Player Matchup

King Arthur
King Arthur
AllDanielSR
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 81L
1,509 Elo+
Party 3
Susano
Susano
ESFINGED
Susano
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 165L
1,566 Elo+
Party 3
Izanami
Izanami
FerimanXX
Izanami
Level 108
God Stats
2W - 2L
1,715 SR
Queue Stats
155W - 164L
1,624 Elo+
Party 2
Shiva
Shiva
Freezer1-X-S5
Shiva
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,187 Elo+
Party 2
Hades
Hades
tinobar
Hades
Level 66
God Stats
33W - 15L
1,654 SR
Queue Stats
144W - 121L
1,576 Elo+
Party 3
Team Averages
Level 66
1,574 SR
1,492 Elo+

VS

Team Averages
Level 104
1,606 SR
1,611 Elo+
Vulcan
Vulcan
AyyyGarbanzo
Vulcan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,733 Elo+
Party 1
Cabrakan
Cabrakan
IRA Dreadpool
Cabrakan
Level 151
God Stats
11W - 6L
1,718 SR
Queue Stats
381W - 380L
1,649 Elo+
Solo
Persephone
Persephone
MADvillain00
Persephone
Level 142
God Stats
9W - 16L
1,722 SR
Queue Stats
321W - 340L
1,438 Elo+
Solo
Hercules
Hercules
OfficiallySOLO
Hercules
Level 31
God Stats
2W - 1L
1,622 SR
Queue Stats
54W - 30L
1,627 Elo+
Party 1
Atlas
Atlas
Snivelak
Atlas
Level 160
God Stats
4W - 4L
1,466 SR
Queue Stats
211W - 181L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllDanielSR
King Arthur
13
0 / 5 / 0
7,748
408
2,997
17,340
10,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
ESFINGED
Susano
15
4 / 8 / 3
9,348
492
10,500
17,542
6,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
FerimanXX
Izanami
17
3 / 5 / 2
10,516
553
10,971
17,743
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 4
7,720
406
2,501
12,279
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
tinobar
Hades
15
3 / 6 / 1
9,121
480
14,566
15,812
10,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
4 / 3 / 3
10,205
537
11,582
9,304
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
IRA Dreadpool
Cabrakan
17
4 / 3 / 4
10,484
552
9,088
15,494
10,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
MADvillain00
Persephone
18
7 / 2 / 5
12,156
640
13,941
9,251
7,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
14
1 / 2 / 10
8,409
443
6,915
15,563
14,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Snivelak
Atlas
19
11 / 1 / 2
11,578
609
12,195
14,373
7,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
10
Kills
27
27
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AllDanielSR
King Arthur
0
5
0
0
W
Vulcan
4
3
3
1.83
L
Susano
ESFINGED
Susano
4
8
3
0.69
L
Izanami
FerimanXX
Izanami
3
5
2
0.8
L
0
3
4
0.67
W
Cabrakan
IRA Dreadpool
Cabrakan
4
3
4
2
W
Persephone
MADvillain00
Persephone
7
2
5
4.75
W
Hercules
1
2
10
3
W
Atlas
Snivelak
Atlas
11
1
2
12
L
Hades
tinobar
Hades
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,535
Damage
53,721
80,716
Taken
63,985
37,655
Mitigated
42,511
22,906
Healing
16,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AllDanielSR
King Arthur
2,997
245
0
4,690
17,340
10,207
0
8,430
8,866
0
37,949
W
Vulcan
11,582
3,697
105
740
9,304
3,425
2,344
1,046
8,258
79,271
0
L
Susano
ESFINGED
Susano
10,500
2,211
0
4,176
17,542
6,145
0
8,882
8,440
0
57,712
L
Izanami
FerimanXX
Izanami
10,971
7,172
0
5,538
17,743
4,671
548
11,403
5,976
0
88,812
L
2,501
183
131
1,552
12,279
6,145
0
8,496
3,529
0
17,490
W
Cabrakan
IRA Dreadpool
Cabrakan
9,088
1,048
0
5,662
15,494
10,417
0
3,113
12,358
69,792
0
W
Persephone
MADvillain00
Persephone
13,941
592
0
1,939
9,251
7,458
404
1,175
7,732
67,404
0
W
Hercules
6,915
1,604
0
2,348
15,563
14,129
0
5,300
10,223
0
20,515
W
Atlas
Snivelak
Atlas
12,195
3,810
220
5,399
14,373
7,082
0
3,932
10,364
84,649
0
L
Hades
tinobar
Hades
14,566
723
606
6,213
15,812
10,487
346
8,856
6,453
67,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
52,832
500
Minions Killed
507
0
Camps Cleared
0
1,788,237
Distance Traveled
1,876,078
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,748
408
76
4
0
364,009
0
W
Vulcan
10,205
537
112
6
0
378,890
1
L
Susano
9,348
492
84
4
0
369,474
0
L
Izanami
10,516
553
174
9
0
352,411
4
L
Shiva
7,720
406
35
2
0
377,548
0
W
Cabrakan
10,484
552
102
5
0
396,407
8
W
Persephone
12,156
640
130
7
0
350,876
4
W
Hercules
8,409
443
31
2
0
372,797
3
W
Atlas
11,578
609
132
7
0
377,108
1
L
Hades
9,121
480
131
7
0
324,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role