Player Matchup

Thoth
Thoth
Gold II
Miguelon_005
Thoth
Gold II
Level 108
God Stats
3W - 3L
1,512 SR
Queue Stats
129W - 128L
1,553 MMR
Solo
Apollo
Apollo
Gold II
TT_Joker4
Apollo
Gold II
Level 159
God Stats
5W - 3L
1,766 SR
Queue Stats
561W - 566L
1,502 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Venom202
Tsukuyomi
Gold II
Level 84
God Stats
4W - 1L
1,810 SR
Queue Stats
49W - 45L
1,522 MMR
Solo
Ganesha
Ganesha
Silver II
ferherlaz
Ganesha
Silver II
Level 132
God Stats
2W - 2L
1,612 SR
Queue Stats
54W - 58L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
gloo6669
Sun Wukong
Gold III
Level 155
God Stats
63W - 48L
1,539 SR
Queue Stats
365W - 382L
1,514 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,648 SR
1,518 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,639 SR
1,527 MMR
Zeus
Zeus
Gold IV
FxrmidabIe
Zeus
Gold IV
Level 97
God Stats
29W - 21L
1,891 SR
Queue Stats
83W - 82L
1,591 MMR
Party 1
Bacchus
Bacchus
Silver II
JoseAlonso23
Bacchus
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,496 MMR
Solo
Chiron
Chiron
Gold III
LEJ28
Chiron
Gold III
Level 149
God Stats
4W - 5L
1,866 SR
Queue Stats
112W - 116L
1,555 MMR
Party 1
Achilles
Achilles
Silver III
Stickay26
Achilles
Silver III
Level 78
God Stats
1W - 1L
1,470 SR
Queue Stats
17W - 25L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
steliosk38
Awilix
Gold IV
Level 157
God Stats
28W - 44L
1,470 SR
Queue Stats
389W - 406L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 11
18,035
515
21,260
19,849
7,707
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
TT_Joker4
Apollo
20
7 / 5 / 15
21,091
603
25,226
33,228
13,690
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Venom202
Tsukuyomi
20
20 / 5 / 12
22,361
639
41,611
35,856
15,610
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
ferherlaz
Ganesha
20
0 / 5 / 24
16,900
483
8,775
36,869
61,152
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
gloo6669
Sun Wukong
20
6 / 4 / 16
18,838
538
29,615
41,050
52,271
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
KaliCliodhnaBastetSol

VS

Bans
MedusaGebAthenaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 7
17,916
512
45,856
21,122
7,526
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
JoseAlonso23
Bacchus
18
1 / 8 / 14
13,622
389
10,874
35,314
60,603
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
LEJ28
Chiron
20
3 / 9 / 9
16,606
474
27,784
27,144
10,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Stickay26
Achilles
20
3 / 4 / 10
14,976
428
13,802
33,626
48,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
steliosk38
Awilix
20
8 / 14 / 7
17,373
496
12,040
36,413
13,957
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
70
41
Kills
23
23
Deaths
41
78
Assists
47
Player
Kills
Deaths
Assists
KDA
L
8
6
7
1.92
L
Bacchus
JoseAlonso23
Bacchus
1
8
14
1
L
Chiron
LEJ28
Chiron
3
9
9
0.83
W
8
4
11
3.38
L
Achilles
Stickay26
Achilles
3
4
10
2
W
Apollo
TT_Joker4
Apollo
7
5
15
2.9
W
Tsukuyomi
Venom202
Tsukuyomi
20
5
12
5.2
W
Ganesha
ferherlaz
Ganesha
0
5
24
2.4
W
Sun Wukong
gloo6669
Sun Wukong
6
4
16
3.5
L
Awilix
steliosk38
Awilix
8
14
7
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,487
Damage
110,356
166,852
Taken
153,619
150,430
Mitigated
141,072
50,412
Healing
25,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
45,856
3,503
317
3,763
21,122
7,526
0
3,657
17,385
162,012
0
L
Bacchus
JoseAlonso23
Bacchus
10,874
960
0
2,465
35,314
60,603
0
7,962
26,399
24,655
0
L
Chiron
LEJ28
Chiron
27,784
4,289
1,790
5,413
27,144
10,405
0
3,930
23,032
0
156,136
W
21,260
463
189
4,959
19,849
7,707
5,886
7,823
11,724
127,127
0
L
Achilles
Stickay26
Achilles
13,802
4,335
0
6,023
33,626
48,581
0
6,447
26,939
0
82,267
W
Apollo
TT_Joker4
Apollo
25,226
17,283
0
13,540
33,228
13,690
12,378
11,674
21,384
0
232,409
W
Tsukuyomi
Venom202
Tsukuyomi
41,611
8,687
0
14,846
35,856
15,610
1,067
11,212
24,429
228
179,268
W
Ganesha
ferherlaz
Ganesha
8,775
737
0
4,906
36,869
61,152
586
14,938
21,536
64,709
0
W
Sun Wukong
gloo6669
Sun Wukong
29,615
3,949
0
11,972
41,050
52,271
1,029
14,105
26,609
0
119,142
L
Awilix
steliosk38
Awilix
12,040
3,190
0
6,206
36,413
13,957
1,598
8,267
27,710
0
124,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,225
Gold Earned
80,493
902
Minions Killed
821
0
Camps Cleared
0
3,252,825
Distance Traveled
3,206,540
50
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
17,916
512
229
7
0
654,480
8
L
Bacchus
13,622
389
20
1
0
680,161
14
L
Chiron
16,606
474
238
7
0
599,140
5
W
Thoth
18,035
515
173
5
0
619,572
4
L
Achilles
14,976
428
151
4
0
701,563
10
W
Apollo
21,091
603
285
8
0
667,289
12
W
Tsukuyomi
22,361
639
216
6
0
661,087
9
W
Ganesha
16,900
483
33
1
0
609,465
14
W
Sun Wukong
18,838
538
195
6
0
695,412
11
L
Awilix
17,373
496
183
5
0
571,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role