Player Matchup

Aphrodite
Aphrodite
AnimeAfroMN
Aphrodite
Level 63
God Stats
23W - 29L
1,426 SR
Queue Stats
706W - 760L
1,378 Elo+
Solo
Nox
Nox
CerealTigre007
Nox
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pharel80
Kumbhakarna
Level 62
God Stats
0W - 2L
1,315 SR
Queue Stats
19W - 34L
1,270 Elo+
Solo
Thor
Thor
PrincessKrusty
Thor
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 214L
1,235 Elo+
Solo
Chernobog
Chernobog
Rocjr150
Chernobog
Level 103
God Stats
2W - 2L
1,761 SR
Queue Stats
158W - 175L
1,425 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,349 Elo+

VS

Team Averages
Level 70
1,494 SR
1,397 Elo+
Chaac
Chaac
Andrio_Duco_85
Chaac
Level 64
God Stats
21W - 26L
1,457 SR
Queue Stats
361W - 377L
1,381 Elo+
Solo
Atlas
Atlas
BySugnapf
Atlas
Level 32
God Stats
4W - 9L
1,403 SR
Queue Stats
34W - 65L
1,389 Elo+
Solo
Da Ji
Da Ji
Frostystarts
Da Ji
Level 91
God Stats
22W - 20L
1,717 SR
Queue Stats
276W - 273L
1,398 Elo+
Solo
Kukulkan
Kukulkan
REGIS BASS
Kukulkan
Level 124
God Stats
25W - 26L
1,311 SR
Queue Stats
124W - 146L
1,345 Elo+
Solo
Olorun
Olorun
WhatHisLifeLike
Olorun
Level 41
God Stats
24W - 21L
1,584 SR
Queue Stats
107W - 105L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnimeAfroMN
Aphrodite
9
0 / 6 / 1
6,313
395
2,939
11,383
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
1 / 5 / 0
7,414
463
2,493
8,626
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Pharel80
Kumbhakarna
13
1 / 2 / 1
7,662
479
3,500
11,421
9,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 2
6,701
419
1,174
9,716
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Rocjr150
Chernobog
12
1 / 6 / 0
7,061
441
5,828
11,641
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 3
8,609
538
4,172
5,849
3,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
BySugnapf
Atlas
13
2 / 0 / 9
8,872
555
4,186
10,599
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
8 / 1 / 4
8,934
558
12,331
10,319
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
REGIS BASS
Kukulkan
16
2 / 0 / 4
9,458
591
3,930
3,033
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 2 / 1
10,308
644
10,797
11,347
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
21
21
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Aphrodite
AnimeAfroMN
Aphrodite
0
6
1
0.08
W
Atlas
BySugnapf
Atlas
2
0
9
6.5
L
1
5
0
0.2
W
8
1
4
10
L
Kumbhakarna
Pharel80
Kumbhakarna
1
2
1
0.75
L
0
2
2
0.5
W
Kukulkan
REGIS BASS
Kukulkan
2
0
4
4
L
Chernobog
Rocjr150
Chernobog
1
6
0
0.17
W
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,934
Damage
35,416
52,787
Taken
41,147
24,602
Mitigated
21,596
11,923
Healing
17,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,172
1,282
0
3,740
5,849
3,041
120
1,399
4,210
0
43,878
L
Aphrodite
AnimeAfroMN
Aphrodite
2,939
681
1,237
3,476
11,383
6,981
0
3,945
7,438
16,093
0
W
Atlas
BySugnapf
Atlas
4,186
1,279
271
2,051
10,599
7,468
72
2,178
7,651
23,006
6,850
L
2,493
64
262
1,520
8,626
2,540
0
4,920
3,534
30,490
0
W
12,331
3,646
432
4,172
10,319
4,716
0
1,180
9,055
0
61,431
L
Kumbhakarna
Pharel80
Kumbhakarna
3,500
76
0
2,466
11,421
9,017
0
1,935
9,486
37,483
0
L
1,174
607
0
831
9,716
2,608
0
701
8,989
0
31,591
W
Kukulkan
REGIS BASS
Kukulkan
3,930
530
67
268
3,033
1,265
164
428
2,547
65,664
0
L
Chernobog
Rocjr150
Chernobog
5,828
3,843
0
2,131
11,641
3,456
0
4,870
6,771
0
49,233
W
10,797
6,051
274
6,506
11,347
5,106
64
3,065
8,096
70,980
10,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,151
Gold Earned
46,181
318
Minions Killed
485
0
Camps Cleared
0
1,464,860
Distance Traveled
1,625,403
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,609
538
87
5
0
335,091
10
L
Aphrodite
6,313
395
29
2
0
284,311
4
W
Atlas
8,872
555
45
3
0
348,646
4
L
Nox
7,414
463
60
4
0
290,425
2
W
Da Ji
8,934
558
83
5
0
354,638
11
L
Kumbhakarna
7,662
479
80
5
0
295,093
1
L
Thor
6,701
419
59
4
0
306,565
1
W
Kukulkan
9,458
591
129
8
0
310,187
3
L
Chernobog
7,061
441
90
6
0
288,466
4
W
Olorun
10,308
644
141
9
0
276,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role