Player Matchup

Kali
Kali
DarkCommander251
Kali
Level 119
God Stats
20W - 12L
1,381 SR
Queue Stats
219W - 188L
1,543 Elo+
Party 2
Chaac
Chaac
OneXRage
Chaac
Level 45
God Stats
9W - 7L
1,964 SR
Queue Stats
140W - 122L
1,581 Elo+
Party 2
Izanami
Izanami
Paty23
Izanami
Level 41
God Stats
9W - 8L
1,492 SR
Queue Stats
86W - 95L
1,411 Elo+
Solo
Nu Wa
Nu Wa
Sssskeybroken
Nu Wa
Level 124
God Stats
23W - 21L
1,489 SR
Queue Stats
113W - 122L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
badshadowknight
Kuzenbo
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 58L
1,648 Elo+
Party 2
Team Averages
Level 83
1,565 SR
1,525 Elo+

VS

Team Averages
Level 50
1,686 SR
1,422 Elo+
Terra
Terra
 
Terra
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
C_uWalker
Artemis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 134L
1,352 Elo+
Party 1
Bellona
Bellona
Hakurei016
Bellona
Level 4
God Stats
1W - 1L
1,699 SR
Queue Stats
4W - 7L
1,301 Elo+
Party 1
Poseidon
Poseidon
Jslinkyxxx
Poseidon
Level 49
God Stats
4W - 3L
1,882 SR
Queue Stats
111W - 95L
1,595 Elo+
Solo
Susano
Susano
Xmas-_-cake
Susano
Level 69
God Stats
2W - 1L
1,848 SR
Queue Stats
107W - 141L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
7,283
607
6,144
7,643
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
OneXRage
Chaac
12
5 / 0 / 2
7,701
642
5,550
8,421
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Paty23
Izanami
11
3 / 0 / 2
7,051
588
5,372
6,207
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 2
6,772
564
3,706
5,455
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 6
7,341
612
5,818
9,839
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 1 / 1
5,657
471
686
10,353
5,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
C_uWalker
Artemis
10
1 / 4 / 0
5,411
451
4,882
6,804
1,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Hakurei016
Bellona
10
0 / 2 / 0
5,504
459
539
4,177
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
Jslinkyxxx
Poseidon
12
2 / 3 / 0
6,689
557
5,647
6,376
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
9
0 / 4 / 1
5,370
448
2,819
9,616
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
1
0.5
L
Artemis
C_uWalker
Artemis
1
4
0
0.25
W
5
0
5
7.5
L
Bellona
Hakurei016
Bellona
0
2
0
0
L
Poseidon
Jslinkyxxx
Poseidon
2
3
0
0.67
W
Chaac
OneXRage
Chaac
5
0
2
6
W
Izanami
Paty23
Izanami
3
0
2
4
W
0
2
2
0.5
L
Susano
0
4
1
0.13
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,590
Damage
14,573
37,565
Taken
37,326
21,065
Mitigated
14,088
13,064
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
686
207
1,707
2,723
10,353
5,103
0
3,673
6,609
7,745
0
L
Artemis
C_uWalker
Artemis
4,882
1,507
0
1,163
6,804
1,608
0
2,543
4,261
0
29,492
W
6,144
2,558
0
4,587
7,643
2,686
69
957
6,686
0
30,415
L
Bellona
Hakurei016
Bellona
539
135
0
566
4,177
2,862
0
343
3,496
0
16,856
L
Poseidon
Jslinkyxxx
Poseidon
5,647
752
0
964
6,376
1,922
0
1,694
4,542
53,272
0
W
Chaac
OneXRage
Chaac
5,550
1,141
0
3,878
8,421
7,142
0
957
7,464
0
30,036
W
Izanami
Paty23
Izanami
5,372
4,296
0
986
6,207
1,765
1,351
503
5,704
0
44,007
W
3,706
573
0
1,082
5,455
1,822
358
2,929
2,526
44,334
0
L
Susano
2,819
597
0
3,191
9,616
2,593
0
586
8,973
0
26,181
W
5,818
1,911
212
2,319
9,839
7,650
0
987
8,852
24,142
5,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,148
Gold Earned
28,631
349
Minions Killed
274
0
Camps Cleared
0
1,234,844
Distance Traveled
1,185,403
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,657
471
19
2
0
230,114
2
L
Artemis
5,411
451
51
4
0
233,698
6
W
Kali
7,283
607
58
5
0
292,781
1
L
Bellona
5,504
459
44
4
0
233,174
0
L
Poseidon
6,689
557
108
9
0
253,921
5
W
Chaac
7,701
642
79
7
0
261,144
1
W
Izanami
7,051
588
89
7
0
205,044
1
W
Nu Wa
6,772
564
84
7
0
220,264
4
L
Susano
5,370
448
52
4
0
234,496
5
W
Kuzenbo
7,341
612
39
3
0
255,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role