Player Matchup

Olorun
Olorun
 
Olorun
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
EternalPunch
Nemesis
Level 88
God Stats
5W - 3L
1,475 SR
Queue Stats
118W - 108L
1,542 Elo+
Solo
Cernunnos
Cernunnos
Only1DragonRage
Cernunnos
Level 134
God Stats
51W - 66L
1,628 SR
Queue Stats
1,010W - 1,100L
1,453 Elo+
Solo
Geb
Geb
WhiteSaim
Geb
Level 126
God Stats
1W - 0L
1,757 SR
Queue Stats
39W - 40L
1,636 Elo+
Solo
Anubis
Anubis
xChiamamiS
Anubis
Level 91
God Stats
16W - 21L
1,502 SR
Queue Stats
83W - 87L
1,508 Elo+
Solo
Team Averages
Level 118
1,572 SR
1,528 Elo+

VS

Team Averages
Level 97
1,552 SR
1,442 Elo+
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BrodatyRosiu
Thor
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,326 Elo+
Solo
Achilles
Achilles
Melman02
Achilles
Level 92
God Stats
1W - 2L
1,760 SR
Queue Stats
9W - 14L
1,433 Elo+
Solo
Sol
Sol
coooooooola
Sol
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
294W - 312L
1,503 Elo+
Solo
Zeus
Zeus
萌面超人丨
Zeus
Level 63
God Stats
1W - 6L
1,503 SR
Queue Stats
76W - 90L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
0 / 5 / 1
7,665
451
4,683
12,260
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
EternalPunch
Nemesis
15
4 / 3 / 3
9,082
534
4,936
12,493
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Only1DragonRage
Cernunnos
14
1 / 4 / 1
8,472
498
6,624
11,971
6,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 6
7,866
463
3,584
9,714
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
xChiamamiS
Anubis
16
8 / 3 / 3
10,033
590
14,156
12,657
5,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
1
0 / 0 / 0
3,232
190
0
0
0
16
3 / 4 / 5
8,975
528
6,428
11,839
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Melman02
Achilles
15
4 / 2 / 6
8,556
503
9,708
14,449
6,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
6 / 2 / 2
9,392
552
11,262
12,408
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 6 / 6
8,975
528
13,771
11,738
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
14
Kills
16
16
Deaths
14
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
5
1
0.1
L
Chaac
 
Chaac
0
0
0
0
L
3
4
5
1.38
W
Nemesis
EternalPunch
Nemesis
4
3
3
1.83
L
Achilles
Melman02
Achilles
4
2
6
3.5
W
Cernunnos
Only1DragonRage
Cernunnos
1
4
1
0.38
W
1
1
6
4
L
6
2
2
3.5
W
Anubis
xChiamamiS
Anubis
8
3
3
3.17
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,983
Damage
41,169
59,095
Taken
50,434
31,683
Mitigated
16,799
21,637
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,683
2,146
163
3,941
12,260
4,793
0
6,966
5,266
50,866
9,689
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
6,428
727
0
3,032
11,839
3,646
0
4,108
7,731
0
51,341
W
Nemesis
EternalPunch
Nemesis
4,936
1,050
0
4,274
12,493
4,269
902
2,133
10,246
0
47,260
L
Achilles
Melman02
Achilles
9,708
709
0
674
14,449
6,442
368
3,079
11,370
0
34,984
W
Cernunnos
Only1DragonRage
Cernunnos
6,624
2,705
410
4,750
11,971
6,998
233
2,278
9,591
0
53,712
W
3,584
499
0
1,238
9,714
9,858
665
4,857
4,745
12,802
0
L
11,262
3,913
0
5,132
12,408
4,091
2,328
7,435
4,973
55,569
7,241
W
Anubis
xChiamamiS
Anubis
14,156
866
0
6,861
12,657
5,765
822
6,983
5,166
54,989
0
L
13,771
536
0
2,787
11,738
2,620
394
7,129
4,609
58,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,118
Gold Earned
39,130
399
Minions Killed
395
0
Camps Cleared
0
1,478,719
Distance Traveled
1,225,029
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,665
451
99
6
0
265,240
1
L
Chaac
3,232
190
0
0
0
0
0
L
Thor
8,975
528
99
6
0
330,264
7
W
Nemesis
9,082
534
88
5
0
330,659
1
L
Achilles
8,556
503
66
4
0
326,945
0
W
Cernunnos
8,472
498
103
6
0
299,811
2
W
Geb
7,866
463
13
1
0
308,091
2
L
Sol
9,392
552
119
7
0
285,218
3
W
Anubis
10,033
590
96
6
0
274,918
2
L
Zeus
8,975
528
111
7
0
282,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role