Player Matchup

Janus
Janus
Gold V
CAPSMOKER
Janus
Gold V
Level 126
God Stats
16W - 33L
1,445 SR
Queue Stats
342W - 342L
1,357 MMR
Solo
Ah Puch
Ah Puch
Gold V
OfficeTrashcan
Ah Puch
Gold V
Level 160
God Stats
8W - 6L
1,590 SR
Queue Stats
318W - 324L
1,393 MMR
Solo
Yemoja
Yemoja
Silver II
PERMANGANATO
Yemoja
Silver II
Level 61
God Stats
2W - 2L
1,745 SR
Queue Stats
21W - 23L
1,370 MMR
Party 1
Kali
Kali
Gold IV
Roger6That
Kali
Gold IV
Level 160
God Stats
18W - 16L
1,640 SR
Queue Stats
158W - 169L
1,423 MMR
Solo
Chiron
Chiron
Gold IV
lADDESSl
Chiron
Gold IV
Level 158
God Stats
15W - 7L
1,788 SR
Queue Stats
191W - 175L
1,421 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,642 SR
1,393 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,503 SR
1,412 MMR
Agni
Agni
Silver I
 
Agni
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver III
Bullegula
Odin
Silver III
Level 122
God Stats
1W - 1L
1,525 SR
Queue Stats
3W - 9L
1,391 MMR
Solo
Charybdis
Charybdis
Bronze III
Camaraa
Charybdis
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,351 MMR
Solo
Ne Zha
Ne Zha
Gold V
Paytar
Ne Zha
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 129L
1,405 MMR
Solo
Thoth
Thoth
Gold V
Siltygrain
Thoth
Gold V
Level 118
God Stats
3W - 5L
1,491 SR
Queue Stats
133W - 124L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CAPSMOKER
Janus
13
1 / 1 / 3
7,062
642
1,725
4,663
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 2
7,162
651
5,348
8,739
3,275
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
10
0 / 0 / 8
6,482
589
2,676
6,733
4,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 2 / 2
7,416
674
6,038
9,318
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
lADDESSl
Chiron
12
8 / 0 / 2
7,605
691
9,559
5,558
1,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArtioAtlasAmaterasu

VS

Bans
FreyaBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 3 / 0
6,352
577
6,005
7,259
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
7
0 / 1 / 0
4,680
425
1,954
8,233
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Camaraa
Charybdis
9
0 / 6 / 0
5,037
458
2,096
6,851
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Paytar
Ne Zha
11
2 / 3 / 2
6,447
586
5,136
8,785
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
9
0 / 4 / 1
5,289
481
2,876
5,214
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
5
5
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
3
0
1
L
Odin
0
1
0
0
W
Janus
CAPSMOKER
Janus
1
1
3
2.5
L
Charybdis
Camaraa
Charybdis
0
6
0
0
W
2
2
2
1.5
W
Yemoja
0
0
8
4
L
Ne Zha
Paytar
Ne Zha
2
3
2
1
W
6
2
2
3.5
L
Thoth
0
4
1
0.13
W
Chiron
lADDESSl
Chiron
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,346
Damage
18,067
35,011
Taken
36,342
14,103
Mitigated
11,701
13,121
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,005
749
0
1,335
7,259
2,429
0
4,592
2,667
31,449
0
L
Odin
1,954
445
0
2,978
8,233
3,563
0
2,282
5,905
0
8,943
W
Janus
CAPSMOKER
Janus
1,725
276
0
470
4,663
1,174
0
1,030
3,633
48,196
0
L
Charybdis
Camaraa
Charybdis
2,096
1,056
0
1,266
6,851
1,346
0
900
5,951
0
25,252
W
5,348
665
0
4,381
8,739
3,275
0
3,842
4,567
37,680
0
W
Yemoja
2,676
1,147
2,136
2,218
6,733
4,495
713
757
5,976
11,594
0
L
Ne Zha
Paytar
Ne Zha
5,136
1,016
0
1,617
8,785
3,030
0
1,424
7,293
0
40,700
W
6,038
2,481
0
1,511
9,318
3,913
0
2,675
6,533
0
40,748
L
Thoth
2,876
0
0
750
5,214
1,333
0
419
4,777
30,359
0
W
Chiron
lADDESSl
Chiron
9,559
5,604
829
1,576
5,558
1,246
1,762
137
5,421
0
47,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,727
Gold Earned
27,805
361
Minions Killed
279
0
Camps Cleared
0
1,088,008
Distance Traveled
1,050,093
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,352
577
83
8
0
196,665
6
L
Odin
4,680
425
9
1
0
221,211
4
W
Janus
7,062
642
101
9
0
221,367
5
L
Charybdis
5,037
458
48
4
0
191,267
2
W
Ah Puch
7,162
651
85
8
0
215,848
3
W
Yemoja
6,482
589
16
1
0
187,302
0
L
Ne Zha
6,447
586
80
7
0
248,180
4
W
Kali
7,416
674
71
6
0
252,158
7
L
Thoth
5,289
481
59
5
0
192,770
5
W
Chiron
7,605
691
88
8
0
211,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role