Player Matchup

Nu Wa
Nu Wa
Ceveracyp
Nu Wa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,437 Elo+
Solo
Ganesha
Ganesha
Kyuss69172
Ganesha
Level 124
God Stats
0W - 2L
1,286 SR
Queue Stats
54W - 56L
1,443 Elo+
Party 2
Tyr
Tyr
TearingArrow415
Tyr
Level 83
God Stats
0W - 2L
1,223 SR
Queue Stats
28W - 30L
1,437 Elo+
Solo
Shiva
Shiva
electron1836
Shiva
Level 160
God Stats
0W - 2L
1,335 SR
Queue Stats
121W - 110L
1,447 Elo+
Party 2
Discordia
Discordia
o0LoKyWyVerN0o
Discordia
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,316 Elo+
Solo
Team Averages
Level 93
1,369 SR
1,416 Elo+

VS

Team Averages
Level 113
1,539 SR
1,582 Elo+
Discordia
Discordia
FatalВeauty
Discordia
Level 129
God Stats
9W - 4L
1,637 SR
Queue Stats
237W - 196L
1,555 Elo+
Party 1
Rama
Rama
Unimog
Rama
Level 140
God Stats
7W - 5L
1,679 SR
Queue Stats
332W - 336L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
WayBetterthanYou
Baron Samedi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,737 Elo+
Party 1
Ares
Ares
myuon
Ares
Level 125
God Stats
3W - 1L
1,296 SR
Queue Stats
49W - 39L
1,586 Elo+
Party 1
Thoth
Thoth
wwamk
Thoth
Level 145
God Stats
1W - 1L
1,582 SR
Queue Stats
14W - 7L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ceveracyp
Nu Wa
16
4 / 7 / 6
9,803
754
13,610
11,497
2,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Kyuss69172
Ganesha
17
0 / 6 / 12
8,881
683
6,730
17,197
14,676
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 7 / 8
9,302
716
8,822
28,022
28,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 11 / 4
9,821
755
13,198
23,038
13,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
o0LoKyWyVerN0o
Discordia
18
5 / 9 / 5
10,874
836
18,632
12,127
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FatalВeauty
Discordia
18
4 / 3 / 24
10,739
826
18,646
17,017
6,763
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Unimog
Rama
18
7 / 6 / 20
11,488
884
14,525
13,799
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
WayBetterthanYou
Baron Samedi
19
7 / 3 / 18
11,411
878
15,434
18,068
8,817
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
myuon
Ares
18
11 / 2 / 17
11,871
913
14,775
15,604
18,650
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
wwamk
Thoth
19
11 / 3 / 18
11,669
898
21,705
10,470
4,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
137
16
Kills
40
40
Deaths
17
35
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ceveracyp
Nu Wa
4
7
6
1
W
Discordia
FatalВeauty
Discordia
4
3
24
5.33
L
Ganesha
Kyuss69172
Ganesha
0
6
12
1
L
3
7
8
1
W
Rama
Unimog
Rama
7
6
20
2.83
W
Baron Samedi
WayBetterthanYou
Baron Samedi
7
3
18
5.33
L
4
11
4
0.55
W
Ares
myuon
Ares
11
2
17
9.75
L
Discordia
o0LoKyWyVerN0o
Discordia
5
9
5
0.83
W
Thoth
wwamk
Thoth
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,992
Damage
85,085
91,881
Taken
74,958
63,536
Mitigated
43,317
18,493
Healing
32,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ceveracyp
Nu Wa
13,610
1,806
999
1,304
11,497
2,941
468
9,229
2,268
32,825
0
W
Discordia
FatalВeauty
Discordia
18,646
2,444
1,476
4,534
17,017
6,763
1,852
9,085
7,932
34,929
0
L
Ganesha
Kyuss69172
Ganesha
6,730
281
447
1,405
17,197
14,676
0
12,556
4,641
10,128
0
L
8,822
451
516
9,784
28,022
28,351
244
21,904
6,118
0
14,029
W
Rama
Unimog
Rama
14,525
12,010
334
3,379
13,799
5,048
1,703
6,535
7,264
0
39,037
W
Baron Samedi
WayBetterthanYou
Baron Samedi
15,434
1,076
7,506
6,045
18,068
8,817
741
9,396
8,672
31,478
0
L
13,198
2,089
569
2,113
23,038
13,806
0
16,640
6,398
0
24,125
W
Ares
myuon
Ares
14,775
429
1,843
2,448
15,604
18,650
270
7,106
8,498
16,710
0
L
Discordia
o0LoKyWyVerN0o
Discordia
18,632
537
460
896
12,127
3,762
48
10,231
1,896
35,611
0
W
Thoth
wwamk
Thoth
21,705
963
2,525
1,993
10,470
4,039
975
6,850
3,620
39,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,681
Gold Earned
57,178
106
Minions Killed
145
0
Camps Cleared
0
1,086,037
Distance Traveled
1,206,520
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,803
754
42
3
0
196,912
0
W
Discordia
10,739
826
38
3
0
224,042
0
L
Ganesha
8,881
683
0
0
0
242,456
0
L
Tyr
9,302
716
10
1
0
232,393
1
W
Rama
11,488
884
38
3
0
207,195
0
W
Baron Samedi
11,411
878
36
3
0
223,701
2
L
Shiva
9,821
755
21
2
0
197,696
0
W
Ares
11,871
913
0
0
0
285,265
1
L
Discordia
10,874
836
33
3
0
216,580
2
W
Thoth
11,669
898
33
3
0
266,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role