Player Matchup

Odin
Odin
Jasploded
Odin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,380 Elo+
Party 2
Discordia
Discordia
smokeWeebeverday
Discordia
Level 47
God Stats
91W - 85L
1,424 SR
Queue Stats
578W - 630L
1,497 Elo+
Solo
Mulan
Mulan
yoyoyoyy
Mulan
Level 26
God Stats
2W - 0L
1,784 SR
Queue Stats
2W - 2L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
ΩFOK
Danzaburou
Level 32
God Stats
3W - 5L
1,302 SR
Queue Stats
171W - 189L
1,407 Elo+
Party 3
Tiamat
Tiamat
莫邪洛迦
Tiamat
Level 18
God Stats
9W - 15L
1,488 SR
Queue Stats
216W - 206L
1,338 Elo+
Party 3
Team Averages
Level 33
1,500 SR
1,400 Elo+

VS

Team Averages
Level 44
1,448 SR
1,472 Elo+
Yemoja
Yemoja
AkameNeko
Yemoja
Level 39
God Stats
5W - 4L
1,816 SR
Queue Stats
197W - 244L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
FetchPrince
Baron Samedi
Level 107
God Stats
3W - 8L
1,386 SR
Queue Stats
188W - 227L
1,434 Elo+
Party 1
Horus
Horus
Sierrasly
Horus
Level 7
God Stats
0W - 2L
1,193 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Neith
Neith
ToukasRage
Neith
Level 3
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ymir
Ymir
themaddhadder482
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
8 / 1 / 14
13,869
1,156
16,385
16,133
16,989
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
20
7 / 0 / 19
14,395
1,200
30,868
5,180
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
yoyoyoyy
Mulan
19
3 / 2 / 17
12,751
1,063
9,127
12,940
7,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
ΩFOK
Danzaburou
19
6 / 2 / 14
14,274
1,190
21,943
13,287
4,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
19
5 / 4 / 13
13,576
1,131
17,072
11,544
6,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

218

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AkameNeko
Yemoja
18
1 / 0 / 6
12,060
1,005
6,522
12,347
14,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
FetchPrince
Baron Samedi
18
3 / 3 / 5
12,911
1,076
12,182
12,224
6,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Sierrasly
Horus
18
2 / 9 / 6
12,137
1,011
13,644
27,149
13,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
18
2 / 10 / 5
12,327
1,027
11,123
18,940
7,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 7 / 7
12,056
1,005
11,440
30,662
23,632
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
38
29
Kills
9
9
Deaths
29
77
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AkameNeko
Yemoja
1
0
6
4
L
Baron Samedi
FetchPrince
Baron Samedi
3
3
5
1.83
W
Odin
8
1
14
15
L
Horus
Sierrasly
Horus
2
9
6
0.56
L
Neith
2
10
5
0.45
W
Discordia
7
0
19
16.5
L
1
7
7
0.64
W
Mulan
yoyoyoyy
Mulan
3
2
17
5.75
W
Danzaburou
ΩFOK
Danzaburou
6
2
14
6.5
W
Tiamat
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,395
Damage
54,911
59,084
Taken
101,322
38,388
Mitigated
65,935
7,496
Healing
17,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AkameNeko
Yemoja
6,522
1,187
4,433
256
12,347
14,798
0
7,186
4,956
25,098
0
L
Baron Samedi
FetchPrince
Baron Samedi
12,182
103
3,633
2,221
12,224
6,208
0
4,762
7,358
39,422
0
W
Odin
16,385
3,036
0
0
16,133
16,989
0
8,352
7,781
6,587
16,047
L
Horus
Sierrasly
Horus
13,644
6,355
2,111
4,591
27,149
13,859
0
11,856
15,011
0
25,834
L
Neith
11,123
4,495
0
431
18,940
7,438
0
8,187
10,577
0
34,612
W
Discordia
30,868
985
0
1,101
5,180
1,841
0
3,361
1,819
65,489
0
L
11,440
1,649
0
0
30,662
23,632
0
18,887
11,325
32,778
0
W
Mulan
yoyoyoyy
Mulan
9,127
541
0
1,151
12,940
7,615
0
5,254
7,686
0
24,575
W
Danzaburou
ΩFOK
Danzaburou
21,943
5,962
0
3,237
13,287
4,982
0
6,457
6,830
0
39,621
W
Tiamat
17,072
291
0
2,007
11,544
6,961
0
6,720
4,824
33,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,865
Gold Earned
61,491
239
Minions Killed
241
7
Camps Cleared
8
1,200,535
Distance Traveled
1,017,461
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,060
1,005
43
4
0
207,562
0
L
Baron Samedi
12,911
1,076
60
5
5
231,887
0
W
Odin
13,869
1,156
21
2
0
280,203
0
L
Horus
12,137
1,011
25
2
2
209,493
2
L
Neith
12,327
1,027
69
6
0
185,408
0
W
Discordia
14,395
1,200
95
8
2
254,783
0
L
Ymir
12,056
1,005
44
4
1
183,111
0
W
Mulan
12,751
1,063
31
3
2
231,115
0
W
Danzaburou
14,274
1,190
54
5
0
207,106
0
W
Tiamat
13,576
1,131
38
3
3
227,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role