Player Matchup

Awilix
Awilix
Platinum II
 
Awilix
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum II
Hunter6531
Artio
Platinum II
Level 156
God Stats
2W - 2L
1,263 SR
Queue Stats
442W - 442L
1,930 MMR
Solo
Apollo
Apollo
Platinum III
I VIad l
Apollo
Platinum III
Level 144
God Stats
10W - 10L
1,309 SR
Queue Stats
65W - 45L
1,931 MMR
Solo
Atlas
Atlas
Platinum I
IBlueReaperI
Atlas
Platinum I
Level 160
God Stats
3W - 4L
1,620 SR
Queue Stats
53W - 45L
2,024 MMR
Solo
Merlin
Merlin
Platinum V
VerzikVitter
Merlin
Platinum V
Level 85
God Stats
8W - 12L
1,606 SR
Queue Stats
106W - 100L
1,928 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,459 SR
1,862 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,696 SR
1,940 MMR
Odin
Odin
Platinum IV
GALACTIC_KNIGHTk
Odin
Platinum IV
Level 116
God Stats
3W - 2L
1,898 SR
Queue Stats
99W - 90L
1,823 MMR
Solo
Mercury
Mercury
Platinum IV
LottaPressure
Mercury
Platinum IV
Level 129
God Stats
5W - 5L
1,578 SR
Queue Stats
135W - 135L
1,828 MMR
Solo
Artemis
Artemis
Platinum III
Reset_Perriwo17
Artemis
Platinum III
Level 160
God Stats
3W - 8L
1,767 SR
Queue Stats
478W - 477L
1,813 MMR
Solo
Agni
Agni
Platinum III
ahmyo24
Agni
Platinum III
Level 160
God Stats
2W - 6L
1,581 SR
Queue Stats
544W - 546L
1,860 MMR
Solo
Athena
Athena
Diamond II
moodygrant
Athena
Diamond II
Level 126
God Stats
7W - 6L
1,656 SR
Queue Stats
94W - 94L
2,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
9 / 1 / 8
10,292
686
16,538
9,283
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
13
0 / 6 / 4
8,025
535
4,162
16,176
12,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
I VIad l
Apollo
15
7 / 2 / 3
9,562
637
7,551
10,558
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 9
8,547
570
4,425
10,739
10,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
16
6 / 2 / 6
9,659
644
9,023
6,362
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BastetSkadiLoki

VS

Bans
GilgameshGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,184
546
7,465
15,450
9,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
13
4 / 2 / 3
8,182
545
6,117
10,735
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 8 / 0
7,163
478
3,343
10,921
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
ahmyo24
Agni
13
2 / 7 / 2
7,771
518
4,338
7,858
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
moodygrant
Athena
9
0 / 5 / 4
6,218
415
2,352
11,250
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
25
Kills
11
12
Deaths
26
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
1
8
13
L
4
4
3
1.38
W
Artio
0
6
4
0.33
W
Apollo
I VIad l
Apollo
7
2
3
4.25
W
3
1
9
7.5
L
Mercury
4
2
3
2.75
L
1
8
0
0.13
W
Merlin
6
2
6
4.5
L
Agni
ahmyo24
Agni
2
7
2
0.43
L
Athena
moodygrant
Athena
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,699
Damage
23,615
53,118
Taken
56,214
33,084
Mitigated
22,257
17,943
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
16,538
6,004
0
4,208
9,283
4,004
0
214
9,069
0
72,601
L
7,465
3,038
0
2,783
15,450
9,946
0
6,112
9,338
0
42,994
W
Artio
4,162
489
106
5,720
16,176
12,730
132
1,887
14,165
39,871
0
W
Apollo
I VIad l
Apollo
7,551
4,744
0
4,628
10,558
3,804
1,066
1,210
9,298
0
77,072
W
4,425
1,384
182
2,032
10,739
10,027
0
1,441
9,001
25,049
8,317
L
Mercury
6,117
2,633
0
418
10,735
2,743
0
2,345
8,390
0
49,204
L
3,343
1,664
0
2,588
10,921
1,740
0
982
9,939
0
37,721
W
Merlin
9,023
586
0
1,067
6,362
2,519
122
1,552
4,638
61,013
0
L
Agni
ahmyo24
Agni
4,338
605
0
10
7,858
1,985
0
2,616
5,242
45,751
0
L
Athena
moodygrant
Athena
2,352
699
0
1,070
11,250
5,843
0
5,420
5,830
13,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,085
Gold Earned
37,518
486
Minions Killed
378
0
Camps Cleared
0
1,514,657
Distance Traveled
1,477,570
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,292
686
103
7
0
353,028
1
L
Odin
8,184
546
103
7
0
274,304
2
W
Artio
8,025
535
95
6
0
277,518
5
W
Apollo
9,562
637
113
8
0
281,795
6
W
Atlas
8,547
570
39
3
0
302,787
5
L
Mercury
8,182
545
90
6
0
391,696
4
L
Artemis
7,163
478
71
5
0
262,795
2
W
Merlin
9,659
644
136
9
0
299,529
4
L
Agni
7,771
518
96
6
0
274,627
3
L
Athena
6,218
415
18
1
0
274,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role