Player Matchup

Zhong Kui
Zhong Kui
Diamond III
 
Zhong Kui
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond I
 
Medusa
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Masters
MrEMan9
Sobek
Masters
Level 147
God Stats
7W - 4L
1,800 SR
Queue Stats
90W - 55L
2,856 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
PistolPete5658
Kuzenbo
Diamond III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 25L
2,382 MMR
Party 2
Hou Yi
Hou Yi
Grandmaster
TheHoodedCat
Hou Yi
Grandmaster
Level 46
God Stats
23W - 16L
1,759 SR
Queue Stats
355W - 213L
2,941 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 115
1,612 SR
2,236 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 121
1,560 SR
1,962 MMR
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Grandmaster
 
Ullr
Grandmaster
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Diamond II
 
Athena
Diamond II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond I
raid_uwu
Thoth
Diamond I
Level 159
God Stats
34W - 22L
1,801 SR
Queue Stats
343W - 330L
2,490 MMR
Solo
Anubis
Anubis
Masters
Вurd
Anubis
Masters
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
356W - 322L
2,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 2 / 1
5,385
539
2,695
4,920
2,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
 
Medusa
10
1 / 3 / 0
5,337
534
2,738
5,360
1,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
MrEMan9
Sobek
8
1 / 1 / 1
5,123
512
3,024
7,408
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 3 / 2
4,981
498
3,711
9,376
8,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
10
0 / 4 / 1
5,296
530
4,675
6,583
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliAgniFenrir

VS

Bans
CliodhnaBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 0 / 3
6,992
699
3,348
6,023
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
 
Ullr
11
2 / 1 / 3
6,438
644
6,793
5,533
1,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
 
Athena
9
1 / 0 / 6
5,807
581
3,016
7,005
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
raid_uwu
Thoth
11
3 / 1 / 4
6,797
680
4,360
3,225
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Вurd
Anubis
11
2 / 2 / 2
6,527
653
5,883
7,415
3,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
13
13
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
1
0.75
L
Medusa
 
Medusa
1
3
0
0.33
W
Nemesis
 
Nemesis
5
0
3
6.5
W
Ullr
 
Ullr
2
1
3
3.5
W
Athena
 
Athena
1
0
6
4
L
Sobek
MrEMan9
Sobek
1
1
1
1.5
L
1
3
2
0.67
L
Hou Yi
0
4
1
0.13
W
Thoth
raid_uwu
Thoth
3
1
4
5
W
Anubis
Вurd
Anubis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,843
Damage
23,400
33,647
Taken
29,201
18,581
Mitigated
12,147
9,436
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,695
174
0
1,984
4,920
2,801
0
2,842
2,078
25,879
0
L
Medusa
 
Medusa
2,738
1,223
0
270
5,360
1,271
0
428
4,932
0
32,309
W
Nemesis
 
Nemesis
3,348
1,923
0
898
6,023
1,915
124
815
5,189
0
47,097
W
Ullr
 
Ullr
6,793
4,156
0
2,304
5,533
1,732
0
1,683
3,850
0
48,137
W
Athena
 
Athena
3,016
619
0
2,443
7,005
4,192
17
2,965
4,040
9,094
3,079
L
Sobek
MrEMan9
Sobek
3,024
654
0
3,023
7,408
4,580
0
2,227
5,181
11,129
0
L
3,711
1,035
0
2,726
9,376
8,274
0
5,664
3,712
17,040
0
L
Hou Yi
4,675
3,194
0
1,433
6,583
1,655
0
1,591
4,992
0
38,085
W
Thoth
raid_uwu
Thoth
4,360
442
0
901
3,225
913
0
794
2,431
39,426
0
W
Anubis
Вurd
Anubis
5,883
937
0
4,350
7,415
3,395
56
2,817
4,261
40,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,122
Gold Earned
32,561
249
Minions Killed
380
0
Camps Cleared
0
929,863
Distance Traveled
989,183
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,385
539
65
7
0
191,626
2
L
Medusa
5,337
534
63
6
0
199,094
2
W
Nemesis
6,992
699
100
10
0
248,111
1
W
Ullr
6,438
644
91
9
0
178,095
3
W
Athena
5,807
581
24
2
0
217,782
2
L
Sobek
5,123
512
17
2
0
203,360
4
L
Kuzenbo
4,981
498
27
3
0
177,374
1
L
Hou Yi
5,296
530
77
8
0
158,409
0
W
Thoth
6,797
680
78
8
0
188,855
3
W
Anubis
6,527
653
87
9
0
156,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role