Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Fenrir9737
Chang'e
Level 125
God Stats
2W - 1L
1,817 SR
Queue Stats
95W - 120L
1,491 Elo+
Party 1
Shiva
Shiva
Is1andtim3
Shiva
Level 121
God Stats
2W - 3L
1,902 SR
Queue Stats
195W - 203L
1,476 Elo+
Party 1
King Arthur
King Arthur
NRC SANJO
King Arthur
Level 148
God Stats
16W - 22L
1,445 SR
Queue Stats
578W - 555L
1,520 Elo+
Party 1
Ra
Ra
Real Legend2639
Ra
Level 11
God Stats
0W - 2L
1,259 SR
Queue Stats
3W - 8L
1,378 Elo+
Party 1
Team Averages
Level 91
1,584 SR
1,473 Elo+

VS

Team Averages
Level 125
1,540 SR
1,553 Elo+
Shiva
Shiva
 
Shiva
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Homiemax97
Rama
Level 131
God Stats
36W - 23L
1,763 SR
Queue Stats
779W - 504L
1,708 Elo+
Party 2
Fafnir
Fafnir
vwbryson
Fafnir
Level 147
God Stats
2W - 2L
1,356 SR
Queue Stats
157W - 100L
1,661 Elo+
Party 2
Poseidon
Poseidon
xTweeks12x
Poseidon
Level 66
God Stats
75W - 60L
1,583 SR
Queue Stats
133W - 138L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 7 / 0
6,507
465
2,530
11,907
3,442
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Fenrir9737
Chang'e
11
0 / 9 / 0
6,400
457
3,996
11,790
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
10
1 / 5 / 2
6,766
483
5,633
14,030
10,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
NRC SANJO
King Arthur
14
2 / 3 / 0
8,400
600
9,560
12,919
13,857
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 0
6,765
483
6,007
11,094
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
10 / 1 / 6
8,701
622
12,528
10,329
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
 
Fenrir
14
1 / 2 / 4
8,220
587
8,857
14,084
12,858
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
11 / 0 / 1
9,525
680
12,191
10,087
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
vwbryson
Fafnir
12
3 / 0 / 13
8,244
589
4,102
7,913
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
xTweeks12x
Poseidon
13
5 / 3 / 4
8,024
573
6,778
7,042
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
6
Kills
30
30
Deaths
6
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
7
0
0.14
W
Shiva
 
Shiva
10
1
6
13
W
Fenrir
 
Fenrir
1
2
4
1.5
L
Chang'e
Fenrir9737
Chang'e
0
9
0
0
W
11
0
1
11.5
L
Shiva
1
5
2
0.4
L
King Arthur
NRC SANJO
King Arthur
2
3
0
0.67
L
2
6
0
0.33
W
Fafnir
vwbryson
Fafnir
3
0
13
9.5
W
Poseidon
xTweeks12x
Poseidon
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,726
Damage
44,456
61,740
Taken
49,455
34,284
Mitigated
33,583
15,609
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,530
552
0
5,029
11,907
3,442
0
1,201
10,706
0
35,319
W
Shiva
 
Shiva
12,528
1,893
0
2,905
10,329
5,656
0
986
9,195
0
46,979
W
Fenrir
 
Fenrir
8,857
1,832
0
5,447
14,084
12,858
0
0
14,084
0
50,534
L
Chang'e
Fenrir9737
Chang'e
3,996
132
368
2,039
11,790
2,960
0
285
11,505
37,918
0
W
12,191
9,945
0
7,370
10,087
3,431
0
3,275
6,556
0
74,914
L
Shiva
5,633
872
1,114
2,526
14,030
10,009
0
2,493
11,537
0
18,332
L
King Arthur
NRC SANJO
King Arthur
9,560
2,105
0
1,900
12,919
13,857
0
329
12,590
0
54,716
L
6,007
1,181
193
2,440
11,094
4,016
0
6,572
4,522
26,273
0
W
Fafnir
vwbryson
Fafnir
4,102
1,192
0
2,634
7,913
9,231
29
1,061
6,678
16,822
0
W
Poseidon
xTweeks12x
Poseidon
6,778
1,349
0
500
7,042
2,407
426
3,783
2,939
48,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,838
Gold Earned
42,714
336
Minions Killed
415
0
Camps Cleared
0
1,341,088
Distance Traveled
1,381,115
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,507
465
63
5
0
289,624
4
W
Shiva
8,701
622
79
6
0
324,574
3
W
Fenrir
8,220
587
110
8
0
262,059
3
L
Chang'e
6,400
457
74
5
0
247,189
0
W
Rama
9,525
680
132
9
0
270,223
4
L
Shiva
6,766
483
28
2
0
279,021
1
L
King Arthur
8,400
600
120
9
0
279,123
2
L
Ra
6,765
483
51
4
0
246,131
0
W
Fafnir
8,244
589
15
1
0
261,056
5
W
Poseidon
8,024
573
79
6
0
263,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role