Player Matchup

Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
prime459
Mulan
Level 128
God Stats
2W - 0L
1,667 SR
Queue Stats
165W - 158L
1,550 Elo+
Solo
Sol
Sol
pro100nalim
Sol
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 84L
1,365 Elo+
Solo
Team Averages
Level 120
1,533 SR
1,483 Elo+

VS

Team Averages
Level 77
1,437 SR
1,502 Elo+
Sobek
Sobek
DapperGent
Sobek
Level 98
God Stats
4W - 5L
1,318 SR
Queue Stats
238W - 240L
1,532 Elo+
Party 1
Osiris
Osiris
Lauchii4444
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
WinniAmin
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
devil_fish23
Kumbhakarna
Level 75
God Stats
7W - 8L
1,183 SR
Queue Stats
776W - 792L
1,463 Elo+
Solo
Heimdallr
Heimdallr
kasperjoe14
Heimdallr
Level 159
God Stats
5W - 6L
1,682 SR
Queue Stats
249W - 257L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
5 / 1 / 5
6,096
1,219
5,094
4,313
1,950
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
 
Medusa
10
2 / 3 / 6
5,485
1,097
6,446
4,829
1,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
 
Sobek
11
1 / 1 / 10
5,474
1,095
3,711
7,311
6,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mulan
prime459
Mulan
9
1 / 2 / 6
4,997
999
3,865
5,440
4,226
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
3 / 2 / 4
5,390
1,078
4,283
3,447
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 3 / 7
5,645
1,129
4,319
8,036
7,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
6
1 / 1 / 2
4,566
913
321
1,711
1,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
10
1 / 4 / 5
5,507
1,101
7,350
4,431
1,551
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
devil_fish23
Kumbhakarna
10
0 / 2 / 7
5,262
1,052
1,590
7,556
5,145
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
kasperjoe14
Heimdallr
12
6 / 2 / 3
6,422
1,284
6,965
5,001
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
12
Kills
9
9
Deaths
12
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
1
5
7.5
W
Medusa
 
Medusa
2
3
6
1.67
W
Sobek
 
Sobek
1
1
10
6
L
Sobek
1
3
7
1.5
L
Osiris
1
1
2
2
L
Agni
1
4
5
0.88
L
Kumbhakarna
devil_fish23
Kumbhakarna
0
2
7
1.75
L
Heimdallr
kasperjoe14
Heimdallr
6
2
3
3.75
W
Mulan
prime459
Mulan
1
2
6
2
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,399
Damage
20,545
25,340
Taken
26,735
15,820
Mitigated
19,263
9,986
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,094
1,306
263
2,037
4,313
1,950
187
2,379
1,934
0
8,322
W
Medusa
 
Medusa
6,446
2,966
141
1,145
4,829
1,824
500
2,380
2,449
0
12,876
W
Sobek
 
Sobek
3,711
147
680
2,819
7,311
6,606
0
3,831
3,480
6,973
0
L
Sobek
4,319
254
1,055
1,796
8,036
7,932
0
3,302
4,575
6,337
0
L
Osiris
321
73
0
100
1,711
1,938
0
592
1,091
0
321
L
Agni
7,350
787
301
30
4,431
1,551
0
985
3,382
13,249
0
L
Kumbhakarna
devil_fish23
Kumbhakarna
1,590
246
200
1,536
7,556
5,145
0
1,537
5,916
5,445
0
L
Heimdallr
kasperjoe14
Heimdallr
6,965
3,112
35
325
5,001
2,697
0
1,164
3,777
0
14,416
W
Mulan
prime459
Mulan
3,865
434
450
633
5,440
4,226
0
2,464
2,976
0
4,660
W
4,283
1,616
777
1,041
3,447
1,214
92
2,205
1,242
8,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,442
Gold Earned
27,402
44
Minions Killed
40
0
Camps Cleared
0
525,690
Distance Traveled
435,622
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,096
1,219
14
3
0
117,753
2
W
Medusa
5,485
1,097
10
2
0
110,184
0
W
Sobek
5,474
1,095
6
1
0
121,258
3
L
Sobek
5,645
1,129
5
1
0
105,569
3
L
Osiris
4,566
913
0
0
0
24,653
0
L
Agni
5,507
1,101
16
3
0
103,604
0
L
Kumbhakarna
5,262
1,052
6
1
0
104,769
0
L
Heimdallr
6,422
1,284
13
3
0
97,027
0
W
Mulan
4,997
999
3
1
0
79,781
0
W
Sol
5,390
1,078
11
2
0
96,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role