Player Matchup

Neith
Neith
BrMk DenisTreze
Neith
Level 160
God Stats
6W - 3L
1,918 SR
Queue Stats
398W - 478L
1,416 Elo+
Solo
Geb
Geb
Savage_22DC
Geb
Level 60
God Stats
13W - 9L
1,479 SR
Queue Stats
524W - 540L
1,390 Elo+
Solo
Shiva
Shiva
T-Bagg1ng
Shiva
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,500 Elo+
Solo
Ne Zha
Ne Zha
TattooJack88
Ne Zha
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,612 Elo+
Solo
Freya
Freya
petben2910
Freya
Level 89
God Stats
38W - 46L
1,538 SR
Queue Stats
580W - 581L
1,447 Elo+
Solo
Team Averages
Level 90
1,587 SR
1,473 Elo+

VS

Team Averages
Level 72
1,491 SR
1,310 Elo+
Set
Set
CHEFGOYARDIE
Set
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 189L
1,173 Elo+
Solo
Sol
Sol
WICKED_DRUMMER17
Sol
Level 88
God Stats
5W - 9L
1,486 SR
Queue Stats
207W - 219L
1,409 Elo+
Solo
Chiron
Chiron
fallsky54
Chiron
Level 81
God Stats
33W - 23L
1,794 SR
Queue Stats
536W - 531L
1,410 Elo+
Solo
Shiva
Shiva
mikeyy710
Shiva
Level 45
God Stats
1W - 4L
1,229 SR
Queue Stats
225W - 231L
1,146 Elo+
Solo
Athena
Athena
x-Paira7
Athena
Level 99
God Stats
8W - 3L
1,446 SR
Queue Stats
274W - 309L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,663
420
11,311
12,229
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 6 / 2
9,198
400
8,172
22,704
20,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
T-Bagg1ng
Shiva
15
2 / 6 / 4
10,154
441
11,452
20,653
16,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
19
3 / 7 / 4
11,255
489
16,948
23,448
10,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
15
1 / 8 / 2
9,585
417
9,757
20,423
7,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 8
12,269
533
16,613
21,412
10,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 1 / 7
13,051
567
22,867
14,656
6,587
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
fallsky54
Chiron
19
6 / 1 / 15
12,027
523
19,227
16,820
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shiva
mikeyy710
Shiva
16
1 / 2 / 6
10,476
455
5,910
14,320
13,714
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
x-Paira7
Athena
16
4 / 2 / 14
11,211
487
7,506
22,110
27,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
10
Kills
30
30
Deaths
10
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
8
4
8
3
L
2
6
2
0.5
L
Shiva
T-Bagg1ng
Shiva
2
6
4
0.67
L
Ne Zha
3
7
4
0.71
W
11
1
7
14.5
W
Chiron
fallsky54
Chiron
6
1
15
13.5
W
Shiva
mikeyy710
Shiva
1
2
6
2
L
Freya
1
8
2
0.25
W
Athena
x-Paira7
Athena
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,640
Damage
72,123
99,457
Taken
89,318
57,639
Mitigated
65,885
31,310
Healing
40,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,311
3,789
0
3,827
12,229
4,001
0
2,966
9,263
0
56,512
W
16,613
10,941
0
5,774
21,412
10,942
1,368
4,650
16,762
0
84,997
L
8,172
729
523
4,231
22,704
20,049
40
5,955
16,441
31,587
3,389
L
Shiva
T-Bagg1ng
Shiva
11,452
1,480
676
5,378
20,653
16,142
564
8,067
12,586
0
50,046
L
Ne Zha
16,948
4,246
0
8,789
23,448
10,143
674
5,189
18,259
0
97,266
W
22,867
5,184
442
7,106
14,656
6,587
2,466
1,930
12,726
102,245
0
W
Chiron
fallsky54
Chiron
19,227
7,862
2,200
10,657
16,820
7,243
794
2,972
13,848
0
97,382
W
Shiva
mikeyy710
Shiva
5,910
416
1,803
5,257
14,320
13,714
1,705
2,368
11,952
0
47,001
L
Freya
9,757
3,068
812
7,074
20,423
7,304
0
8,196
12,227
43,056
4,727
W
Athena
x-Paira7
Athena
7,506
1,856
715
6,250
22,110
27,399
112
4,198
17,912
29,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,855
Gold Earned
59,034
436
Minions Killed
509
0
Camps Cleared
0
1,989,984
Distance Traveled
2,038,287
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,663
420
88
4
0
381,384
0
W
Set
12,269
533
117
5
0
401,775
0
L
Geb
9,198
400
48
2
0
416,504
0
L
Shiva
10,154
441
88
4
0
388,666
1
L
Ne Zha
11,255
489
135
6
0
422,110
1
W
Sol
13,051
567
154
7
0
395,934
2
W
Chiron
12,027
523
128
6
0
411,505
7
W
Shiva
10,476
455
78
3
0
407,720
4
L
Freya
9,585
417
77
3
0
381,320
7
W
Athena
11,211
487
32
1
0
421,353
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role