Player Matchup

Kali
Kali
BanG_Sleepy
Kali
Level 147
God Stats
1W - 3L
1,871 SR
Queue Stats
175W - 190L
1,450 Elo+
Party 2
Ymir
Ymir
Boule-Talent
Ymir
Level 160
God Stats
4W - 9L
1,222 SR
Queue Stats
208W - 215L
1,453 Elo+
Party 2
Neith
Neith
Boule_hydra
Neith
Level 147
God Stats
1W - 2L
1,238 SR
Queue Stats
175W - 171L
1,506 Elo+
Party 2
Achilles
Achilles
Trickshot101225
Achilles
Level 88
God Stats
2W - 2L
1,885 SR
Queue Stats
143W - 133L
1,518 Elo+
Solo
Baba Yaga
Baba Yaga
k6sterx
Baba Yaga
Level 74
God Stats
1W - 1L
1,435 SR
Queue Stats
14W - 19L
1,399 Elo+
Solo
Team Averages
Level 123
1,530 SR
1,465 Elo+

VS

Team Averages
Level 83
1,565 SR
1,447 Elo+
Set
Set
 
Set
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ZAROKI23
Bellona
Level 68
God Stats
8W - 8L
1,473 SR
Queue Stats
122W - 164L
1,377 Elo+
Party 3
Zeus
Zeus
alto-atento2
Zeus
Level 77
God Stats
22W - 10L
1,757 SR
Queue Stats
164W - 185L
1,425 Elo+
Solo
Charybdis
Charybdis
dannymartmart
Charybdis
Level 103
God Stats
34W - 33L
1,593 SR
Queue Stats
762W - 782L
1,499 Elo+
Party 1
Odin
Odin
hectoros
Odin
Level 81
God Stats
14W - 27L
1,503 SR
Queue Stats
249W - 388L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,829
491
5,153
15,402
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 2 / 12
8,812
490
7,043
15,449
15,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 2 / 1
10,496
583
8,668
9,661
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
16
6 / 2 / 2
9,934
552
13,052
16,447
15,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
k6sterx
Baba Yaga
16
4 / 3 / 0
9,589
533
7,376
12,618
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
2 / 5 / 2
8,649
481
5,867
13,606
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
ZAROKI23
Bellona
14
1 / 5 / 2
8,803
489
9,540
17,242
14,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
9 / 3 / 3
10,568
587
22,862
11,719
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
dannymartmart
Charybdis
15
0 / 5 / 3
8,697
483
5,088
12,006
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
13
1 / 4 / 1
8,429
468
2,794
9,958
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
22
Kills
13
13
Deaths
22
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
5
2
0.6
L
3
4
5
1.38
L
0
2
12
3
L
9
2
1
4.75
L
Achilles
6
2
2
3.5
W
Bellona
ZAROKI23
Bellona
1
5
2
0.4
W
9
3
3
3.5
W
Charybdis
dannymartmart
Charybdis
0
5
3
0.3
W
Odin
1
4
1
0.38
L
Baba Yaga
k6sterx
Baba Yaga
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,292
Damage
46,151
69,577
Taken
64,531
44,167
Mitigated
33,797
23,285
Healing
16,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,867
2,761
0
720
13,606
5,412
120
1,985
11,621
0
49,007
L
5,153
2,223
0
6,867
15,402
5,279
0
5,067
10,335
0
43,684
L
7,043
1,246
466
3,384
15,449
15,259
0
6,970
8,479
30,281
0
L
8,668
3,326
0
3,936
9,661
3,062
2,078
1,742
7,919
0
62,399
L
Achilles
13,052
4,669
0
5,004
16,447
15,816
52
2,098
14,349
5,394
53,948
W
Bellona
ZAROKI23
Bellona
9,540
3,556
0
4,994
17,242
14,566
78
2,685
14,557
0
58,160
W
22,862
1,379
0
4,785
11,719
3,350
366
7,247
4,472
74,827
0
W
Charybdis
dannymartmart
Charybdis
5,088
1,560
0
4,427
12,006
3,742
0
1,959
10,047
0
62,506
W
Odin
2,794
560
0
2,048
9,958
6,727
200
2,512
7,446
11,846
19,889
L
Baba Yaga
k6sterx
Baba Yaga
7,376
0
0
3,628
12,618
4,751
0
7,903
4,715
65,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,660
Gold Earned
45,146
484
Minions Killed
487
0
Camps Cleared
0
1,672,347
Distance Traveled
1,599,330
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,649
481
83
5
0
313,709
0
L
Kali
8,829
491
77
4
0
327,163
0
L
Ymir
8,812
490
42
2
0
334,324
6
L
Neith
10,496
583
113
6
0
301,932
8
L
Achilles
9,934
552
125
7
0
343,340
1
W
Bellona
8,803
489
115
6
0
319,859
1
W
Zeus
10,568
587
122
7
0
323,266
4
W
Charybdis
8,697
483
109
6
0
313,859
4
W
Odin
8,429
468
58
3
0
328,637
1
L
Baba Yaga
9,589
533
127
7
0
365,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role