Player Matchup

Neith
Neith
 
Neith
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Chemiker-91-
Susano
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 177L
1,404 Elo+
Party 2
Vulcan
Vulcan
NivlaCalvin
Vulcan
Level 109
God Stats
10W - 6L
1,643 SR
Queue Stats
189W - 173L
1,529 Elo+
Solo
Bellona
Bellona
TheElderGreek
Bellona
Level 148
God Stats
8W - 8L
1,541 SR
Queue Stats
90W - 113L
1,461 Elo+
Solo
Team Averages
Level 108
1,537 SR
1,479 Elo+

VS

Team Averages
Level 90
1,716 SR
1,522 Elo+
Athena
Athena
 
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Demostin
Baron Samedi
Level 149
God Stats
15W - 12L
1,726 SR
Queue Stats
309W - 311L
1,589 Elo+
Solo
Ganesha
Ganesha
SenseOfJustice
Ganesha
Level 69
God Stats
20W - 14L
2,001 SR
Queue Stats
726W - 681L
1,551 Elo+
Party 1
Bellona
Bellona
WolfgangNorth
Bellona
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,437 Elo+
Solo
Danzaburou
Danzaburou
zAnonymer_Tomen
Danzaburou
Level 73
God Stats
3W - 3L
1,854 SR
Queue Stats
660W - 635L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
9 / 2 / 2
8,336
641
12,105
8,753
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
 
Ymir
10
1 / 1 / 6
7,014
540
5,043
6,724
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
10
0 / 3 / 2
6,169
475
2,530
8,790
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
13
5 / 2 / 0
7,695
592
7,554
5,615
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
14
5 / 1 / 2
8,430
648
10,962
9,649
8,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
3 / 3 / 1
6,676
514
3,759
11,672
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Demostin
Baron Samedi
10
1 / 4 / 2
6,397
492
3,952
9,315
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 3
6,167
474
3,891
8,823
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
11
2 / 5 / 0
6,477
498
6,100
13,023
10,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
zAnonymer_Tomen
Danzaburou
11
2 / 6 / 3
6,817
524
5,705
10,626
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
20
Kills
9
9
Deaths
20
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
2
2
5
W
Ymir
 
Ymir
1
1
6
4
L
Athena
 
Athena
3
3
1
1.17
W
Susano
0
3
2
0.33
L
Baron Samedi
Demostin
Baron Samedi
1
4
2
0.5
W
Vulcan
5
2
0
2.5
L
1
2
3
1.25
W
Bellona
5
1
2
6
L
Bellona
2
5
0
0.4
L
Danzaburou
zAnonymer_Tomen
Danzaburou
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,194
Damage
23,407
39,531
Taken
53,459
20,809
Mitigated
23,834
12,585
Healing
15,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,105
6,526
0
4,292
8,753
2,719
643
1,978
6,743
0
51,024
W
Ymir
 
Ymir
5,043
1,547
0
1,375
6,724
4,615
0
2,133
4,559
17,025
3,070
L
Athena
 
Athena
3,759
1,421
0
2,185
11,672
3,910
0
1,732
9,870
27,957
0
W
Susano
2,530
1,020
177
888
8,790
2,759
173
2,073
6,717
0
32,540
L
Baron Samedi
Demostin
Baron Samedi
3,952
35
120
2,368
9,315
3,218
0
5,176
3,971
35,531
0
W
Vulcan
7,554
3,344
0
865
5,615
1,771
326
3,530
2,085
47,049
0
L
3,891
764
42
2,981
8,823
4,755
0
1,221
7,514
22,570
0
W
Bellona
10,962
5,247
0
4,988
9,649
8,945
0
1,888
7,250
0
54,504
L
Bellona
6,100
1,213
0
5,110
13,023
10,362
0
1,678
11,345
0
29,320
L
Danzaburou
zAnonymer_Tomen
Danzaburou
5,705
2,163
0
2,648
10,626
1,589
228
2,039
8,583
0
34,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,644
Gold Earned
32,534
382
Minions Killed
294
0
Camps Cleared
0
1,202,245
Distance Traveled
1,107,271
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,336
641
85
7
0
220,088
3
W
Ymir
7,014
540
30
2
0
224,475
1
L
Athena
6,676
514
59
5
0
209,992
2
W
Susano
6,169
475
62
5
0
262,703
2
L
Baron Samedi
6,397
492
86
7
0
210,449
3
W
Vulcan
7,695
592
87
7
0
244,064
4
L
Ganesha
6,167
474
18
1
0
244,673
0
W
Bellona
8,430
648
118
9
0
250,915
2
L
Bellona
6,477
498
55
4
0
203,600
2
L
Danzaburou
6,817
524
76
6
0
238,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role