Player Matchup

Set
Set
Amir_Kabir18
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,263 Elo+
Party 2
Sol
Sol
Mostafa_Ff
Sol
Level 45
God Stats
2W - 2L
1,384 SR
Queue Stats
122W - 208L
1,200 Elo+
Party 2
Mulan
Mulan
king_lion370
Mulan
Level 82
God Stats
2W - 3L
1,471 SR
Queue Stats
488W - 722L
1,298 Elo+
Party 2
Team Averages
Level 47
1,452 SR
1,254 Elo+

VS

Team Averages
Level 85
1,532 SR
1,478 Elo+
Gilgamesh
Gilgamesh
ImTheBIGb00m
Gilgamesh
Level 64
God Stats
1W - 0L
1,639 SR
Queue Stats
21W - 28L
1,378 Elo+
Party 1
Merlin
Merlin
gbothkg
Merlin
Level 126
God Stats
1W - 3L
1,519 SR
Queue Stats
126W - 105L
1,679 Elo+
Solo
Cernunnos
Cernunnos
vHxtlxr_
Cernunnos
Level 65
God Stats
2W - 0L
1,437 SR
Queue Stats
22W - 28L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
8,844
590
2,920
11,463
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 3 / 3
10,644
710
14,145
11,520
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 5 / 5
10,614
708
12,646
25,773
25,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImTheBIGb00m
Gilgamesh
16
6 / 4 / 6
11,113
741
12,102
14,947
11,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
gbothkg
Merlin
17
7 / 3 / 7
12,215
814
16,325
9,760
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
vHxtlxr_
Cernunnos
15
1 / 3 / 11
10,166
678
14,175
11,371
4,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
10
Kills
14
14
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Gilgamesh
ImTheBIGb00m
Gilgamesh
6
4
6
2.25
L
7
3
3
2.83
W
Merlin
gbothkg
Merlin
7
3
7
3.5
L
3
5
5
1.1
W
Cernunnos
vHxtlxr_
Cernunnos
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,711
Damage
42,602
48,756
Taken
36,078
33,647
Mitigated
20,626
7,023
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,920
1,725
0
209
11,463
4,315
0
4,482
6,981
0
16,409
W
Gilgamesh
ImTheBIGb00m
Gilgamesh
12,102
3,849
0
1,779
14,947
11,409
78
5,691
8,763
0
33,367
L
14,145
487
0
2,052
11,520
4,198
0
4,299
7,221
40,370
0
W
Merlin
gbothkg
Merlin
16,325
207
387
3,488
9,760
4,440
83
2,794
6,724
56,069
0
L
12,646
2,230
0
4,762
25,773
25,134
0
7,896
17,877
0
27,917
W
Cernunnos
vHxtlxr_
Cernunnos
14,175
8,119
16
4,704
11,371
4,777
843
5,083
6,048
0
44,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,102
Gold Earned
33,494
128
Minions Killed
188
3
Camps Cleared
10
777,386
Distance Traveled
847,658
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,844
590
27
2
0
258,632
1
W
Gilgamesh
11,113
741
41
3
1
301,909
5
L
Sol
10,644
710
71
5
3
281,665
0
W
Merlin
12,215
814
90
6
5
280,156
3
L
Mulan
10,614
708
30
2
0
237,089
0
W
Cernunnos
10,166
678
57
4
4
265,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role