Player Matchup

Artemis
Artemis
DogeFaith
Artemis
Level 31
God Stats
35W - 24L
1,487 SR
Queue Stats
63W - 58L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
SunWarriorGod
Baron Samedi
Level 109
God Stats
26W - 14L
1,530 SR
Queue Stats
1,019W - 903L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
Valerianka_
Nu Wa
Level 69
God Stats
64W - 54L
1,548 SR
Queue Stats
418W - 404L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
Yoxe937
Sun Wukong
Level 81
God Stats
3W - 1L
1,582 SR
Queue Stats
60W - 42L
1,540 Elo+
Party 1
Athena
Athena
l000-7BANKAI
Athena
Level 45
God Stats
2W - 2L
1,238 SR
Queue Stats
59W - 61L
1,468 Elo+
Party 1
Team Averages
Level 67
1,477 SR
1,523 Elo+

VS

Team Averages
Level 32
1,324 SR
1,148 Elo+
Chaac
Chaac
H4mm3rShot
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 2
Agni
Agni
MS Mattoux
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,118 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ST0O0RME
Tsukuyomi
Level 26
God Stats
0W - 4L
1,119 SR
Queue Stats
1W - 15L
1,102 Elo+
Party 2
Ares
Ares
Suta 711
Ares
Level 27
God Stats
1W - 5L
1,308 SR
Queue Stats
1W - 8L
1,260 Elo+
Party 2
Hachiman
Hachiman
luigimaggi0
Hachiman
Level 32
God Stats
0W - 2L
1,191 SR
Queue Stats
1W - 15L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DogeFaith
Artemis
19
3 / 4 / 9
12,224
531
23,212
12,765
4,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
SunWarriorGod
Baron Samedi
19
5 / 0 / 16
13,410
583
14,634
18,330
33,488
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 2 / 15
13,095
569
19,914
11,593
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Yoxe937
Sun Wukong
19
5 / 3 / 8
12,082
525
7,822
20,249
25,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
19
7 / 1 / 15
12,712
553
17,700
20,681
11,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 6 / 2
9,802
426
15,913
23,743
20,831
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 8 / 2
8,777
382
9,017
16,272
7,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
ST0O0RME
Tsukuyomi
16
4 / 5 / 2
10,198
443
9,477
21,352
8,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
16
2 / 3 / 6
10,784
469
5,861
25,458
28,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
luigimaggi0
Hachiman
14
2 / 5 / 5
8,839
384
10,366
20,217
7,836
Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
27
Kills
10
10
Deaths
27
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
DogeFaith
Artemis
3
4
9
1.88
L
Chaac
2
6
2
0.5
L
0
8
2
0.13
L
Tsukuyomi
ST0O0RME
Tsukuyomi
4
5
2
1
W
Baron Samedi
SunWarriorGod
Baron Samedi
5
0
16
13
L
Ares
2
3
6
1.67
W
7
2
15
7.25
W
Sun Wukong
Yoxe937
Sun Wukong
5
3
8
3
W
Athena
7
1
15
14.5
L
Hachiman
luigimaggi0
Hachiman
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,282
Damage
50,634
83,618
Taken
107,042
80,061
Mitigated
73,373
31,876
Healing
23,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DogeFaith
Artemis
23,212
12,588
0
5,136
12,765
4,965
7,631
1,952
10,813
0
87,054
L
Chaac
15,913
2,228
0
4,332
23,743
20,831
540
12,787
10,956
0
61,686
L
9,017
1,029
0
2,471
16,272
7,034
0
10,938
5,334
62,869
0
L
Tsukuyomi
ST0O0RME
Tsukuyomi
9,477
2,075
0
6,511
21,352
8,937
0
10,354
10,998
0
69,497
W
Baron Samedi
SunWarriorGod
Baron Samedi
14,634
1,462
3,644
7,471
18,330
33,488
814
6,003
12,327
64,283
7,532
L
Ares
5,861
694
0
5,809
25,458
28,735
0
8,307
17,151
42,433
0
W
19,914
3,473
0
1,991
11,593
5,091
3,153
2,299
9,294
100,732
0
W
Sun Wukong
Yoxe937
Sun Wukong
7,822
1,464
0
5,941
20,249
25,222
1,056
1,070
19,179
0
57,471
W
Athena
17,700
3,286
0
7,693
20,681
11,295
587
3,554
17,127
84,114
0
L
Hachiman
luigimaggi0
Hachiman
10,366
5,154
418
3,920
20,217
7,836
210
8,467
11,750
0
51,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,523
Gold Earned
48,400
596
Minions Killed
436
0
Camps Cleared
0
2,176,927
Distance Traveled
1,980,466
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,224
531
124
5
0
415,183
8
L
Chaac
9,802
426
95
4
0
359,326
8
L
Agni
8,777
382
87
4
0
395,168
0
L
Tsukuyomi
10,198
443
111
5
0
450,334
3
W
Baron Samedi
13,410
583
96
4
0
435,190
5
L
Ares
10,784
469
54
2
0
394,573
5
W
Nu Wa
13,095
569
145
6
0
452,310
5
W
Sun Wukong
12,082
525
118
5
0
377,371
0
W
Athena
12,712
553
113
5
0
496,873
7
L
Hachiman
8,839
384
89
4
0
381,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role