Player Matchup

Pele
Pele
 
Pele
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Awakenings
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,241 Elo+
Party 1
Ymir
Ymir
BR726AD
Ymir
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
296W - 360L
1,415 Elo+
Solo
Sobek
Sobek
XxKillerG2014xX
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 1
Ullr
Ullr
hxx1i4lr
Ullr
Level 30
God Stats
5W - 16L
1,161 SR
Queue Stats
1,112W - 1,283L
1,438 Elo+
Solo
Team Averages
Level 63
1,432 SR
1,346 Elo+

VS

Team Averages
Level 51
1,555 SR
1,442 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FreshFreshness
Neith
Level 22
God Stats
1W - 1L
1,575 SR
Queue Stats
16W - 29L
1,375 Elo+
Solo
Sobek
Sobek
Grok22
Sobek
Level 25
God Stats
3W - 1L
1,702 SR
Queue Stats
545W - 544L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
Saaa4
Erlang Shen
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 190L
1,354 Elo+
Solo
Xing Tian
Xing Tian
Wordsmyth
Xing Tian
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
0 / 8 / 7
8,457
564
11,189
18,119
6,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Awakenings
Persephone
17
7 / 5 / 3
10,668
711
19,323
16,606
6,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
BR726AD
Ymir
16
5 / 5 / 7
10,068
671
13,752
21,297
26,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 6 / 7
10,161
677
12,239
29,077
30,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
19
0 / 2 / 10
9,401
627
11,538
12,512
5,645
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
2 / 2 / 20
10,438
696
13,086
11,242
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
12 / 2 / 13
12,762
851
34,119
15,544
9,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Grok22
Sobek
17
3 / 5 / 19
10,361
691
14,462
22,986
33,112
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Saaa4
Erlang Shen
17
6 / 2 / 14
11,012
734
6,516
13,688
11,030
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Wordsmyth
Xing Tian
18
4 / 3 / 19
10,889
726
19,349
17,493
17,841
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
112
14
Kills
27
26
Deaths
14
34
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
8
7
0.44
W
Jing Wei
 
Jing Wei
2
2
20
6
L
Persephone
Awakenings
Persephone
7
5
3
1.7
L
Ymir
BR726AD
Ymir
5
5
7
1.7
W
12
2
13
9.25
W
Sobek
Grok22
Sobek
3
5
19
2.5
W
Erlang Shen
Saaa4
Erlang Shen
6
2
14
6.5
W
Xing Tian
Wordsmyth
Xing Tian
4
3
19
4.5
L
2
6
7
0.92
L
Ullr
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,041
Damage
87,532
97,611
Taken
80,953
75,220
Mitigated
76,729
33,035
Healing
33,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,189
1,078
1,345
4,571
18,119
6,184
0
5,852
12,267
0
23,253
W
Jing Wei
 
Jing Wei
13,086
10,614
1,528
2,618
11,242
5,720
1,695
8,755
2,487
0
27,046
L
Persephone
Awakenings
Persephone
19,323
2,092
1,270
3,251
16,606
6,702
359
5,036
11,565
34,581
0
L
Ymir
BR726AD
Ymir
13,752
406
1,346
5,303
21,297
26,541
0
8,042
13,255
23,998
0
W
34,119
15,417
3,757
7,444
15,544
9,026
1,990
10,073
5,471
0
64,909
W
Sobek
Grok22
Sobek
14,462
1,585
4,053
7,885
22,986
33,112
79
10,334
12,652
23,990
0
W
Erlang Shen
Saaa4
Erlang Shen
6,516
2,475
578
2,915
13,688
11,030
788
7,275
6,413
0
12,463
W
Xing Tian
Wordsmyth
Xing Tian
19,349
956
58
2,380
17,493
17,841
518
8,877
8,616
33,416
0
L
12,239
370
4,301
9,526
29,077
30,148
87
11,816
17,261
21,518
0
L
Ullr
11,538
6,472
935
1,187
12,512
5,645
280
3,063
9,449
0
26,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,755
Gold Earned
55,462
134
Minions Killed
143
0
Camps Cleared
0
1,174,538
Distance Traveled
1,382,642
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,457
564
24
2
0
255,220
0
W
Jing Wei
10,438
696
29
2
0
264,114
0
L
Persephone
10,668
711
24
2
0
213,192
0
L
Ymir
10,068
671
22
1
0
231,149
0
W
Neith
12,762
851
53
4
0
267,310
4
W
Sobek
10,361
691
16
1
0
283,067
0
W
Erlang Shen
11,012
734
10
1
0
275,243
1
W
Xing Tian
10,889
726
35
2
0
292,908
2
L
Sobek
10,161
677
18
1
0
270,852
0
L
Ullr
9,401
627
46
3
0
204,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role