Player Matchup

Chang'e
Chang'e
GabeItchesThe2nd
Chang'e
Level 65
God Stats
33W - 32L
1,537 SR
Queue Stats
283W - 237L
1,632 Elo+
Solo
Horus
Horus
RedJak171
Horus
Level 60
God Stats
4W - 3L
1,663 SR
Queue Stats
96W - 111L
1,470 Elo+
Solo
Scylla
Scylla
UNIVGiVENXIX
Scylla
Level 109
God Stats
1W - 1L
1,526 SR
Queue Stats
9W - 18L
1,745 Elo+
Solo
Neith
Neith
k9ruru
Neith
Level 158
God Stats
10W - 8L
1,460 SR
Queue Stats
117W - 119L
1,467 Elo+
Solo
Hun Batz
Hun Batz
skepticallemon
Hun Batz
Level 119
God Stats
3W - 6L
1,521 SR
Queue Stats
152W - 156L
1,536 Elo+
Solo
Team Averages
Level 102
1,541 SR
1,570 Elo+

VS

Team Averages
Level 81
1,556 SR
1,494 Elo+
Hachiman
Hachiman
GrandNagus3201
Hachiman
Level 26
God Stats
2W - 2L
1,661 SR
Queue Stats
32W - 35L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
JULIXNIAN X10
Jormungandr
Level 67
God Stats
11W - 7L
1,712 SR
Queue Stats
395W - 366L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PowerRaptor7895
Morgan Le Fay
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
107W - 141L
1,368 Elo+
Solo
Zeus
Zeus
Sil7erBullet
Zeus
Level 136
God Stats
11W - 8L
1,182 SR
Queue Stats
163W - 152L
1,530 Elo+
Solo
Arachne
Arachne
waynewock
Arachne
Level 69
God Stats
5W - 4L
1,723 SR
Queue Stats
48W - 47L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 2
11,648
728
8,147
20,970
9,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
RedJak171
Horus
18
3 / 7 / 7
11,522
720
9,397
23,154
19,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
20
5 / 6 / 6
12,526
783
15,887
13,718
6,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
k9ruru
Neith
17
1 / 3 / 5
10,444
653
7,264
14,995
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
18
5 / 7 / 4
11,389
712
12,262
16,492
5,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
4 / 4 / 7
12,641
790
13,682
12,805
3,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
JULIXNIAN X10
Jormungandr
19
1 / 3 / 15
12,039
752
14,181
18,978
20,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
PowerRaptor7895
Morgan Le Fay
18
1 / 3 / 8
11,377
711
8,189
10,991
4,016
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
8 / 2 / 7
14,038
877
22,433
8,972
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
waynewock
Arachne
20
15 / 5 / 2
14,206
888
20,187
21,109
11,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
17
Kills
29
29
Deaths
17
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Hachiman
4
4
7
1.88
W
Jormungandr
JULIXNIAN X10
Jormungandr
1
3
15
2.83
W
Morgan Le Fay
PowerRaptor7895
Morgan Le Fay
1
3
8
1.67
L
Horus
RedJak171
Horus
3
7
7
0.93
W
8
2
7
5.75
L
Scylla
5
6
6
1.33
L
Neith
k9ruru
Neith
1
3
5
1.17
L
Hun Batz
5
7
4
1
W
Arachne
waynewock
Arachne
15
5
2
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,957
Damage
78,672
89,329
Taken
72,855
45,329
Mitigated
42,641
21,122
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,147
1,183
2,966
8,151
20,970
9,101
576
10,532
9,644
45,597
0
W
Hachiman
13,682
4,894
0
2,036
12,805
3,653
968
3,376
9,248
0
49,793
W
Jormungandr
JULIXNIAN X10
Jormungandr
14,181
1,399
0
2,982
18,978
20,743
233
6,939
11,786
40,046
0
W
Morgan Le Fay
PowerRaptor7895
Morgan Le Fay
8,189
1,237
0
2,317
10,991
4,016
1,532
1,694
9,232
29,230
0
L
Horus
RedJak171
Horus
9,397
3,499
1,955
3,617
23,154
19,223
0
9,773
12,452
214
13,804
W
22,433
661
0
673
8,972
2,862
1,861
908
7,976
84,787
0
L
Scylla
15,887
1,937
0
757
13,718
6,045
0
6,691
6,627
46,148
0
L
Neith
k9ruru
Neith
7,264
2,231
0
2,922
14,995
5,157
0
8,278
6,205
0
41,803
L
Hun Batz
12,262
1,101
0
754
16,492
5,803
0
6,625
9,510
0
48,682
W
Arachne
waynewock
Arachne
20,187
12,914
0
4,891
21,109
11,367
813
11,331
9,656
0
65,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,529
Gold Earned
64,301
314
Minions Killed
370
0
Camps Cleared
0
1,478,314
Distance Traveled
1,649,262
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,648
728
74
5
0
311,841
2
W
Hachiman
12,641
790
81
5
0
330,887
0
W
Jormungandr
12,039
752
50
3
0
353,332
3
W
Morgan Le Fay
11,377
711
37
2
0
298,524
2
L
Horus
11,522
720
11
1
0
293,554
0
W
Zeus
14,038
877
118
7
0
321,946
1
L
Scylla
12,526
783
77
5
0
271,593
5
L
Neith
10,444
653
90
6
0
292,367
0
L
Hun Batz
11,389
712
62
4
0
308,959
0
W
Arachne
14,206
888
84
5
0
344,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role