Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
FireCrotchGamer
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 119L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
Im Zeulos
Zhong Kui
Level 97
God Stats
2W - 2L
1,846 SR
Queue Stats
68W - 74L
1,439 Elo+
Party 1
He Bo
He Bo
Nicox626
He Bo
Level 139
God Stats
4W - 7L
1,719 SR
Queue Stats
445W - 398L
1,530 Elo+
Solo
Hachiman
Hachiman
ice is light
Hachiman
Level 43
God Stats
0W - 2L
1,289 SR
Queue Stats
51W - 51L
1,456 Elo+
Party 1
Team Averages
Level 94
1,571 SR
1,481 Elo+

VS

Team Averages
Level 117
1,559 SR
1,475 Elo+
Mulan
Mulan
Frostwave27
Mulan
Level 78
God Stats
2W - 2L
1,720 SR
Queue Stats
92W - 80L
1,488 Elo+
Solo
Ullr
Ullr
Linnkz__
Ullr
Level 143
God Stats
17W - 15L
1,549 SR
Queue Stats
491W - 519L
1,460 Elo+
Solo
Ymir
Ymir
NexusTheDark
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,453 Elo+
Solo
Chernobog
Chernobog
Polypropylene
Chernobog
Level 155
God Stats
15W - 14L
1,620 SR
Queue Stats
754W - 819L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xlilwolfx
Morgan Le Fay
Level 121
God Stats
4W - 4L
1,409 SR
Queue Stats
124W - 116L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 7 / 5
9,084
908
10,439
11,636
5,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 7
8,305
831
5,979
10,613
4,327
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Im Zeulos
Zhong Kui
17
2 / 4 / 7
9,006
901
10,605
12,897
9,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Nicox626
He Bo
14
3 / 6 / 3
8,359
836
8,440
7,506
2,247
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
ice is light
Hachiman
11
3 / 5 / 2
7,368
737
7,260
9,215
2,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 19
9,286
929
8,514
11,859
9,201
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ullr
15
7 / 3 / 17
9,537
954
11,616
9,431
5,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 2 / 17
9,811
981
4,160
12,637
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Polypropylene
Chernobog
18
5 / 2 / 15
10,187
1,019
10,456
7,434
3,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
xlilwolfx
Morgan Le Fay
15
7 / 5 / 11
9,150
915
11,305
9,989
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
108
15
Kills
29
29
Deaths
15
24
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
7
5
1.21
L
1
7
7
0.64
W
6
3
19
5.17
L
Zhong Kui
Im Zeulos
Zhong Kui
2
4
7
1.38
W
Ullr
7
3
17
5.17
W
4
2
17
6.25
L
He Bo
Nicox626
He Bo
3
6
3
0.75
W
Chernobog
Polypropylene
Chernobog
5
2
15
6.25
L
Hachiman
ice is light
Hachiman
3
5
2
0.8
W
Morgan Le Fay
xlilwolfx
Morgan Le Fay
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,723
Damage
46,051
51,867
Taken
51,350
24,449
Mitigated
38,171
14,992
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,439
2,623
0
2,074
11,636
5,170
0
4,762
6,874
0
19,572
L
5,979
1,835
157
2,007
10,613
4,327
0
3,514
7,099
0
11,316
W
8,514
322
1,748
4,127
11,859
9,201
98
5,467
6,234
4,172
11,340
L
Zhong Kui
Im Zeulos
Zhong Kui
10,605
519
1,968
6,057
12,897
9,846
905
4,345
8,552
23,207
0
W
Ullr
11,616
4,070
2,559
1,662
9,431
5,383
1,141
4,598
4,792
0
18,609
W
4,160
921
355
1,701
12,637
15,862
434
4,107
8,245
9,430
0
L
He Bo
Nicox626
He Bo
8,440
68
529
376
7,506
2,247
762
1,555
5,951
15,853
0
W
Chernobog
Polypropylene
Chernobog
10,456
6,140
710
2,505
7,434
3,901
1,261
2,061
5,207
0
26,511
L
Hachiman
ice is light
Hachiman
7,260
4,137
172
1,652
9,215
2,859
0
3,278
5,937
0
11,840
W
Morgan Le Fay
xlilwolfx
Morgan Le Fay
11,305
1,428
1,210
1,941
9,989
3,824
543
2,812
6,876
20,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,122
Gold Earned
47,971
90
Minions Killed
107
0
Camps Cleared
0
883,584
Distance Traveled
959,191
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,084
908
17
2
0
193,348
1
L
Kali
8,305
831
8
1
0
168,402
4
W
Mulan
9,286
929
12
1
0
213,436
0
L
Zhong Kui
9,006
901
30
3
0
192,420
2
W
Ullr
9,537
954
20
2
0
198,397
0
W
Ymir
9,811
981
6
1
0
207,647
0
L
He Bo
8,359
836
26
3
0
172,074
0
W
Chernobog
10,187
1,019
56
6
0
162,071
1
L
Hachiman
7,368
737
9
1
0
157,340
0
W
Morgan Le Fay
9,150
915
13
1
0
177,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role