Player Matchup

Hades
Hades
Platinum II
 
Hades
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
TacticalTesticle
Tsukuyomi
Platinum II
Level 96
God Stats
2W - 1L
1,833 SR
Queue Stats
164W - 157L
2,002 MMR
Solo
Artemis
Artemis
Gold I
Vililiquiss
Artemis
Gold I
Level 88
God Stats
15W - 12L
1,725 SR
Queue Stats
35W - 31L
1,801 MMR
Solo
Atlas
Atlas
Platinum III
pistollwill
Atlas
Platinum III
Level 155
God Stats
51W - 42L
1,690 SR
Queue Stats
228W - 231L
1,882 MMR
Solo
Thanatos
Thanatos
Gold III
verzil
Thanatos
Gold III
Level 160
God Stats
6W - 2L
2,000 SR
Queue Stats
94W - 86L
1,686 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,749 SR
1,774 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,511 SR
1,920 MMR
Fenrir
Fenrir
Gold V
Aléjandrö
Fenrir
Gold V
Level 108
God Stats
3W - 1L
1,726 SR
Queue Stats
18W - 14L
1,556 MMR
Solo
Rama
Rama
Masters
Bandy
Rama
Masters
Level 160
God Stats
8W - 3L
1,378 SR
Queue Stats
319W - 270L
2,439 MMR
Party 1
Xing Tian
Xing Tian
Gold I
CRYPTICxSLAYZ
Xing Tian
Gold I
Level 107
God Stats
45W - 31L
1,634 SR
Queue Stats
91W - 93L
1,621 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
OldTimerDan
Ah Muzen Cab
Diamond I
Level 160
God Stats
3W - 4L
1,316 SR
Queue Stats
133W - 133L
2,353 MMR
Party 1
Bacchus
Bacchus
Gold I
SilentSolos
Bacchus
Gold I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 135L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
4 / 5 / 8
11,924
596
13,434
18,092
11,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
18
4 / 5 / 6
11,929
596
15,370
21,613
12,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Vililiquiss
Artemis
19
2 / 6 / 5
11,331
567
8,810
15,106
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 14
10,235
512
10,348
23,995
23,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
verzil
Thanatos
20
9 / 5 / 5
12,145
607
12,224
17,467
7,356
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SusanoThothSol

VS

Bans
CliodhnaAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 3 / 9
12,900
645
15,388
19,055
10,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Bandy
Rama
19
7 / 6 / 5
12,693
635
15,013
18,092
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
CRYPTICxSLAYZ
Xing Tian
17
3 / 5 / 8
10,881
544
9,624
19,195
21,873
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
OldTimerDan
Ah Muzen Cab
20
8 / 4 / 6
13,031
652
18,838
16,997
6,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
SilentSolos
Bacchus
15
1 / 3 / 15
10,975
549
12,270
18,722
20,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
68
21
Kills
25
25
Deaths
21
38
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
5
8
1.6
W
Fenrir
6
3
9
3.5
W
Rama
Bandy
Rama
7
6
5
1.58
W
Xing Tian
CRYPTICxSLAYZ
Xing Tian
3
5
8
1.4
W
Ah Muzen Cab
OldTimerDan
Ah Muzen Cab
8
4
6
2.75
W
Bacchus
SilentSolos
Bacchus
1
3
15
2.83
L
Tsukuyomi
4
5
6
1.4
L
Artemis
Vililiquiss
Artemis
2
6
5
0.75
L
2
4
14
2.25
L
Thanatos
verzil
Thanatos
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,186
Damage
71,133
96,273
Taken
92,061
59,450
Mitigated
66,068
32,131
Healing
30,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
13,434
824
831
5,389
18,092
11,499
639
4,271
13,821
73,279
0
W
Fenrir
15,388
6,689
0
8,425
19,055
10,584
967
5,214
13,841
0
78,592
W
Rama
Bandy
Rama
15,013
12,352
0
6,200
18,092
6,637
6,634
5,857
12,235
0
98,968
W
Xing Tian
CRYPTICxSLAYZ
Xing Tian
9,624
293
0
3,518
19,195
21,873
244
3,923
15,272
48,359
0
W
Ah Muzen Cab
OldTimerDan
Ah Muzen Cab
18,838
7,622
0
5,882
16,997
6,424
8,795
3,906
13,091
0
111,710
W
Bacchus
SilentSolos
Bacchus
12,270
1,727
0
6,775
18,722
20,550
814
6,640
12,082
28,449
0
L
Tsukuyomi
15,370
2,571
0
5,318
21,613
12,615
137
5,945
15,668
0
85,126
L
Artemis
Vililiquiss
Artemis
8,810
3,020
0
4,718
15,106
4,591
1,078
2,939
12,167
0
91,055
L
10,348
2,737
466
2,958
23,995
23,389
0
6,107
17,888
24,360
0
L
Thanatos
verzil
Thanatos
12,224
3,664
0
12,451
17,467
7,356
239
2,917
14,550
0
96,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,564
Gold Earned
60,480
629
Minions Killed
566
0
Camps Cleared
0
1,966,782
Distance Traveled
1,928,160
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,924
596
157
8
0
404,424
5
W
Fenrir
12,900
645
120
6
0
395,744
4
W
Rama
12,693
635
166
8
0
340,536
4
W
Xing Tian
10,881
544
81
4
0
375,737
1
W
Ah Muzen Cab
13,031
652
171
9
0
377,184
2
W
Bacchus
10,975
549
28
1
0
438,959
3
L
Tsukuyomi
11,929
596
159
8
0
386,076
4
L
Artemis
11,331
567
163
8
0
339,108
2
L
Atlas
10,235
512
30
2
0
411,367
6
L
Thanatos
12,145
607
120
6
0
425,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role