Player Matchup

Vamana
Vamana
Kuzenbo God9015
Vamana
Level 68
God Stats
9W - 3L
1,500 SR
Queue Stats
662W - 396L
1,715 Elo+
Solo
Medusa
Medusa
Xinshui
Medusa
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hel
Hel
lBigBl
Hel
Level 143
God Stats
2W - 2L
1,396 SR
Queue Stats
66W - 70L
1,570 Elo+
Solo
Team Averages
Level 121
1,465 SR
1,595 Elo+

VS

Team Averages
Level 135
1,447 SR
1,525 Elo+
Shiva
Shiva
 
Shiva
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Waevhe
Hachiman
Level 155
God Stats
1W - 1L
1,717 SR
Queue Stats
122W - 93L
1,715 Elo+
Solo
Scylla
Scylla
f1icker
Scylla
Level 106
God Stats
6W - 13L
1,123 SR
Queue Stats
118W - 161L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
9,612
801
9,293
12,063
10,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Xinshui
Medusa
15
9 / 1 / 7
10,512
876
13,873
10,562
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hel
lBigBl
Hel
13
1 / 4 / 12
8,625
719
6,432
9,663
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
2 / 8 / 5
7,626
636
11,263
15,344
12,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Waevhe
Hachiman
12
5 / 4 / 2
8,740
728
9,456
9,566
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
f1icker
Scylla
12
0 / 5 / 6
7,694
641
5,131
9,024
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
17
Kills
7
7
Deaths
17
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
8
5
0.56
W
7
2
5
4.75
L
Hachiman
Waevhe
Hachiman
5
4
2
1.5
W
Medusa
Xinshui
Medusa
9
1
7
12.5
L
Scylla
f1icker
Scylla
0
5
6
0.6
W
Hel
lBigBl
Hel
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,598
Damage
25,850
32,288
Taken
33,934
15,503
Mitigated
17,810
15,526
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,263
2,373
78
1,936
15,344
12,120
0
3,379
11,965
0
22,265
W
9,293
4,602
0
3,407
12,063
10,029
686
2,060
9,817
0
26,987
L
Hachiman
Waevhe
Hachiman
9,456
3,395
172
865
9,566
3,185
110
1,504
8,062
0
25,894
W
Medusa
Xinshui
Medusa
13,873
6,981
0
3,149
10,562
2,931
1,989
1,516
8,857
0
51,400
L
Scylla
f1icker
Scylla
5,131
191
0
390
9,024
2,505
0
1,921
7,103
25,680
0
W
Hel
lBigBl
Hel
6,432
77
4,274
4,696
9,663
2,543
258
1,512
8,059
22,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
24,060
152
Minions Killed
122
8
Camps Cleared
3
742,775
Distance Traveled
609,368
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,626
636
28
2
1
199,886
3
W
Vamana
9,612
801
38
3
3
253,809
4
L
Hachiman
8,740
728
42
4
1
208,246
1
W
Medusa
10,512
876
81
7
4
246,801
2
L
Scylla
7,694
641
52
4
1
201,236
3
W
Hel
8,625
719
33
3
1
242,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role