Player Matchup

Nu Wa
Nu Wa
DaisyKiller67
Nu Wa
Level 159
God Stats
23W - 11L
1,999 SR
Queue Stats
409W - 410L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
GoneWithAPoof
Baron Samedi
Level 47
God Stats
1W - 0L
1,444 SR
Queue Stats
3W - 3L
1,514 Elo+
Solo
Neith
Neith
Missiekk
Neith
Level 58
God Stats
37W - 34L
1,362 SR
Queue Stats
273W - 267L
1,435 Elo+
Solo
Thanatos
Thanatos
VajhiiR
Thanatos
Level 62
God Stats
7W - 3L
1,500 SR
Queue Stats
114W - 108L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
juanjoylupe
Kuzenbo
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,166 Elo+
Solo
Team Averages
Level 88
1,561 SR
1,419 Elo+

VS

Team Averages
Level 47
1,397 SR
1,389 Elo+
Neith
Neith
DrPH1L PHD
Neith
Level 30
God Stats
5W - 10L
1,339 SR
Queue Stats
237W - 274L
1,136 Elo+
Solo
Bastet
Bastet
Goku btw
Bastet
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 126L
1,480 Elo+
Solo
Ah Puch
Ah Puch
LonelyFrog8237
Ah Puch
Level 33
God Stats
0W - 2L
1,251 SR
Queue Stats
13W - 14L
1,469 Elo+
Solo
Jormungandr
Jormungandr
hm94786
Jormungandr
Level 34
God Stats
90W - 108L
1,395 SR
Queue Stats
428W - 493L
1,372 Elo+
Solo
Chang'e
Chang'e
jinete--
Chang'e
Level 79
God Stats
1W - 2L
1,502 SR
Queue Stats
3W - 2L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 19
13,969
1,164
16,315
8,448
2,068
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
GoneWithAPoof
Baron Samedi
20
6 / 1 / 16
14,748
1,229
19,366
12,828
4,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Missiekk
Neith
20
6 / 1 / 11
13,565
1,130
21,280
13,458
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
VajhiiR
Thanatos
20
13 / 5 / 10
15,574
1,298
21,108
15,836
5,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
juanjoylupe
Kuzenbo
20
5 / 0 / 19
14,210
1,184
18,336
18,121
26,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 5 / 2
12,989
1,082
9,391
20,703
4,647
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
Goku btw
Bastet
17
1 / 6 / 4
12,277
1,023
10,559
17,817
5,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 8 / 3
12,209
1,017
9,700
20,746
5,306
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
hm94786
Jormungandr
18
2 / 10 / 3
12,192
1,016
16,701
24,290
12,291
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chang'e
jinete--
Chang'e
18
2 / 6 / 4
12,938
1,078
12,810
18,103
4,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
25
35
Kills
9
9
Deaths
35
75
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
L
Neith
3
5
2
0.8
L
Bastet
Goku btw
Bastet
1
6
4
0.5
W
Baron Samedi
GoneWithAPoof
Baron Samedi
6
1
16
14
L
1
8
3
0.31
W
Neith
Missiekk
Neith
6
1
11
11.5
W
Thanatos
VajhiiR
Thanatos
13
5
10
3.6
L
Jormungandr
hm94786
Jormungandr
2
10
3
0.35
L
Chang'e
jinete--
Chang'e
2
6
4
0.67
W
Kuzenbo
juanjoylupe
Kuzenbo
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,405
Damage
59,161
68,691
Taken
101,659
42,359
Mitigated
32,415
27,121
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,315
5,400
500
1,623
8,448
2,068
0
5,161
3,287
34,028
0
L
Neith
9,391
3,664
184
2,509
20,703
4,647
0
10,410
10,168
0
42,030
L
Bastet
Goku btw
Bastet
10,559
3,038
0
1,916
17,817
5,424
0
9,524
8,110
0
38,372
W
Baron Samedi
GoneWithAPoof
Baron Samedi
19,366
1,784
3,006
6,826
12,828
4,590
0
6,903
5,925
52,664
0
L
9,700
1,082
0
1,016
20,746
5,306
0
9,322
10,991
29,024
0
W
Neith
Missiekk
Neith
21,280
8,663
47
4,413
13,458
4,431
0
8,397
5,061
0
41,200
W
Thanatos
VajhiiR
Thanatos
21,108
3,829
0
9,440
15,836
5,116
0
8,866
6,970
0
34,234
L
Jormungandr
hm94786
Jormungandr
16,701
3,668
0
721
24,290
12,291
0
13,548
10,309
33,964
0
L
Chang'e
jinete--
Chang'e
12,810
841
2,383
4,093
18,103
4,747
0
10,064
7,774
45,597
0
W
Kuzenbo
juanjoylupe
Kuzenbo
18,336
5,803
0
1,266
18,121
26,154
0
9,884
7,605
33,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,066
Gold Earned
62,605
298
Minions Killed
278
8
Camps Cleared
8
1,086,567
Distance Traveled
941,266
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,969
1,164
55
5
4
194,625
0
L
Neith
12,989
1,082
61
5
5
192,157
1
L
Bastet
12,277
1,023
58
5
1
215,732
0
W
Baron Samedi
14,748
1,229
102
9
1
201,991
0
L
Ah Puch
12,209
1,017
40
3
1
179,006
0
W
Neith
13,565
1,130
64
5
0
219,614
0
W
Thanatos
15,574
1,298
47
4
3
224,174
1
L
Jormungandr
12,192
1,016
29
2
0
148,513
0
L
Chang'e
12,938
1,078
90
8
1
205,858
0
W
Kuzenbo
14,210
1,184
30
3
0
246,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role