Player Matchup

Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Alexir11
Tyr
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 174L
1,634 Elo+
Party 3
Anubis
Anubis
ArisRTK
Anubis
Level 125
God Stats
4W - 1L
1,812 SR
Queue Stats
188W - 142L
1,676 Elo+
Party 3
Izanami
Izanami
illMaverick 32
Izanami
Level 154
God Stats
10W - 6L
1,855 SR
Queue Stats
315W - 281L
1,667 Elo+
Party 3
Pele
Pele
raheemyousaf9
Pele
Level 44
God Stats
9W - 6L
1,538 SR
Queue Stats
40W - 51L
1,440 Elo+
Party 3
Team Averages
Level 125
1,641 SR
1,583 Elo+

VS

Team Averages
Level 51
1,533 SR
1,565 Elo+
Nemesis
Nemesis
 
Nemesis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Dezgan86
Atlas
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Enes29SBK34
Neith
Level 46
God Stats
20W - 27L
1,672 SR
Queue Stats
64W - 62L
1,700 Elo+
Party 1
Bellona
Bellona
Gorjonna
Bellona
Level 113
God Stats
20W - 22L
1,492 SR
Queue Stats
45W - 42L
1,447 Elo+
Solo
Janus
Janus
Raggnat
Janus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 2 / 2
6,797
680
2,440
5,616
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
6 / 0 / 8
7,030
703
6,132
7,373
3,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ArisRTK
Anubis
11
4 / 0 / 5
6,959
696
5,817
5,654
2,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
7 / 0 / 5
7,680
768
3,757
3,943
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 1 / 4
6,224
622
3,086
5,172
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 7 / 1
4,369
437
990
7,851
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Dezgan86
Atlas
6
0 / 5 / 0
4,455
446
2,414
8,832
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,973
497
3,389
5,070
1,022
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Gorjonna
Bellona
10
3 / 2 / 0
6,072
607
4,966
6,056
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Raggnat
Janus
9
0 / 3 / 0
4,909
491
1,658
4,184
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
20
Kills
3
3
Deaths
20
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
2
0.5
L
Nemesis
 
Nemesis
0
7
1
0.07
W
6
0
8
10
W
Anubis
ArisRTK
Anubis
4
0
5
6.5
L
Atlas
Dezgan86
Atlas
0
5
0
0
L
0
3
0
0
L
Bellona
Gorjonna
Bellona
3
2
0
1.5
L
Janus
Raggnat
Janus
0
3
0
0
W
7
0
5
9.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,232
Damage
13,417
27,758
Taken
31,993
12,472
Mitigated
12,127
12,162
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,440
863
0
2,169
5,616
3,633
174
307
5,279
0
36,452
L
Nemesis
 
Nemesis
990
271
0
1,302
7,851
1,609
70
1,215
6,636
0
12,821
W
6,132
1,502
206
2,406
7,373
3,659
519
804
6,282
0
22,613
W
Anubis
ArisRTK
Anubis
5,817
931
0
3,696
5,654
2,473
697
1,410
4,244
37,517
0
L
Atlas
Dezgan86
Atlas
2,414
854
0
799
8,832
2,667
28
3,368
5,464
12,909
0
L
3,389
2,005
0
2,316
5,070
1,022
272
1,234
3,836
0
26,643
L
Bellona
Gorjonna
Bellona
4,966
1,747
0
798
6,056
6,117
62
0
6,056
0
31,877
L
Janus
Raggnat
Janus
1,658
90
0
129
4,184
712
0
0
4,184
26,943
0
W
3,757
1,879
0
1,470
3,943
1,279
736
571
3,342
0
47,360
W
3,086
562
0
2,215
5,172
1,428
0
810
4,302
0
26,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,690
Gold Earned
24,778
357
Minions Killed
230
0
Camps Cleared
0
1,033,429
Distance Traveled
1,026,140
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,797
680
90
9
0
152,637
0
L
Nemesis
4,369
437
33
3
0
200,171
2
W
Tyr
7,030
703
36
4
0
235,687
1
W
Anubis
6,959
696
82
8
0
193,569
3
L
Atlas
4,455
446
19
2
0
204,098
1
L
Neith
4,973
497
49
5
0
213,114
2
L
Bellona
6,072
607
73
7
0
206,011
0
L
Janus
4,909
491
56
6
0
202,746
1
W
Izanami
7,680
768
99
10
0
206,423
6
W
Pele
6,224
622
50
5
0
245,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role