Player Matchup

Sol
Sol
 
Sol
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Dreaming273
Erlang Shen
Level 102
God Stats
2W - 0L
1,861 SR
Queue Stats
61W - 62L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StickyBrains
Morgan Le Fay
Level 69
God Stats
4W - 3L
1,594 SR
Queue Stats
69W - 58L
1,583 Elo+
Solo
Team Averages
Level 96
1,591 SR
1,529 Elo+

VS

Team Averages
Level 110
1,618 SR
1,570 Elo+
Artemis
Artemis
Draclor
Artemis
Level 111
God Stats
98W - 103L
1,602 SR
Queue Stats
321W - 351L
1,563 Elo+
Solo
Ra
Ra
Eng1near1y
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,610 Elo+
Solo
Chernobog
Chernobog
Grott
Chernobog
Level 136
God Stats
2W - 3L
1,726 SR
Queue Stats
208W - 206L
1,514 Elo+
Solo
Hercules
Hercules
mrtyr33
Hercules
Level 59
God Stats
1W - 2L
1,721 SR
Queue Stats
24W - 38L
1,543 Elo+
Solo
Thor
Thor
βẫẫĐßǿǿỴ
Thor
Level 156
God Stats
22W - 28L
1,543 SR
Queue Stats
290W - 280L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
7 / 2 / 2
6,548
655
6,626
5,496
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
 
Fenrir
10
2 / 1 / 3
6,085
609
1,736
6,167
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
 
Shiva
9
1 / 1 / 7
5,911
591
4,210
8,047
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Dreaming273
Erlang Shen
12
3 / 0 / 0
6,354
635
4,097
6,379
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
StickyBrains
Morgan Le Fay
12
5 / 1 / 2
6,846
685
7,390
3,276
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Draclor
Artemis
9
0 / 3 / 0
5,395
540
4,719
5,531
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 0
5,283
528
1,272
5,443
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Grott
Chernobog
8
1 / 5 / 1
5,102
510
3,468
6,068
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
mrtyr33
Hercules
8
1 / 3 / 3
5,153
515
4,257
8,792
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 3 / 1
6,134
613
2,537
7,339
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
18
Kills
5
5
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
2
4
W
Fenrir
 
Fenrir
2
1
3
3.5
W
Shiva
 
Shiva
1
1
7
4.5
L
Artemis
Draclor
Artemis
0
3
0
0
W
Erlang Shen
Dreaming273
Erlang Shen
3
0
0
3
L
0
5
0
0
L
Chernobog
Grott
Chernobog
1
5
1
0.3
W
Morgan Le Fay
StickyBrains
Morgan Le Fay
5
1
2
6
L
Hercules
mrtyr33
Hercules
1
3
3
0.83
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,059
Damage
16,253
29,365
Taken
33,173
11,858
Mitigated
10,093
12,009
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,626
2,958
0
2,180
5,496
1,766
826
0
5,496
34,958
5,298
W
Fenrir
 
Fenrir
1,736
561
0
1,411
6,167
1,873
0
481
5,686
0
30,169
W
Shiva
 
Shiva
4,210
724
523
3,094
8,047
3,917
101
0
7,607
0
15,962
L
Artemis
Draclor
Artemis
4,719
2,339
0
1,633
5,531
1,640
0
0
5,531
0
27,643
W
Erlang Shen
Dreaming273
Erlang Shen
4,097
1,921
0
4,247
6,379
3,333
707
0
6,379
0
32,559
L
1,272
287
151
1,030
5,443
1,465
0
3,634
1,809
30,757
0
L
Chernobog
Grott
Chernobog
3,468
2,141
0
947
6,068
1,617
0
2,845
3,223
0
25,979
W
Morgan Le Fay
StickyBrains
Morgan Le Fay
7,390
1,132
0
554
3,276
969
315
791
2,485
37,816
0
L
Hercules
mrtyr33
Hercules
4,257
1,049
0
2,219
8,792
3,591
0
3,342
5,450
0
14,242
L
2,537
323
0
2,546
7,339
1,780
0
3,456
3,883
0
22,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
27,067
305
Minions Killed
262
0
Camps Cleared
0
1,041,984
Distance Traveled
895,903
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,548
655
83
8
0
188,754
1
W
Fenrir
6,085
609
59
6
0
224,440
4
W
Shiva
5,911
591
17
2
0
226,802
1
L
Artemis
5,395
540
65
7
0
132,967
4
W
Erlang Shen
6,354
635
75
8
0
209,084
2
L
Ra
5,283
528
72
7
0
192,485
4
L
Chernobog
5,102
510
55
6
0
171,335
4
W
Morgan Le Fay
6,846
685
71
7
0
192,904
3
L
Hercules
5,153
515
16
2
0
201,072
2
L
Thor
6,134
613
54
5
0
198,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role