Player Matchup

Thor
Thor
DANIK1298
Thor
Level 155
God Stats
1W - 5L
1,515 SR
Queue Stats
307W - 290L
1,446 Elo+
Solo
Terra
Terra
Darksouls250
Terra
Level 65
God Stats
3W - 3L
1,582 SR
Queue Stats
19W - 18L
1,497 Elo+
Party 2
Horus
Horus
MonoSape
Horus
Level 160
God Stats
1W - 3L
1,622 SR
Queue Stats
17W - 12L
1,505 Elo+
Solo
Kukulkan
Kukulkan
SuchDelMuchWow
Kukulkan
Level 133
God Stats
12W - 5L
1,500 SR
Queue Stats
289W - 312L
1,428 Elo+
Solo
Charybdis
Charybdis
TheIronShiek
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,559 Elo+
Party 2
Team Averages
Level 116
1,544 SR
1,487 Elo+

VS

Team Averages
Level 88
1,579 SR
1,489 Elo+
King Arthur
King Arthur
Geregor14
King Arthur
Level 106
God Stats
7W - 4L
1,500 SR
Queue Stats
206W - 225L
1,478 Elo+
Solo
Sylvanus
Sylvanus
JohnSmith1418
Sylvanus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 16L
1,594 Elo+
Party 1
Athena
Athena
NeNeCoBoy
Athena
Level 37
God Stats
2W - 2L
1,595 SR
Queue Stats
5W - 9L
1,248 Elo+
Solo
Achilles
Achilles
Papalingo
Achilles
Level 145
God Stats
3W - 0L
1,770 SR
Queue Stats
135W - 117L
1,627 Elo+
Party 1
Merlin
Merlin
ThatMasonDude
Merlin
Level 127
God Stats
16W - 13L
1,532 SR
Queue Stats
147W - 154L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
1 / 1 / 1
3,605
721
1,595
3,166
757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 1 / 1
2,969
594
544
2,098
755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
MonoSape
Horus
6
2 / 0 / 1
3,985
797
2,240
3,510
2,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
6
1 / 0 / 0
3,335
667
301
1,285
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
TheIronShiek
Charybdis
1
0 / 0 / 0
2,427
485
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Geregor14
King Arthur
6
0 / 3 / 0
3,570
714
1,809
4,120
1,170
Sylvanus
JohnSmith1418
Sylvanus
6
1 / 0 / 1
3,521
704
916
1,524
608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
NeNeCoBoy
Athena
6
1 / 0 / 1
3,823
765
498
2,897
1,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Papalingo
Achilles
5
0 / 1 / 2
3,317
663
864
2,519
685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,556
711
1,267
511
125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
2
2
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
1
1
1
1.5
L
0
1
1
0.5
W
King Arthur
Geregor14
King Arthur
0
3
0
0
W
Sylvanus
JohnSmith1418
Sylvanus
1
0
1
1.5
L
Horus
MonoSape
Horus
2
0
1
2.5
W
Athena
NeNeCoBoy
Athena
1
0
1
1.5
W
Achilles
Papalingo
Achilles
0
1
2
1
L
Kukulkan
1
0
0
1
W
0
0
0
0
L
Charybdis
TheIronShiek
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,680
Damage
5,354
10,059
Taken
11,571
4,170
Mitigated
3,819
2,444
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,595
688
0
500
3,166
757
0
658
2,508
0
16,283
L
544
159
17
256
2,098
755
0
845
1,253
4,665
0
W
King Arthur
Geregor14
King Arthur
1,809
247
0
390
4,120
1,170
0
137
3,983
0
15,525
W
Sylvanus
JohnSmith1418
Sylvanus
916
475
418
653
1,524
608
1,099
196
1,328
13,892
5,360
L
Horus
MonoSape
Horus
2,240
1,187
72
1,245
3,510
2,275
0
84
3,426
1,292
13,625
W
Athena
NeNeCoBoy
Athena
498
226
0
1,623
2,897
1,231
328
289
2,608
7,070
0
W
Achilles
Papalingo
Achilles
864
413
0
1,008
2,519
685
337
149
2,370
0
10,936
L
Kukulkan
301
0
0
354
1,285
383
0
910
375
13,657
0
W
1,267
40
0
208
511
125
0
253
258
16,724
0
L
Charybdis
TheIronShiek
Charybdis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,321
Gold Earned
17,787
106
Minions Killed
142
0
Camps Cleared
0
398,383
Distance Traveled
514,446
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,605
721
37
7
0
101,860
2
L
Terra
2,969
594
9
2
0
98,334
0
W
King Arthur
3,570
714
41
8
0
102,040
1
W
Sylvanus
3,521
704
37
7
0
77,776
0
L
Horus
3,985
797
27
5
0
100,052
0
W
Athena
3,823
765
14
3
0
118,234
1
W
Achilles
3,317
663
29
6
0
115,134
1
L
Kukulkan
3,335
667
33
7
0
98,137
2
W
Merlin
3,556
711
21
4
0
101,262
0
L
Charybdis
2,427
485
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role