Player Matchup

Izanami
Izanami
Durrahl
Izanami
Level 38
God Stats
3W - 5L
1,432 SR
Queue Stats
9W - 15L
1,416 Elo+
Party 3
Hel
Hel
SatanLoveMe666
Hel
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 91L
1,395 Elo+
Party 2
Ganesha
Ganesha
Wofih
Ganesha
Level 61
God Stats
18W - 27L
1,415 SR
Queue Stats
165W - 206L
1,415 Elo+
Party 3
Fenrir
Fenrir
Wrath1200
Fenrir
Level 38
God Stats
7W - 4L
1,682 SR
Queue Stats
174W - 230L
1,385 Elo+
Party 3
Nu Wa
Nu Wa
yapisya
Nu Wa
Level 102
God Stats
17W - 11L
1,643 SR
Queue Stats
75W - 94L
1,397 Elo+
Party 2
Team Averages
Level 77
1,534 SR
1,402 Elo+

VS

Team Averages
Level 52
1,375 SR
1,342 Elo+
Persephone
Persephone
 
Persephone
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Ilovekuzya
Hou Yi
Level 79
God Stats
2W - 4L
1,359 SR
Queue Stats
4W - 6L
1,277 Elo+
Party 1
Cerberus
Cerberus
WruloDam
Cerberus
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,249 Elo+
Party 1
Izanami
Izanami
Бимба
Izanami
Level 62
God Stats
10W - 18L
1,218 SR
Queue Stats
21W - 32L
1,341 Elo+
Party 1
Thanatos
Thanatos
Шляпик
Thanatos
Level 21
God Stats
1W - 1L
1,296 SR
Queue Stats
15W - 19L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Durrahl
Izanami
7
0 / 2 / 1
4,680
468
3,078
6,061
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,243
524
4,334
6,149
1,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Wofih
Ganesha
8
0 / 4 / 2
5,344
534
1,776
8,043
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Wrath1200
Fenrir
10
4 / 2 / 0
6,277
628
3,214
5,726
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
yapisya
Nu Wa
9
0 / 3 / 1
5,357
536
4,554
5,608
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
3 / 0 / 1
6,691
669
6,581
4,247
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Ilovekuzya
Hou Yi
10
3 / 1 / 3
5,864
586
7,265
5,309
1,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
WruloDam
Cerberus
7
1 / 1 / 4
5,216
522
1,749
6,054
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Бимба
Izanami
10
4 / 1 / 3
6,422
642
4,654
6,526
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Шляпик
Thanatos
11
4 / 1 / 1
6,306
631
2,824
9,042
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
0
1
3.5
L
Izanami
Durrahl
Izanami
0
2
1
0.25
W
Hou Yi
Ilovekuzya
Hou Yi
3
1
3
4.5
L
0
4
0
0
L
Ganesha
Wofih
Ganesha
0
4
2
0.25
L
Fenrir
Wrath1200
Fenrir
4
2
0
2
W
Cerberus
WruloDam
Cerberus
1
1
4
3
L
Nu Wa
yapisya
Nu Wa
0
3
1
0.17
W
Izanami
Бимба
Izanami
4
1
3
5.5
W
Thanatos
Шляпик
Thanatos
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,956
Damage
23,073
31,587
Taken
31,178
11,967
Mitigated
9,919
8,411
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,581
74
0
864
4,247
1,190
914
2,686
1,372
46,599
0
L
Izanami
Durrahl
Izanami
3,078
2,153
0
1,024
6,061
1,407
454
453
5,608
0
21,502
W
Hou Yi
Ilovekuzya
Hou Yi
7,265
3,765
311
1,563
5,309
1,380
2,388
888
4,393
0
29,210
L
4,334
468
434
1,753
6,149
1,881
650
464
5,685
28,580
0
L
Ganesha
Wofih
Ganesha
1,776
119
102
1,404
8,043
5,270
0
2,135
5,908
12,643
0
L
Fenrir
Wrath1200
Fenrir
3,214
698
0
2,289
5,726
1,901
0
758
4,968
0
25,873
W
Cerberus
WruloDam
Cerberus
1,749
57
0
1,336
6,054
2,719
0
1,194
4,832
6,528
0
L
Nu Wa
yapisya
Nu Wa
4,554
1,570
0
1,405
5,608
1,508
1,908
4,520
1,088
28,204
0
W
Izanami
Бимба
Izanami
4,654
2,803
82
2,159
6,526
1,836
1,983
2,719
3,627
0
33,533
W
Thanatos
Шляпик
Thanatos
2,824
1,222
0
7,682
9,042
2,794
0
2,565
6,290
0
27,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,901
Gold Earned
30,499
233
Minions Killed
292
0
Camps Cleared
0
939,889
Distance Traveled
1,014,379
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,691
669
89
9
0
202,874
2
L
Izanami
4,680
468
60
6
0
174,338
2
W
Hou Yi
5,864
586
59
6
0
197,832
0
L
Hel
5,243
524
49
5
0
185,929
1
L
Ganesha
5,344
534
10
1
0
171,577
3
L
Fenrir
6,277
628
57
6
0
220,385
3
W
Cerberus
5,216
522
16
2
0
222,062
0
L
Nu Wa
5,357
536
57
6
0
187,660
10
W
Izanami
6,422
642
67
7
0
195,244
1
W
Thanatos
6,306
631
61
6
0
196,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role