Player Matchup

Zhong Kui
Zhong Kui
Diamond V
Dr_Castellano
Zhong Kui
Diamond V
Level 160
God Stats
167W - 171L
1,613 SR
Queue Stats
449W - 460L
2,007 MMR
Solo
Set
Set
Platinum V
Jasoncomic
Set
Platinum V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 67L
1,951 MMR
Party 2
Cerberus
Cerberus
Platinum V
Levicomic
Cerberus
Platinum V
Level 67
God Stats
0W - 2L
1,879 SR
Queue Stats
90W - 78L
1,951 MMR
Party 2
Mercury
Mercury
Diamond III
Roxâs
Mercury
Diamond III
Level 159
God Stats
15W - 13L
1,584 SR
Queue Stats
90W - 74L
2,265 MMR
Solo
Charybdis
Charybdis
Diamond III
ghgfddrt
Charybdis
Diamond III
Level 157
God Stats
9W - 9L
1,500 SR
Queue Stats
319W - 281L
2,310 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,615 SR
2,097 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 98
1,440 SR
1,992 MMR
Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum I
Emiliano_Floyd
Tiamat
Platinum I
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 13L
2,307 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
Monkisback34
Sun Wukong
Diamond V
Level 103
God Stats
1W - 0L
1,429 SR
Queue Stats
49W - 29L
2,120 MMR
Party 1
Geb
Geb
Diamond IV
NxahNxah
Geb
Diamond IV
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
370W - 363L
2,084 MMR
Solo
Thanatos
Thanatos
Platinum I
radford123
Thanatos
Platinum I
Level 123
God Stats
1W - 1L
1,271 SR
Queue Stats
126W - 118L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dr_Castellano
Zhong Kui
13
0 / 4 / 3
7,768
486
6,821
11,018
6,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 0
8,342
521
3,616
12,908
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Levicomic
Cerberus
12
2 / 5 / 2
7,527
470
7,122
14,992
11,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Roxâs
Mercury
16
2 / 2 / 1
8,868
554
3,534
8,538
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
ghgfddrt
Charybdis
14
1 / 5 / 1
8,489
531
7,481
10,791
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
KaliAtlasBastet

VS

Bans
LokiCliodhnaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
4 / 2 / 8
10,763
673
9,574
11,804
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
7 / 1 / 6
10,362
648
13,393
9,399
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Monkisback34
Sun Wukong
17
4 / 0 / 3
10,592
662
7,789
7,875
6,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 2 / 12
9,033
565
4,322
12,838
9,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
radford123
Thanatos
16
4 / 1 / 7
9,521
595
7,633
11,280
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
5
Kills
20
20
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
2
8
4
L
Zhong Kui
Dr_Castellano
Zhong Kui
0
4
3
0.38
W
7
1
6
10
L
0
4
0
0
L
Cerberus
Levicomic
Cerberus
2
5
2
0.6
W
Sun Wukong
Monkisback34
Sun Wukong
4
0
3
5.5
W
1
2
12
3.5
L
Mercury
Roxâs
Mercury
2
2
1
1.25
L
Charybdis
ghgfddrt
Charybdis
1
5
1
0.3
W
Thanatos
radford123
Thanatos
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,574
Damage
42,711
58,247
Taken
53,196
29,221
Mitigated
30,057
15,778
Healing
30,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,574
5,449
0
5,868
11,804
3,462
3,715
2,619
9,185
0
83,427
L
Zhong Kui
Dr_Castellano
Zhong Kui
6,821
248
0
3,943
11,018
6,393
0
4,412
6,606
56,169
0
W
13,393
2,432
0
2,578
9,399
5,511
1,043
3,424
5,975
68,908
0
L
3,616
2,055
0
3,696
12,908
5,415
878
2,907
10,001
0
56,582
L
Cerberus
Levicomic
Cerberus
7,122
259
0
4,276
14,992
11,819
0
6,207
8,785
24,905
5,468
W
Sun Wukong
Monkisback34
Sun Wukong
7,789
1,712
0
3,842
7,875
6,276
763
801
7,074
0
67,429
W
4,322
590
2,376
3,461
12,838
9,759
488
3,282
9,556
17,906
1,381
L
Mercury
Roxâs
Mercury
3,534
1,184
0
473
8,538
2,658
0
2,251
6,287
0
78,549
L
Charybdis
ghgfddrt
Charybdis
7,481
3,619
0
3,390
10,791
2,936
0
1,638
9,153
0
63,492
W
Thanatos
radford123
Thanatos
7,633
1,382
0
11,946
11,280
5,049
371
2,791
8,489
0
70,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,994
Gold Earned
50,271
563
Minions Killed
550
0
Camps Cleared
0
1,589,025
Distance Traveled
1,734,341
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,763
673
139
9
0
323,424
5
L
Zhong Kui
7,768
486
130
8
0
291,533
3
W
Tiamat
10,362
648
130
8
0
334,726
4
L
Set
8,342
521
115
7
0
278,035
5
L
Cerberus
7,527
470
42
3
0
302,124
8
W
Sun Wukong
10,592
662
151
9
0
339,827
4
W
Geb
9,033
565
24
2
0
353,679
8
L
Mercury
8,868
554
139
9
0
437,616
1
L
Charybdis
8,489
531
137
9
0
279,717
8
W
Thanatos
9,521
595
106
7
0
382,685
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role