Player Matchup

Hel
Hel
FullMetalBlood
Hel
Level 48
God Stats
1W - 7L
1,075 SR
Queue Stats
242W - 270L
1,420 Elo+
Party 2
Xbalanque
Xbalanque
HanterDEad
Xbalanque
Level 46
God Stats
1W - 3L
1,763 SR
Queue Stats
158W - 179L
1,437 Elo+
Party 2
Tyr
Tyr
MonkeyGOW
Tyr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 49L
1,520 Elo+
Party 1
Mulan
Mulan
Razmoth
Mulan
Level 48
God Stats
10W - 13L
1,539 SR
Queue Stats
11W - 15L
1,528 Elo+
Party 1
Merlin
Merlin
sorryswat
Merlin
Level 23
God Stats
0W - 1L
1,109 SR
Queue Stats
4W - 9L
1,395 Elo+
Party 1
Team Averages
Level 57
1,397 SR
1,460 Elo+

VS

Team Averages
Level 67
1,597 SR
1,400 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
InfiniteSlayer
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
949 Elo+
Solo
Shiva
Shiva
Razebawka
Shiva
Level 109
God Stats
4W - 3L
1,699 SR
Queue Stats
52W - 52L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
妄言之半
Sun Wukong
Level 44
God Stats
2W - 0L
1,784 SR
Queue Stats
95W - 91L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 12
14,704
1,050
8,487
23,621
17,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
HanterDEad
Xbalanque
20
6 / 8 / 10
16,027
1,145
38,877
30,582
10,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 9 / 10
17,781
1,270
29,454
44,536
47,874
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
Razmoth
Mulan
18
0 / 2 / 2
12,491
892
2,106
5,320
1,668
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
sorryswat
Merlin
20
6 / 7 / 11
17,451
1,247
37,754
23,172
9,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
9 / 3 / 16
16,651
1,189
27,248
13,951
5,990
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
 
Hel
20
4 / 6 / 23
15,498
1,107
19,812
19,361
6,647
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 6 / 19
16,235
1,160
27,056
23,007
9,731
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
Razebawka
Shiva
20
3 / 2 / 26
15,582
1,113
15,331
31,788
21,162
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
妄言之半
Sun Wukong
20
12 / 4 / 20
17,578
1,256
32,285
37,312
34,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
139
21
Kills
35
35
Deaths
21
45
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
3
16
5.67
W
Hel
 
Hel
4
6
23
2.58
L
0
9
12
0.67
L
Xbalanque
HanterDEad
Xbalanque
6
8
10
1.38
W
7
6
19
2.75
L
9
9
10
1.56
W
Shiva
Razebawka
Shiva
3
2
26
8
L
Mulan
Razmoth
Mulan
0
2
2
0.5
L
Merlin
sorryswat
Merlin
6
7
11
1.64
W
Sun Wukong
妄言之半
Sun Wukong
12
4
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,678
Damage
121,732
127,231
Taken
125,419
86,416
Mitigated
77,577
34,841
Healing
36,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
27,248
5,897
270
387
13,951
5,990
0
3,880
9,755
69,128
0
W
Hel
 
Hel
19,812
2,259
10,879
7,713
19,361
6,647
0
7,190
11,987
36,184
0
L
8,487
2,394
10,467
6,491
23,621
17,400
0
6,400
17,221
40,163
0
L
Xbalanque
HanterDEad
Xbalanque
38,877
23,608
0
6,773
30,582
10,455
0
10,480
20,102
0
81,860
W
27,056
10,539
0
2,618
23,007
9,731
0
9,561
13,100
0
47,870
L
29,454
2,360
0
6,881
44,536
47,874
0
17,401
27,135
20,983
45,471
W
Shiva
Razebawka
Shiva
15,331
5,263
428
3,108
31,788
21,162
0
14,931
16,264
0
35,794
L
Mulan
Razmoth
Mulan
2,106
351
0
0
5,320
1,668
0
3,526
1,794
0
3,810
L
Merlin
sorryswat
Merlin
37,754
2,584
1,202
3,027
23,172
9,019
0
9,253
13,919
92,114
0
W
Sun Wukong
妄言之半
Sun Wukong
32,285
5,066
0
11,006
37,312
34,047
0
16,974
19,690
0
54,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,454
Gold Earned
81,544
333
Minions Killed
285
8
Camps Cleared
8
1,118,053
Distance Traveled
1,357,597
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,651
1,189
94
7
0
243,464
0
W
Hel
15,498
1,107
51
4
2
263,392
1
L
Hel
14,704
1,050
88
6
0
246,828
0
L
Xbalanque
16,027
1,145
61
4
2
250,428
1
W
Medusa
16,235
1,160
39
3
6
272,694
0
L
Tyr
17,781
1,270
79
6
0
331,177
0
W
Shiva
15,582
1,113
36
3
0
275,180
2
L
Mulan
12,491
892
2
0
1
33,924
0
L
Merlin
17,451
1,247
103
7
5
255,696
5
W
Sun Wukong
17,578
1,256
65
5
0
302,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role