Player Matchup

Bellona
Bellona
Snens-Offical
Bellona
Level 82
God Stats
0W - 3L
1,630 SR
Queue Stats
57W - 56L
1,496 Elo+
Party 1
Zeus
Zeus
proracer62
Zeus
Level 128
God Stats
0W - 1L
1,743 SR
Queue Stats
53W - 53L
1,487 Elo+
Party 1
Neith
Neith
puschell_26
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,257 Elo+
Party 1
Kuzenbo
Kuzenbo
xRaZeR-_x3
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 1
Loki
Loki
xXFleThErXx459
Loki
Level 124
God Stats
11W - 7L
1,272 SR
Queue Stats
34W - 34L
1,483 Elo+
Party 1
Team Averages
Level 91
1,529 SR
1,444 Elo+

VS

Team Averages
Level 66
1,547 SR
1,584 Elo+
Bakasura
Bakasura
Black_Dead115
Bakasura
Level 160
God Stats
7W - 5L
1,500 SR
Queue Stats
441W - 344L
1,583 Elo+
Party 2
Arachne
Arachne
Dre4m_VNC-
Arachne
Level 69
God Stats
10W - 6L
1,735 SR
Queue Stats
29W - 23L
1,551 Elo+
Solo
Vamana
Vamana
H-e-n-r-y-10
Vamana
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,449 Elo+
Party 3
Nu Wa
Nu Wa
Ulr1k7
Nu Wa
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 142L
1,891 Elo+
Party 2
Baron Samedi
Baron Samedi
isFlareZ
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
3 / 5 / 3
11,254
433
17,838
25,816
27,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 8 / 4
13,319
512
20,910
19,190
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 12 / 1
8,153
314
4,057
16,356
4,834
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
xRaZeR-_x3
Kuzenbo
12
0 / 11 / 4
8,082
311
6,421
27,168
34,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 10 / 2
12,257
471
11,630
26,164
7,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Black_Dead115
Bakasura
20
17 / 2 / 16
16,776
645
25,542
33,184
25,615
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Dre4m_VNC-
Arachne
20
3 / 4 / 10
13,692
527
11,069
24,482
10,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
20
12 / 1 / 9
15,255
587
17,500
18,204
20,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Ulr1k7
Nu Wa
20
9 / 5 / 18
14,813
570
32,731
16,920
5,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
isFlareZ
Baron Samedi
19
5 / 2 / 9
13,126
505
10,514
10,623
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
108
14
Kills
46
46
Deaths
14
14
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Black_Dead115
Bakasura
17
2
16
12.5
W
Arachne
Dre4m_VNC-
Arachne
3
4
10
2
W
Vamana
12
1
9
16.5
L
Bellona
3
5
3
0.9
W
Nu Wa
Ulr1k7
Nu Wa
9
5
18
3.6
W
Baron Samedi
isFlareZ
Baron Samedi
5
2
9
4.75
L
6
8
4
1
L
0
12
1
0.04
L
Kuzenbo
xRaZeR-_x3
Kuzenbo
0
11
4
0.18
L
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,856
Damage
97,356
114,694
Taken
103,413
79,874
Mitigated
67,029
17,956
Healing
34,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Black_Dead115
Bakasura
25,542
15,253
1,804
11,591
33,184
25,615
1,377
6,898
25,785
13,007
90,214
W
Arachne
Dre4m_VNC-
Arachne
11,069
7,428
0
7,888
24,482
10,837
2,718
4,979
18,685
0
130,356
W
Vamana
17,500
8,307
0
5,529
18,204
20,275
1,088
4,833
12,702
0
94,589
L
Bellona
17,838
3,320
0
8,339
25,816
27,319
0
7,915
16,458
0
84,928
W
Nu Wa
Ulr1k7
Nu Wa
32,731
7,423
0
3,108
16,920
5,749
2,569
6,318
10,271
126,148
0
W
Baron Samedi
isFlareZ
Baron Samedi
10,514
440
1,038
3,363
10,623
4,553
1,558
3,429
7,041
68,108
0
L
20,910
411
0
2,249
19,190
5,485
0
9,601
8,238
81,585
0
L
4,057
1,575
0
904
16,356
4,834
0
6,476
8,708
0
31,529
L
Kuzenbo
xRaZeR-_x3
Kuzenbo
6,421
2,021
322
1,466
27,168
34,666
0
10,161
14,867
22,925
0
L
11,630
3,354
0
4,676
26,164
7,570
2,949
9,360
14,577
0
99,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,065
Gold Earned
73,662
518
Minions Killed
799
0
Camps Cleared
0
2,150,178
Distance Traveled
2,648,110
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,776
645
176
7
0
549,071
1
W
Arachne
13,692
527
172
7
0
602,559
2
W
Vamana
15,255
587
176
7
0
507,369
5
L
Bellona
11,254
433
159
6
0
453,675
4
W
Nu Wa
14,813
570
151
6
0
461,049
0
W
Baron Samedi
13,126
505
124
5
0
528,062
4
L
Zeus
13,319
512
131
5
0
422,299
7
L
Neith
8,153
314
55
2
0
427,347
0
L
Kuzenbo
8,082
311
13
1
0
363,319
4
L
Loki
12,257
471
160
6
0
483,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role