Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ChillSquishster
Guan Yu
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 151L
1,597 Elo+
Solo
Achilles
Achilles
Dango2020
Achilles
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
41W - 33L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
Tessaaa
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,466 Elo+
Party 2
Bastet
Bastet
phlim69
Bastet
Level 150
God Stats
3W - 3L
1,844 SR
Queue Stats
172W - 173L
1,565 Elo+
Solo
Team Averages
Level 122
1,612 SR
1,529 Elo+

VS

Team Averages
Level 102
1,517 SR
1,664 Elo+
Cerberus
Cerberus
GCutti
Cerberus
Level 86
God Stats
5W - 1L
1,814 SR
Queue Stats
83W - 34L
1,764 Elo+
Party 1
Izanami
Izanami
Kranzzzz
Izanami
Level 68
God Stats
1W - 3L
1,270 SR
Queue Stats
141W - 77L
1,705 Elo+
Party 1
Nox
Nox
LenTiko
Nox
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 26L
1,802 Elo+
Party 1
Chiron
Chiron
RichHomiVlad
Chiron
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 109L
1,542 Elo+
Solo
Ra
Ra
sArlirs
Ra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
3 / 5 / 14
11,849
697
17,997
22,632
10,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 6 / 15
11,103
653
10,716
24,824
35,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Dango2020
Achilles
19
7 / 5 / 18
12,191
717
16,673
18,871
23,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Tessaaa
Cthulhu
20
6 / 6 / 13
12,227
719
18,861
25,521
28,784
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
phlim69
Bastet
20
6 / 6 / 10
12,980
764
22,734
23,487
8,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GCutti
Cerberus
20
9 / 3 / 15
14,309
842
22,557
29,975
48,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Kranzzzz
Izanami
20
10 / 5 / 15
13,518
795
26,045
20,070
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
18
4 / 4 / 16
11,987
705
11,003
11,210
4,536
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
20
3 / 4 / 16
11,972
704
20,609
19,621
7,896
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 10 / 13
10,461
615
8,785
18,414
7,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
103
26
Kills
28
28
Deaths
26
70
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
5
14
2
L
4
6
15
1.92
L
Achilles
Dango2020
Achilles
7
5
18
3.2
W
Cerberus
GCutti
Cerberus
9
3
15
5.5
W
Izanami
Kranzzzz
Izanami
10
5
15
3.5
W
Nox
4
4
16
3
W
Chiron
3
4
16
2.75
L
Cthulhu
Tessaaa
Cthulhu
6
6
13
2.08
L
Bastet
phlim69
Bastet
6
6
10
1.83
W
2
10
13
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,981
Damage
88,999
115,335
Taken
99,290
107,480
Mitigated
76,753
53,972
Healing
46,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
17,997
2,698
2,710
9,146
22,632
10,578
2,847
8,243
14,389
0
42,394
L
10,716
1,011
10,042
10,798
24,824
35,714
212
10,353
14,471
0
15,323
L
Achilles
Dango2020
Achilles
16,673
3,383
1,804
3,370
18,871
23,696
1,676
7,525
11,346
325
24,625
W
Cerberus
GCutti
Cerberus
22,557
781
1,648
12,537
29,975
48,729
230
4,038
24,650
39,860
0
W
Izanami
Kranzzzz
Izanami
26,045
14,537
2,108
4,181
20,070
8,366
4,015
5,466
14,411
0
60,136
W
Nox
11,003
313
944
1,450
11,210
4,536
987
2,099
9,065
22,162
0
W
Chiron
20,609
6,130
5,194
5,091
19,621
7,896
1,517
3,789
15,515
0
37,313
L
Cthulhu
Tessaaa
Cthulhu
18,861
487
1,966
4,695
25,521
28,784
387
7,176
18,345
36,109
0
L
Bastet
phlim69
Bastet
22,734
4,188
62
9,379
23,487
8,708
558
9,048
14,439
0
45,875
W
8,785
769
8,672
4,473
18,414
7,226
271
3,780
14,112
24,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,350
Gold Earned
62,247
166
Minions Killed
224
0
Camps Cleared
0
1,552,406
Distance Traveled
1,444,630
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,849
697
52
3
0
308,154
2
L
Guan Yu
11,103
653
16
1
0
308,716
0
L
Achilles
12,191
717
15
1
0
299,167
0
W
Cerberus
14,309
842
56
3
0
342,626
0
W
Izanami
13,518
795
61
4
0
288,129
0
W
Nox
11,987
705
36
2
0
297,452
0
W
Chiron
11,972
704
33
2
0
272,606
1
L
Cthulhu
12,227
719
41
2
0
306,550
0
L
Bastet
12,980
764
42
2
0
329,819
1
W
Ra
10,461
615
38
2
0
243,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role