Player Matchup

Loki
Loki
Lukson77
Loki
Level 74
God Stats
2W - 0L
1,748 SR
Queue Stats
2W - 1L
1,659 Elo+
Solo
King Arthur
King Arthur
Mothertraxer1337
King Arthur
Level 18
God Stats
1W - 6L
1,195 SR
Queue Stats
137W - 165L
1,310 Elo+
Party 1
Khepri
Khepri
NutellaBall69
Khepri
Level 100
God Stats
5W - 1L
1,500 SR
Queue Stats
241W - 221L
1,558 Elo+
Party 2
Izanami
Izanami
ThePlantThief
Izanami
Level 114
God Stats
10W - 11L
1,599 SR
Queue Stats
209W - 191L
1,542 Elo+
Party 2
Zeus
Zeus
baton555
Zeus
Level 43
God Stats
16W - 9L
1,346 SR
Queue Stats
78W - 80L
1,310 Elo+
Party 1
Team Averages
Level 70
1,478 SR
1,476 Elo+

VS

Team Averages
Level 50
1,497 SR
1,353 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CyanideSunTTV
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,209 Elo+
Party 3
Neith
Neith
MsGameKitten
Neith
Level 63
God Stats
22W - 22L
1,483 SR
Queue Stats
212W - 236L
1,417 Elo+
Solo
Susano
Susano
Sponkle
Susano
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 37L
1,312 Elo+
Party 3
King Arthur
King Arthur
Yrkh
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 75L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 4 / 7
8,874
592
7,017
11,097
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Mothertraxer1337
King Arthur
15
8 / 1 / 2
9,057
604
12,747
14,033
13,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 13
8,511
567
3,468
9,204
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
16
11 / 1 / 2
10,123
675
13,967
8,828
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
14
4 / 0 / 4
8,384
559
5,664
7,555
2,770
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 6 / 0
8,039
536
11,004
11,180
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
0 / 7 / 1
5,750
383
1,536
12,559
6,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 5 / 0
5,956
397
7,322
10,007
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Sponkle
Susano
11
3 / 6 / 1
7,219
481
7,099
12,941
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Yrkh
King Arthur
12
0 / 4 / 2
7,154
477
3,731
13,114
10,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
28
Kills
6
7
Deaths
28
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
6
0
0.5
L
0
7
1
0.07
W
Loki
4
4
7
1.88
W
King Arthur
Mothertraxer1337
King Arthur
8
1
2
9
L
0
5
0
0
W
1
1
13
7.5
L
Susano
Sponkle
Susano
3
6
1
0.58
W
Izanami
11
1
2
12
L
King Arthur
Yrkh
King Arthur
0
4
2
0.25
W
Zeus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,863
Damage
30,692
50,717
Taken
59,801
33,066
Mitigated
25,313
13,801
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,004
233
0
2,489
11,180
3,020
0
3,252
7,928
54,953
0
L
1,536
780
0
426
12,559
6,919
0
2,008
10,551
14,409
0
W
Loki
7,017
2,115
0
4,400
11,097
4,343
101
1,797
9,300
0
58,213
W
King Arthur
Mothertraxer1337
King Arthur
12,747
2,527
0
875
14,033
13,625
119
1,429
12,604
0
50,232
L
7,322
3,266
0
3,148
10,007
1,440
0
1,135
8,872
0
37,918
W
3,468
493
483
2,666
9,204
8,840
0
2,554
6,650
29,287
5,034
L
Susano
Sponkle
Susano
7,099
1,952
0
3,268
12,941
3,285
0
2,483
10,458
0
32,908
W
Izanami
13,967
8,383
0
3,770
8,828
3,488
5,711
1,827
7,001
0
84,018
L
King Arthur
Yrkh
King Arthur
3,731
234
0
385
13,114
10,649
4
0
13,114
0
32,268
W
Zeus
5,664
1,153
0
1,607
7,555
2,770
770
4,933
2,622
45,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,949
Gold Earned
34,118
500
Minions Killed
325
0
Camps Cleared
0
1,445,250
Distance Traveled
1,229,554
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,039
536
104
7
0
258,906
3
L
Ymir
5,750
383
17
1
0
196,358
0
W
Loki
8,874
592
103
7
0
291,755
6
W
King Arthur
9,057
604
89
6
0
276,387
2
L
Neith
5,956
397
59
4
0
229,689
3
W
Khepri
8,511
567
51
3
0
299,047
8
L
Susano
7,219
481
72
5
0
262,026
3
W
Izanami
10,123
675
149
10
0
283,170
3
L
King Arthur
7,154
477
73
5
0
282,575
0
W
Zeus
8,384
559
108
7
0
294,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role