Player Matchup

Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum I
Emiliano_Floyd
Khepri
Platinum I
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 13L
2,262 MMR
Party 1
Anhur
Anhur
Platinum V
Monkisback34
Anhur
Platinum V
Level 103
God Stats
1W - 0L
1,398 SR
Queue Stats
49W - 29L
2,074 MMR
Party 1
Fenrir
Fenrir
Diamond III
Yoiinkzz
Fenrir
Diamond III
Level 138
God Stats
5W - 5L
1,614 SR
Queue Stats
263W - 247L
2,197 MMR
Solo
Amaterasu
Amaterasu
Diamond III
xNeesia
Amaterasu
Diamond III
Level 160
God Stats
5W - 4L
1,565 SR
Queue Stats
390W - 371L
2,325 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,515 SR
2,072 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,504 SR
2,038 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond V
Dr_Castellano
Atlas
Diamond V
Level 160
God Stats
6W - 14L
1,581 SR
Queue Stats
449W - 460L
2,052 MMR
Solo
Sol
Sol
Diamond III
Jade3d
Sol
Diamond III
Level 129
God Stats
3W - 8L
1,368 SR
Queue Stats
234W - 240L
2,376 MMR
Solo
Charybdis
Charybdis
Diamond V
WatchinPaintDry
Charybdis
Diamond V
Level 134
God Stats
25W - 33L
1,625 SR
Queue Stats
464W - 461L
2,123 MMR
Solo
Ymir
Ymir
Diamond IV
fujeeh
Ymir
Diamond IV
Level 146
God Stats
2W - 3L
1,446 SR
Queue Stats
233W - 228L
2,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
7 / 1 / 8
12,828
611
14,435
8,298
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 1 / 12
12,371
589
4,768
16,130
20,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 4 / 6
12,786
609
13,103
16,337
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Yoiinkzz
Fenrir
19
5 / 3 / 8
12,530
597
10,126
15,820
7,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
xNeesia
Amaterasu
20
3 / 1 / 8
13,215
629
10,009
17,754
18,859
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
GilgameshKaliAthena

VS

Bans
LokiThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
6 / 3 / 1
11,471
546
16,018
17,259
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 0
9,369
446
10,798
15,803
13,900
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
Jade3d
Sol
5
0 / 1 / 0
6,257
298
118
1,947
366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
WatchinPaintDry
Charybdis
18
2 / 5 / 4
11,082
528
5,762
15,156
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
fujeeh
Ymir
15
1 / 10 / 4
8,770
418
6,291
18,482
9,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
24
Kills
10
10
Deaths
24
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
8
11
L
Ullr
 
Ullr
6
3
1
2.17
L
1
5
0
0.2
W
4
1
12
10
L
Sol
Jade3d
Sol
0
1
0
0
W
5
4
6
2
L
Charybdis
WatchinPaintDry
Charybdis
2
5
4
0.8
W
Fenrir
Yoiinkzz
Fenrir
5
3
8
3
L
Ymir
fujeeh
Ymir
1
10
4
0.3
W
Amaterasu
xNeesia
Amaterasu
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,441
Damage
38,987
74,339
Taken
68,647
57,617
Mitigated
31,891
29,776
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,435
1,687
0
1,882
8,298
2,991
2,911
2,531
5,767
97,976
0
L
Ullr
 
Ullr
16,018
7,038
0
1,195
17,259
4,837
0
5,543
11,716
0
101,248
L
10,798
3,819
0
2,428
15,803
13,900
0
4,204
11,599
60,225
0
W
4,768
805
536
3,851
16,130
20,435
889
2,642
13,488
24,807
0
L
Sol
Jade3d
Sol
118
0
0
709
1,947
366
0
903
1,044
8,921
0
W
13,103
7,534
0
7,067
16,337
7,349
3,602
2,750
13,587
0
107,561
L
Charybdis
WatchinPaintDry
Charybdis
5,762
1,992
0
4,419
15,156
2,826
552
1,410
13,746
0
78,171
W
Fenrir
Yoiinkzz
Fenrir
10,126
2,073
0
6,364
15,820
7,983
1,367
2,546
13,274
0
95,833
L
Ymir
fujeeh
Ymir
6,291
1,422
0
1,488
18,482
9,962
0
8,376
10,106
40,121
0
W
Amaterasu
xNeesia
Amaterasu
10,009
4,209
0
10,076
17,754
18,859
2,992
6,849
10,905
5,074
84,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,730
Gold Earned
46,949
657
Minions Killed
499
0
Camps Cleared
0
2,051,789
Distance Traveled
1,551,469
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,828
611
172
8
0
400,782
3
L
Ullr
11,471
546
151
7
0
433,801
0
L
Atlas
9,369
446
105
5
0
357,549
5
W
Khepri
12,371
589
37
2
0
432,354
8
L
Sol
6,257
298
29
1
0
51,460
0
W
Anhur
12,786
609
154
7
0
367,115
6
L
Charybdis
11,082
528
147
7
0
375,440
7
W
Fenrir
12,530
597
128
6
0
411,892
4
L
Ymir
8,770
418
67
3
0
333,219
1
W
Amaterasu
13,215
629
166
8
0
439,646
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role