Player Matchup

Nox
Nox
AidyS88
Nox
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 211L
1,510 Elo+
Solo
Danzaburou
Danzaburou
KaBLee
Danzaburou
Level 106
God Stats
1W - 2L
1,486 SR
Queue Stats
179W - 185L
1,514 Elo+
Solo
Charybdis
Charybdis
MSI01
Charybdis
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 228L
1,517 Elo+
Solo
Sobek
Sobek
SmokeCauseDeath
Sobek
Level 66
God Stats
1W - 1L
1,760 SR
Queue Stats
48W - 55L
1,491 Elo+
Solo
Rama
Rama
TiesTwist
Rama
Level 157
God Stats
14W - 22L
1,484 SR
Queue Stats
1,273W - 1,176L
1,559 Elo+
Solo
Team Averages
Level 111
1,546 SR
1,518 Elo+

VS

Team Averages
Level 122
1,444 SR
1,545 Elo+
Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AngrySoap
The Morrigan
Level 99
God Stats
13W - 12L
1,604 SR
Queue Stats
295W - 313L
1,569 Elo+
Solo
Bellona
Bellona
Badcrevette
Bellona
Level 158
God Stats
21W - 26L
1,460 SR
Queue Stats
940W - 988L
1,504 Elo+
Solo
Geb
Geb
FalcaBoss
Geb
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 105L
1,549 Elo+
Solo
Hera
Hera
eWJuiStrapon
Hera
Level 118
God Stats
6W - 6L
1,155 SR
Queue Stats
454W - 415L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
1 / 3 / 4
5,643
941
6,284
4,065
1,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KaBLee
Danzaburou
11
1 / 4 / 3
5,707
951
5,789
5,698
2,349
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
MSI01
Charybdis
11
2 / 4 / 3
5,996
999
5,293
5,116
2,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 2
5,629
938
1,393
7,223
7,319
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rama
8
0 / 3 / 3
5,103
851
2,720
4,295
1,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
4 / 2 / 9
7,251
1,209
5,712
8,014
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
AngrySoap
The Morrigan
13
4 / 0 / 7
7,012
1,169
6,280
3,511
1,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Badcrevette
Bellona
11
1 / 1 / 5
6,182
1,030
3,083
6,136
6,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 8
6,485
1,081
3,260
6,832
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
8 / 1 / 7
7,965
1,328
5,675
4,700
1,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
5
Kills
17
17
Deaths
6
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
2
9
4.25
L
Nox
1
3
4
1
W
The Morrigan
AngrySoap
The Morrigan
4
0
7
7.5
W
Bellona
Badcrevette
Bellona
1
1
5
3.5
W
0
2
8
2
L
Danzaburou
KaBLee
Danzaburou
1
4
3
0.63
L
Charybdis
MSI01
Charybdis
2
4
3
0.88
L
1
3
2
0.67
L
Rama
0
3
3
0.5
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
24,010
26,397
Taken
29,193
15,302
Mitigated
19,666
4,897
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,712
414
725
2,640
8,014
3,379
135
1,705
6,309
14,891
0
L
Nox
6,284
394
398
106
4,065
1,876
0
3,542
333
12,601
0
W
The Morrigan
AngrySoap
The Morrigan
6,280
478
865
659
3,511
1,647
1,411
518
2,993
11,310
0
W
Bellona
Badcrevette
Bellona
3,083
177
478
1,498
6,136
6,370
616
1,907
4,229
0
5,962
W
3,260
54
536
772
6,832
6,349
169
2,069
4,763
5,983
0
L
Danzaburou
KaBLee
Danzaburou
5,789
1,520
494
567
5,698
2,349
0
3,923
1,390
0
11,664
L
Charybdis
MSI01
Charybdis
5,293
2,722
241
214
5,116
2,097
0
4,243
630
0
11,770
L
1,393
162
169
2,142
7,223
7,319
0
4,860
2,039
3,478
0
L
Rama
2,720
1,997
0
566
4,295
1,661
0
3,444
692
0
6,564
W
5,675
732
935
973
4,700
1,921
1,015
1,478
3,222
12,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,078
Gold Earned
34,895
51
Minions Killed
67
0
Camps Cleared
0
525,307
Distance Traveled
663,684
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,251
1,209
28
5
0
117,069
0
L
Nox
5,643
941
22
4
0
110,280
1
W
The Morrigan
7,012
1,169
14
2
0
145,749
0
W
Bellona
6,182
1,030
5
1
0
119,718
0
W
Geb
6,485
1,081
0
0
0
148,960
1
L
Danzaburou
5,707
951
7
1
0
111,902
0
L
Charybdis
5,996
999
14
2
0
108,737
0
L
Sobek
5,629
938
1
0
0
91,262
0
L
Rama
5,103
851
7
1
0
103,126
1
W
Hera
7,965
1,328
20
3
0
132,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role