Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
EVILxKLUCH
Baron Samedi
Level 76
God Stats
5W - 6L
1,348 SR
Queue Stats
176W - 169L
1,473 Elo+
Solo
Cliodhna
Cliodhna
Fenrir9737
Cliodhna
Level 125
God Stats
1W - 2L
1,285 SR
Queue Stats
95W - 120L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NRC SANJO
Cu Chulainn
Level 148
God Stats
7W - 8L
1,351 SR
Queue Stats
578W - 555L
1,512 Elo+
Party 1
Ares
Ares
Real Legend2639
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,354 Elo+
Party 1
Team Averages
Level 82
1,397 SR
1,464 Elo+

VS

Team Averages
Level 90
1,635 SR
1,570 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Littleb1gguy
Bacchus
Level 25
God Stats
32W - 10L
1,737 SR
Queue Stats
187W - 134L
1,610 Elo+
Party 2
Zhong Kui
Zhong Kui
Macfatie
Zhong Kui
Level 81
God Stats
41W - 20L
1,938 SR
Queue Stats
280W - 288L
1,637 Elo+
Solo
Odin
Odin
WrathCh1ld
Odin
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 135L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 4 / 1
4,910
446
2,069
7,046
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
EVILxKLUCH
Baron Samedi
10
1 / 5 / 1
5,859
533
4,462
6,881
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Fenrir9737
Cliodhna
12
4 / 2 / 0
6,870
625
3,095
6,349
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
NRC SANJO
Cu Chulainn
13
4 / 0 / 1
7,917
720
7,327
6,033
3,746
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 5 / 1
5,058
460
1,844
8,824
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
7 / 2 / 7
6,859
624
9,435
6,657
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
 
Loki
12
3 / 2 / 2
6,410
583
2,084
6,404
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Littleb1gguy
Bacchus
10
3 / 1 / 11
6,903
628
5,528
5,982
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
Macfatie
Zhong Kui
11
0 / 4 / 0
5,697
518
2,691
7,544
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 2
6,050
550
4,475
5,726
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
9
Kills
16
16
Deaths
9
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
1
0.13
W
Sol
 
Sol
7
2
7
5.25
W
Loki
 
Loki
3
2
2
2
L
Baron Samedi
EVILxKLUCH
Baron Samedi
1
5
1
0.3
L
Cliodhna
Fenrir9737
Cliodhna
4
2
0
2
W
Bacchus
Littleb1gguy
Bacchus
3
1
11
8.5
W
Zhong Kui
Macfatie
Zhong Kui
0
4
0
0
L
Cu Chulainn
NRC SANJO
Cu Chulainn
4
0
1
4.5
L
0
5
1
0.1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,797
Damage
24,213
35,133
Taken
32,313
16,308
Mitigated
17,427
7,697
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,069
1,644
0
1,043
7,046
2,359
0
4,457
2,589
0
22,827
W
Sol
 
Sol
9,435
4,740
0
2,939
6,657
2,517
1,400
1,167
5,482
35,474
6,469
W
Loki
 
Loki
2,084
756
0
2,137
6,404
1,888
0
2,344
3,715
0
31,200
L
Baron Samedi
EVILxKLUCH
Baron Samedi
4,462
441
57
884
6,881
2,498
228
1,952
4,929
22,981
0
L
Cliodhna
Fenrir9737
Cliodhna
3,095
97
0
3,275
6,349
2,005
0
1,333
5,016
0
42,929
W
Bacchus
Littleb1gguy
Bacchus
5,528
410
352
1,567
5,982
5,767
120
1,289
4,641
15,691
0
W
Zhong Kui
Macfatie
Zhong Kui
2,691
286
0
2,705
7,544
5,024
0
376
7,168
23,204
4,853
L
Cu Chulainn
NRC SANJO
Cu Chulainn
7,327
1,142
0
1,614
6,033
3,746
0
2,636
3,397
1,788
44,360
L
1,844
132
0
824
8,824
5,700
0
5,907
2,917
8,501
0
W
4,475
1,885
0
1,815
5,726
2,231
0
1,163
4,436
115
24,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,614
Gold Earned
31,919
289
Minions Killed
254
0
Camps Cleared
0
1,056,247
Distance Traveled
1,104,806
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,910
446
41
4
0
215,000
3
W
Sol
6,859
624
64
6
0
210,865
4
W
Loki
6,410
583
60
5
0
254,168
0
L
Baron Samedi
5,859
533
46
4
0
179,588
0
L
Cliodhna
6,870
625
83
8
0
244,915
0
W
Bacchus
6,903
628
17
2
0
229,786
4
W
Zhong Kui
5,697
518
60
5
0
179,127
4
L
Cu Chulainn
7,917
720
107
10
0
219,173
0
L
Ares
5,058
460
12
1
0
197,571
0
W
Odin
6,050
550
53
5
0
230,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role