Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HormonalPig
Ah Muzen Cab
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 23L
1,535 Elo+
Party 2
Aphrodite
Aphrodite
NyneRanger
Aphrodite
Level 54
God Stats
4W - 3L
1,665 SR
Queue Stats
20W - 24L
1,336 Elo+
Party 2
Kukulkan
Kukulkan
RangerW9
Kukulkan
Level 18
God Stats
2W - 3L
1,589 SR
Queue Stats
11W - 17L
1,388 Elo+
Party 2
Atlas
Atlas
Siegfriedhohen
Atlas
Level 124
God Stats
9W - 8L
1,645 SR
Queue Stats
134W - 126L
1,490 Elo+
Solo
Shiva
Shiva
prindled
Shiva
Level 84
God Stats
8W - 2L
1,666 SR
Queue Stats
61W - 61L
1,508 Elo+
Solo
Team Averages
Level 68
1,613 SR
1,451 Elo+

VS

Team Averages
Level 97
1,687 SR
1,463 Elo+
Ao Kuang
Ao Kuang
Alttabph
Ao Kuang
Level 160
God Stats
0W - 2L
1,559 SR
Queue Stats
80W - 96L
1,536 Elo+
Solo
Mulan
Mulan
LEFT4DEAD111777
Mulan
Level 136
God Stats
71W - 66L
1,748 SR
Queue Stats
285W - 305L
1,601 Elo+
Solo
Sylvanus
Sylvanus
Mitchy Boy42
Sylvanus
Level 80
God Stats
9W - 7L
1,715 SR
Queue Stats
327W - 392L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
PurpleDidiWitch
Nu Wa
Level 80
God Stats
51W - 50L
1,506 SR
Queue Stats
76W - 76L
1,475 Elo+
Solo
Chiron
Chiron
SniffiWanKenobi
Chiron
Level 29
God Stats
4W - 1L
1,908 SR
Queue Stats
19W - 50L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HormonalPig
Ah Muzen Cab
20
6 / 0 / 5
14,437
902
19,507
13,269
6,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
NyneRanger
Aphrodite
18
1 / 3 / 7
11,611
726
12,990
19,180
11,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
RangerW9
Kukulkan
19
4 / 1 / 5
12,239
765
19,071
14,686
6,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
0 / 2 / 4
11,583
724
7,439
20,902
22,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
prindled
Shiva
19
3 / 4 / 6
12,063
754
17,447
20,938
21,104
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alttabph
Ao Kuang
19
5 / 5 / 1
11,684
730
9,427
20,254
9,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 1 / 4
11,340
709
22,489
20,875
30,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Mitchy Boy42
Sylvanus
17
1 / 2 / 3
10,824
677
11,446
24,560
25,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
0 / 3 / 5
9,638
602
9,163
9,048
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 3 / 4
10,482
655
12,998
19,732
7,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
14
Kills
10
10
Deaths
14
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alttabph
Ao Kuang
5
5
1
1.1
W
Ah Muzen Cab
HormonalPig
Ah Muzen Cab
6
0
5
8.5
L
2
1
4
4
L
Sylvanus
Mitchy Boy42
Sylvanus
1
2
3
1.25
W
Aphrodite
NyneRanger
Aphrodite
1
3
7
1.5
L
0
3
5
0.83
W
Kukulkan
RangerW9
Kukulkan
4
1
5
6.5
W
0
2
4
1
L
2
3
4
1.33
W
Shiva
prindled
Shiva
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,454
Damage
65,523
88,975
Taken
94,469
67,472
Mitigated
77,076
46,805
Healing
36,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alttabph
Ao Kuang
9,427
2,965
0
2,231
20,254
9,993
406
3,644
16,488
39,457
3,595
W
Ah Muzen Cab
HormonalPig
Ah Muzen Cab
19,507
10,517
0
6,645
13,269
6,349
5,139
2,256
10,848
0
119,045
L
22,489
2,089
145
5,470
20,875
30,061
0
7,462
12,849
0
54,673
L
Sylvanus
Mitchy Boy42
Sylvanus
11,446
2,378
9,509
12,092
24,560
25,284
0
14,984
9,135
30,894
0
W
Aphrodite
NyneRanger
Aphrodite
12,990
2,643
12,772
12,771
19,180
11,309
2,011
9,085
9,758
48,941
0
L
9,163
2,665
0
0
9,048
3,881
0
6,268
2,716
30,834
0
W
Kukulkan
RangerW9
Kukulkan
19,071
1,427
124
5,539
14,686
6,555
930
5,303
9,210
53,731
0
W
7,439
1,827
135
3,745
20,902
22,155
787
6,546
13,862
37,055
0
L
12,998
2,934
1,792
5,727
19,732
7,857
0
6,966
12,676
0
44,616
W
Shiva
prindled
Shiva
17,447
2,807
285
4,789
20,938
21,104
0
6,108
14,631
2,562
41,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,933
Gold Earned
53,968
455
Minions Killed
288
0
Camps Cleared
0
1,682,569
Distance Traveled
1,497,685
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,684
730
70
4
0
327,487
3
W
Ah Muzen Cab
14,437
902
175
11
0
349,079
1
L
Mulan
11,340
709
83
5
0
325,172
3
L
Sylvanus
10,824
677
42
3
0
271,743
3
W
Aphrodite
11,611
726
74
5
0
327,510
1
L
Nu Wa
9,638
602
45
3
0
241,599
0
W
Kukulkan
12,239
765
98
6
0
328,620
2
W
Atlas
11,583
724
40
3
0
329,755
0
L
Chiron
10,482
655
48
3
0
331,684
2
W
Shiva
12,063
754
68
4
0
347,605
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role