
W
Janus
8,957
640
120
9
0
306,643
3
L
Shiva
7,804
557
105
8
0
309,268
3
W
Izanami
7,830
559
100
7
0
262,053
1
W
Ares
8,124
580
22
2
0
273,089
7
L
Da Ji
8,273
591
94
7
0
304,560
3
W
Awilix
7,551
539
79
6
0
324,281
2
L
Jormungandr
6,249
446
46
3
0
291,299
1
L
Kukulkan
7,097
507
93
7
0
239,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role