Player Matchup

Cthulhu
Cthulhu
Halkolo
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 79L
1,339 Elo+
Solo
Mercury
Mercury
Johanferry
Mercury
Level 39
God Stats
7W - 8L
1,704 SR
Queue Stats
110W - 117L
1,426 Elo+
Solo
Guan Yu
Guan Yu
PaquitoCementos
Guan Yu
Level 13
God Stats
3W - 8L
1,222 SR
Queue Stats
7W - 18L
1,320 Elo+
Party 1
Izanami
Izanami
chotuno_iberico
Izanami
Level 89
God Stats
1W - 1L
1,751 SR
Queue Stats
12W - 25L
1,322 Elo+
Party 1
Ra
Ra
welshdragon0
Ra
Level 88
God Stats
1W - 4L
1,366 SR
Queue Stats
80W - 79L
1,377 Elo+
Solo
Team Averages
Level 55
1,508 SR
1,357 Elo+

VS

Team Averages
Level 75
1,515 SR
1,474 Elo+
Horus
Horus
GrizzzlyGaming
Horus
Level 85
God Stats
4W - 8L
1,510 SR
Queue Stats
103W - 104L
1,426 Elo+
Solo
Hel
Hel
Meshey
Hel
Level 64
God Stats
1W - 1L
1,494 SR
Queue Stats
13W - 18L
1,378 Elo+
Solo
Ne Zha
Ne Zha
SkusSkus
Ne Zha
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Cernunnos
Cernunnos
jdsdoce
Cernunnos
Level 101
God Stats
6W - 7L
1,571 SR
Queue Stats
181W - 150L
1,531 Elo+
Party 2
Vulcan
Vulcan
mrlmovil
Vulcan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Halkolo
Cthulhu
7
0 / 3 / 2
4,765
433
5,585
8,359
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Johanferry
Mercury
9
0 / 3 / 0
5,106
464
2,676
8,183
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 0
4,803
437
1,334
8,017
4,089
9
2 / 2 / 1
5,520
502
2,518
6,197
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 3 / 0
5,671
516
2,799
4,871
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,609
601
5,010
4,629
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hel
Meshey
Hel
10
2 / 2 / 3
5,836
531
5,345
7,623
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
SkusSkus
Ne Zha
11
4 / 0 / 1
6,363
578
3,578
7,924
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
jdsdoce
Cernunnos
10
3 / 1 / 3
6,390
581
7,508
7,797
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
mrlmovil
Vulcan
12
3 / 0 / 0
6,457
587
3,749
4,582
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Cthulhu
Halkolo
Cthulhu
0
3
2
0.33
L
Mercury
Johanferry
Mercury
0
3
0
0
W
Hel
Meshey
Hel
2
2
3
1.75
L
0
1
0
0
W
Ne Zha
SkusSkus
Ne Zha
4
0
1
4.5
L
2
2
1
1.25
W
Cernunnos
jdsdoce
Cernunnos
3
1
3
4.5
W
Vulcan
mrlmovil
Vulcan
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,912
Damage
25,190
35,627
Taken
32,555
12,542
Mitigated
10,972
9,916
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,010
2,575
73
3,323
4,629
2,609
0
0
4,629
0
34,428
L
Cthulhu
Halkolo
Cthulhu
5,585
385
277
2,026
8,359
3,360
0
2,592
5,549
15,165
0
L
Mercury
Johanferry
Mercury
2,676
931
0
1,078
8,183
2,172
0
1,941
6,242
0
27,371
W
Hel
Meshey
Hel
5,345
810
2,075
3,592
7,623
2,244
953
2,435
5,188
26,917
0
L
1,334
95
0
3,392
8,017
4,089
0
0
8,017
0
21,220
W
Ne Zha
SkusSkus
Ne Zha
3,578
1,897
0
4,708
7,924
2,359
0
1,504
6,420
0
34,620
L
2,518
1,796
0
1,448
6,197
1,494
0
2,303
3,598
0
32,768
W
Cernunnos
jdsdoce
Cernunnos
7,508
3,692
0
3,884
7,797
2,137
495
2,314
5,483
0
38,316
W
Vulcan
mrlmovil
Vulcan
3,749
613
0
928
4,582
1,623
624
2,131
2,451
40,180
0
L
2,799
426
197
1,498
4,871
1,427
0
1,744
3,127
40,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,865
Gold Earned
31,655
257
Minions Killed
354
0
Camps Cleared
0
1,075,840
Distance Traveled
1,117,440
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,609
601
86
8
0
214,423
5
L
Cthulhu
4,765
433
14
1
0
216,266
4
L
Mercury
5,106
464
57
5
0
232,018
3
W
Hel
5,836
531
47
4
0
217,141
0
L
Guan Yu
4,803
437
36
3
0
223,418
2
W
Ne Zha
6,363
578
69
6
0
242,908
2
L
Izanami
5,520
502
62
6
0
194,776
2
W
Cernunnos
6,390
581
68
6
0
212,238
4
W
Vulcan
6,457
587
84
8
0
230,730
1
L
Ra
5,671
516
88
8
0
209,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role