Player Matchup

Osiris
Osiris
BIG PAPI SMURF1
Osiris
Level 18
God Stats
0W - 1L
1,723 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Cliodhna
Cliodhna
JAG7368
Cliodhna
Level 145
God Stats
41W - 37L
1,461 SR
Queue Stats
1,728W - 1,820L
1,429 Elo+
Solo
Anubis
Anubis
OurSweetChaos
Anubis
Level 22
God Stats
1W - 1L
1,721 SR
Queue Stats
12W - 28L
1,320 Elo+
Solo
Ah Puch
Ah Puch
squaredipcan777
Ah Puch
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 54L
1,315 Elo+
Solo
Chiron
Chiron
xile_exisde12
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 60L
1,344 Elo+
Solo
Team Averages
Level 46
1,581 SR
1,382 Elo+

VS

Team Averages
Level 52
1,452 SR
1,409 Elo+
Arachne
Arachne
ASP28
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,366 Elo+
Party 1
Set
Set
Gasttyk
Set
Level 29
God Stats
1W - 0L
1,300 SR
Queue Stats
12W - 17L
1,376 Elo+
Party 1
Da Ji
Da Ji
MJmojo666
Da Ji
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,366 Elo+
Solo
Neith
Neith
S1 Hoon
Neith
Level 88
God Stats
21W - 9L
1,425 SR
Queue Stats
609W - 652L
1,334 Elo+
Solo
Rama
Rama
keketron
Rama
Level 47
God Stats
2W - 2L
1,537 SR
Queue Stats
32W - 34L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 14
9,601
686
6,938
18,845
14,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
JAG7368
Cliodhna
15
4 / 8 / 10
10,019
716
11,098
13,756
4,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 10 / 5
11,006
786
11,300
15,388
6,047
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
6 / 5 / 10
11,274
805
14,440
19,731
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 7 / 10
10,878
777
12,108
15,142
5,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASP28
Arachne
18
5 / 8 / 20
11,500
821
11,232
18,274
7,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Set
17
3 / 5 / 21
10,475
748
8,279
10,996
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
MJmojo666
Da Ji
15
2 / 6 / 17
10,029
716
4,706
10,354
3,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
S1 Hoon
Neith
20
12 / 2 / 15
13,364
955
22,123
12,815
5,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
20
16 / 2 / 13
13,884
992
28,672
15,276
6,544
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
124
22
Kills
38
38
Deaths
23
49
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Arachne
ASP28
Arachne
5
8
20
1.88
L
2
8
14
1.13
W
Set
3
5
21
2.7
L
Cliodhna
JAG7368
Cliodhna
4
8
10
1.13
W
Da Ji
MJmojo666
Da Ji
2
6
17
1.75
L
6
10
5
0.85
W
Neith
S1 Hoon
Neith
12
2
15
9.75
W
Rama
16
2
13
11.25
L
6
5
10
2.2
L
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,884
Damage
75,012
82,862
Taken
67,715
40,780
Mitigated
31,206
18,161
Healing
26,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ASP28
Arachne
11,232
7,229
672
3,704
18,274
7,337
458
6,014
12,260
0
13,872
L
6,938
2,624
518
1,208
18,845
14,289
330
0
18,665
0
12,484
W
Set
8,279
2,705
0
1,700
10,996
8,475
308
3,814
7,182
0
12,881
L
Cliodhna
JAG7368
Cliodhna
11,098
1,667
561
715
13,756
4,923
0
0
13,652
0
25,337
W
Da Ji
MJmojo666
Da Ji
4,706
751
1,386
1,999
10,354
3,165
0
4,453
5,901
0
7,699
L
11,300
674
232
2,105
15,388
6,047
670
0
15,307
26,604
0
W
Neith
S1 Hoon
Neith
22,123
5,467
998
6,282
12,815
5,685
3,474
4,558
8,257
0
50,847
W
Rama
28,672
25,726
1,438
8,077
15,276
6,544
2,232
6,901
8,375
0
56,740
L
14,440
1,636
144
6,038
19,731
9,671
590
0
19,553
20,964
0
L
12,108
3,775
2,413
4,227
15,142
5,850
1,539
0
15,142
0
30,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,778
Gold Earned
59,252
166
Minions Killed
184
0
Camps Cleared
0
1,066,241
Distance Traveled
1,248,245
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,500
821
4
0
0
270,371
1
L
Osiris
9,601
686
19
1
0
239,370
0
W
Set
10,475
748
21
2
0
235,814
0
L
Cliodhna
10,019
716
28
2
0
238,607
0
W
Da Ji
10,029
716
14
1
0
257,162
1
L
Anubis
11,006
786
54
4
0
168,444
0
W
Neith
13,364
955
62
4
0
247,546
2
W
Rama
13,884
992
83
6
0
237,352
0
L
Ah Puch
11,274
805
12
1
0
199,002
0
L
Chiron
10,878
777
53
4
0
220,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role