Player Matchup

Fenrir
Fenrir
CNDGScylla
Fenrir
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
361W - 390L
1,383 Elo+
Solo
Bakasura
Bakasura
Hellyeah935
Bakasura
Level 141
God Stats
6W - 8L
1,403 SR
Queue Stats
354W - 310L
1,594 Elo+
Party 1
Xbalanque
Xbalanque
SkyGaming02
Xbalanque
Level 67
God Stats
2W - 5L
1,320 SR
Queue Stats
51W - 52L
1,486 Elo+
Solo
Hera
Hera
laglag0
Hera
Level 129
God Stats
4W - 4L
1,656 SR
Queue Stats
634W - 565L
1,551 Elo+
Party 1
Neith
Neith
ollythebear
Neith
Level 100
God Stats
0W - 2L
1,297 SR
Queue Stats
26W - 20L
1,517 Elo+
Solo
Team Averages
Level 109
1,435 SR
1,506 Elo+

VS

Team Averages
Level 91
1,513 SR
1,515 Elo+
Loki
Loki
 
Loki
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
NaythanPRO
Bellona
Level 125
God Stats
27W - 14L
1,761 SR
Queue Stats
373W - 362L
1,576 Elo+
Solo
Shiva
Shiva
Piugpiug
Shiva
Level 131
God Stats
30W - 25L
1,546 SR
Queue Stats
468W - 493L
1,529 Elo+
Solo
Cthulhu
Cthulhu
torora66
Cthulhu
Level 58
God Stats
1W - 2L
1,256 SR
Queue Stats
61W - 54L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CNDGScylla
Fenrir
14
0 / 8 / 7
8,292
436
6,473
15,378
5,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Hellyeah935
Bakasura
16
7 / 6 / 5
10,093
531
8,131
17,917
8,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
SkyGaming02
Xbalanque
12
0 / 4 / 2
7,878
415
4,674
10,609
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
laglag0
Hera
17
7 / 3 / 2
10,899
574
9,865
7,318
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 7 / 1
8,824
464
6,653
12,506
4,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
9 / 4 / 4
11,772
620
10,682
11,863
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
 
Xbalanque
15
1 / 5 / 7
9,555
503
6,884
12,020
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
NaythanPRO
Bellona
20
10 / 1 / 3
13,382
704
12,993
14,329
15,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Piugpiug
Shiva
17
5 / 4 / 5
11,143
586
8,390
11,699
6,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
torora66
Cthulhu
16
3 / 2 / 7
11,099
584
6,921
9,778
12,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
16
Kills
28
28
Deaths
16
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
4
4
2.75
W
Xbalanque
 
Xbalanque
1
5
7
0.9
L
Fenrir
CNDGScylla
Fenrir
0
8
7
0.44
L
Bakasura
Hellyeah935
Bakasura
7
6
5
1.58
W
Bellona
NaythanPRO
Bellona
10
1
3
11.5
W
Shiva
Piugpiug
Shiva
5
4
5
1.88
L
Xbalanque
SkyGaming02
Xbalanque
0
4
2
0.25
L
Hera
laglag0
Hera
7
3
2
2.67
L
2
7
1
0.36
W
Cthulhu
torora66
Cthulhu
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,796
Damage
45,870
63,728
Taken
59,689
25,499
Mitigated
42,134
15,772
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,682
5,512
0
2,416
11,863
5,013
1,547
1,578
9,619
0
77,627
W
Xbalanque
 
Xbalanque
6,884
1,889
0
1,887
12,020
3,674
260
1,471
9,843
0
57,434
L
Fenrir
CNDGScylla
Fenrir
6,473
1,274
0
3,816
15,378
5,844
0
267
14,995
0
47,687
L
Bakasura
Hellyeah935
Bakasura
8,131
4,959
0
6,781
17,917
8,940
385
2,513
15,121
0
43,336
W
Bellona
NaythanPRO
Bellona
12,993
3,313
0
5,163
14,329
15,344
7,482
2,639
11,690
161
86,344
W
Shiva
Piugpiug
Shiva
8,390
1,051
752
3,472
11,699
6,053
1,498
2,927
8,660
0
59,670
L
Xbalanque
SkyGaming02
Xbalanque
4,674
2,319
0
2,785
10,609
3,642
0
3,342
7,234
0
45,987
L
Hera
laglag0
Hera
9,865
2,002
0
449
7,318
2,582
0
516
6,643
77,450
0
L
6,653
848
0
1,941
12,506
4,491
0
436
12,070
0
41,878
W
Cthulhu
torora66
Cthulhu
6,921
209
123
1,107
9,778
12,050
546
1,250
8,067
44,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,986
Gold Earned
56,951
532
Minions Killed
528
0
Camps Cleared
0
1,703,852
Distance Traveled
1,864,922
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,772
620
105
6
0
351,962
4
W
Xbalanque
9,555
503
82
4
0
334,319
1
L
Fenrir
8,292
436
81
4
0
367,154
1
L
Bakasura
10,093
531
92
5
0
381,827
3
W
Bellona
13,382
704
167
9
0
395,767
4
W
Shiva
11,143
586
97
5
0
387,330
11
L
Xbalanque
7,878
415
86
5
0
259,129
2
L
Hera
10,899
574
175
9
0
374,675
4
L
Neith
8,824
464
98
5
0
321,067
3
W
Cthulhu
11,099
584
77
4
0
395,544
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role