Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Diamond V
CaptainRunos
King Arthur
Diamond V
Level 126
God Stats
35W - 47L
1,943 SR
Queue Stats
1,063W - 1,074L
2,076 MMR
Solo
Bacchus
Bacchus
Bronze IV
Cazmatic
Bacchus
Bronze IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,511 MMR
Solo
Izanami
Izanami
Platinum II
PaulTheMonke
Izanami
Platinum II
Level 66
God Stats
6W - 1L
2,029 SR
Queue Stats
46W - 31L
2,035 MMR
Solo
Serqet
Serqet
Gold II
ZenoPepper
Serqet
Gold II
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 132L
1,640 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,694 SR
1,752 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,626 SR
1,762 MMR
Persephone
Persephone
Gold II
 
Persephone
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum V
FernandoJosé
Horus
Platinum V
Level 109
God Stats
24W - 10L
1,727 SR
Queue Stats
119W - 109L
1,653 MMR
Party 1
Loki
Loki
Platinum II
Fμry
Loki
Platinum II
Level 141
God Stats
11W - 5L
1,838 SR
Queue Stats
350W - 325L
1,871 MMR
Solo
Hachiman
Hachiman
Gold I
LEEEEBROOOOOONNN
Hachiman
Gold I
Level 144
God Stats
15W - 16L
1,385 SR
Queue Stats
166W - 153L
1,606 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
LuisFelnandoTV
Tsukuyomi
Masters
Level 134
God Stats
10W - 7L
1,678 SR
Queue Stats
173W - 165L
2,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 10 / 7
9,893
430
9,171
16,366
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
CaptainRunos
King Arthur
19
2 / 6 / 4
11,653
507
8,284
28,483
31,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Cazmatic
Bacchus
16
2 / 6 / 9
10,533
458
7,834
22,964
29,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
PaulTheMonke
Izanami
17
3 / 9 / 5
11,331
493
13,316
26,740
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
ZenoPepper
Serqet
17
9 / 6 / 6
11,795
513
12,009
16,294
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CliodhnaBellonaKaliThoth

VS

Bans
BastetHou YiCabrakanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
4 / 3 / 9
13,465
585
12,939
9,809
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 17
12,278
534
9,219
17,453
23,412
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
Fμry
Loki
20
10 / 7 / 11
14,438
628
26,503
23,854
8,916
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 7 / 3
13,287
578
13,090
19,065
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
LuisFelnandoTV
Tsukuyomi
20
14 / 1 / 6
16,441
715
31,229
21,161
15,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
83
18
Kills
37
37
Deaths
20
31
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
10
7
0.55
W
Persephone
 
Persephone
4
3
9
2.83
L
King Arthur
CaptainRunos
King Arthur
2
6
4
0.67
L
Bacchus
Cazmatic
Bacchus
2
6
9
1.08
W
2
2
17
5.25
W
Loki
Fμry
Loki
10
7
11
2.21
W
7
7
3
1.21
W
Tsukuyomi
LuisFelnandoTV
Tsukuyomi
14
1
6
17
L
Izanami
PaulTheMonke
Izanami
3
9
5
0.61
L
Serqet
ZenoPepper
Serqet
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,614
Damage
92,980
110,847
Taken
91,342
76,987
Mitigated
58,528
13,901
Healing
36,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,171
820
0
500
16,366
4,310
0
2,570
13,660
66,749
0
W
Persephone
 
Persephone
12,939
543
109
3,132
9,809
3,896
1,396
3,942
5,720
88,354
0
L
King Arthur
CaptainRunos
King Arthur
8,284
528
0
1,500
28,483
31,247
0
1,352
27,077
0
72,129
L
Bacchus
Cazmatic
Bacchus
7,834
892
0
4,522
22,964
29,697
35
4,498
18,212
25,580
0
W
9,219
2,320
2,822
6,685
17,453
23,412
474
3,410
12,741
0
24,098
W
Loki
Fμry
Loki
26,503
10,474
0
8,747
23,854
8,916
1,452
3,552
18,758
0
136,995
W
13,090
6,906
0
6,509
19,065
7,128
76
4,669
13,915
0
115,105
W
Tsukuyomi
LuisFelnandoTV
Tsukuyomi
31,229
9,053
0
8,670
21,161
15,176
4,697
2,023
18,462
0
135,080
L
Izanami
PaulTheMonke
Izanami
13,316
8,246
0
4,301
26,740
6,486
0
2,319
24,357
0
83,238
L
Serqet
ZenoPepper
Serqet
12,009
1,512
0
3,078
16,294
5,247
0
1,646
14,602
0
54,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,205
Gold Earned
69,909
531
Minions Killed
706
0
Camps Cleared
0
2,062,649
Distance Traveled
2,247,417
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,893
430
120
5
0
392,041
4
W
Persephone
13,465
585
150
7
0
432,722
0
L
King Arthur
11,653
507
144
6
0
403,717
4
L
Bacchus
10,533
458
36
2
0
400,413
7
W
Horus
12,278
534
25
1
0
436,488
10
W
Loki
14,438
628
153
7
0
480,053
0
W
Hachiman
13,287
578
166
7
0
387,661
2
W
Tsukuyomi
16,441
715
212
9
0
510,493
7
L
Izanami
11,331
493
150
7
0
365,844
9
L
Serqet
11,795
513
81
4
0
500,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role