Player Matchup

Vulcan
Vulcan
DryPhantom
Vulcan
Level 14
God Stats
2W - 1L
2,001 SR
Queue Stats
2W - 1L
1,800 Elo+
Party 2
Horus
Horus
LifeLarseny
Horus
Level 67
God Stats
14W - 12L
1,746 SR
Queue Stats
50W - 76L
1,495 Elo+
Party 2
Achilles
Achilles
Nyhtedge
Achilles
Level 103
God Stats
0W - 3L
1,620 SR
Queue Stats
78W - 130L
1,498 Elo+
Party 2
Serqet
Serqet
Tooovie
Serqet
Level 104
God Stats
51W - 55L
1,595 SR
Queue Stats
77W - 102L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
bloodbath66647
Danzaburou
Level 72
God Stats
3W - 3L
1,522 SR
Queue Stats
98W - 141L
1,515 Elo+
Party 2
Team Averages
Level 72
1,697 SR
1,561 Elo+

VS

Team Averages
Level 107
1,464 SR
1,502 Elo+
Sobek
Sobek
NoRaigeki
Sobek
Level 156
God Stats
1W - 0L
1,288 SR
Queue Stats
12W - 13L
1,424 Elo+
Party 1
Thanatos
Thanatos
RaPiDFuze
Thanatos
Level 149
God Stats
3W - 1L
1,622 SR
Queue Stats
126W - 102L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
RaPiDxAtrocity
Hou Yi
Level 86
God Stats
1W - 0L
1,360 SR
Queue Stats
84W - 69L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
Skyę
Nu Wa
Level 29
God Stats
8W - 7L
1,781 SR
Queue Stats
69W - 93L
1,595 Elo+
Solo
Discordia
Discordia
navyboimatt
Discordia
Level 114
God Stats
2W - 0L
1,270 SR
Queue Stats
113W - 112L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DryPhantom
Vulcan
18
4 / 9 / 8
10,836
774
11,461
15,700
4,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 7 / 16
10,140
724
9,139
20,494
21,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
Nyhtedge
Achilles
17
3 / 8 / 10
10,006
715
8,611
22,557
20,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
Tooovie
Serqet
19
10 / 6 / 12
11,761
840
14,160
13,581
6,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
bloodbath66647
Danzaburou
20
8 / 8 / 11
11,751
839
12,177
20,439
7,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
NoRaigeki
Sobek
18
3 / 7 / 17
10,672
762
10,366
19,903
22,622
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
RaPiDFuze
Thanatos
20
20 / 7 / 10
13,689
978
20,531
18,176
9,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 4 / 15
11,591
828
13,819
13,292
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
Skyę
Nu Wa
19
3 / 5 / 22
11,405
815
21,588
10,212
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
navyboimatt
Discordia
18
5 / 6 / 15
11,470
819
19,395
12,250
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
117
28
Kills
38
38
Deaths
29
57
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DryPhantom
Vulcan
4
9
8
0.89
L
3
7
16
1.57
W
Sobek
NoRaigeki
Sobek
3
7
17
1.64
L
Achilles
Nyhtedge
Achilles
3
8
10
1
W
Thanatos
RaPiDFuze
Thanatos
20
7
10
3.57
W
7
4
15
3.63
W
Nu Wa
Skyę
Nu Wa
3
5
22
2.8
L
Serqet
Tooovie
Serqet
10
6
12
2.67
L
Danzaburou
bloodbath66647
Danzaburou
8
8
11
1.69
W
Discordia
navyboimatt
Discordia
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,548
Damage
85,699
92,771
Taken
73,833
60,889
Mitigated
44,156
13,756
Healing
20,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DryPhantom
Vulcan
11,461
2,725
84
846
15,700
4,715
600
6,418
8,808
29,945
0
L
9,139
3,143
2,352
4,128
20,494
21,081
315
11,300
8,762
0
18,816
W
Sobek
NoRaigeki
Sobek
10,366
394
0
3,235
19,903
22,622
106
5,027
14,309
25,983
0
L
Achilles
Nyhtedge
Achilles
8,611
1,749
323
2,249
22,557
20,609
0
13,188
8,763
0
19,665
W
Thanatos
RaPiDFuze
Thanatos
20,531
5,979
0
13,341
18,176
9,880
290
1,614
15,720
0
38,529
W
13,819
8,487
0
1,873
13,292
4,617
276
2,680
10,415
0
36,235
W
Nu Wa
Skyę
Nu Wa
21,588
4,312
0
293
10,212
3,162
3,330
1,638
8,352
51,896
0
L
Serqet
Tooovie
Serqet
14,160
2,556
0
849
13,581
6,596
544
7,858
5,212
0
17,614
L
Danzaburou
bloodbath66647
Danzaburou
12,177
4,903
0
2,925
20,439
7,888
52
10,935
9,047
0
43,424
W
Discordia
navyboimatt
Discordia
19,395
1,171
0
2,158
12,250
3,875
592
502
10,693
41,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,494
Gold Earned
58,827
184
Minions Killed
231
0
Camps Cleared
0
1,337,195
Distance Traveled
1,384,022
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,836
774
46
3
0
238,894
0
L
Horus
10,140
724
19
1
0
271,014
0
W
Sobek
10,672
762
21
2
0
282,328
1
L
Achilles
10,006
715
25
2
0
267,244
0
W
Thanatos
13,689
978
35
3
0
315,602
2
W
Hou Yi
11,591
828
50
4
0
244,402
0
W
Nu Wa
11,405
815
69
5
0
264,266
4
L
Serqet
11,761
840
14
1
0
307,717
3
L
Danzaburou
11,751
839
80
6
0
252,326
3
W
Discordia
11,470
819
56
4
0
277,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role