Player Matchup

Chaac
Chaac
Harvester666
Chaac
Level 38
God Stats
0W - 3L
1,238 SR
Queue Stats
5W - 20L
1,146 Elo+
Party 2
Ymir
Ymir
Promettheuss
Ymir
Level 46
God Stats
2W - 1L
1,776 SR
Queue Stats
18W - 31L
1,353 Elo+
Party 2
Hades
Hades
RemRding
Hades
Level 28
God Stats
2W - 1L
1,749 SR
Queue Stats
7W - 16L
1,218 Elo+
Party 2
Team Averages
Level 37
1,587 SR
1,239 Elo+

VS

Team Averages
Level 109
1,385 SR
1,438 Elo+
Mulan
Mulan
AlfiMira
Mulan
Level 102
God Stats
37W - 50L
1,422 SR
Queue Stats
824W - 920L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
HappyMushroom
Nu Wa
Level 148
God Stats
5W - 3L
1,345 SR
Queue Stats
114W - 119L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Халвуша
Cthulhu
Level 76
God Stats
48W - 51L
1,390 SR
Queue Stats
817W - 904L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,085
590
6,334
18,071
10,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 3 / 1
7,651
638
3,025
14,183
12,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
RemRding
Hades
11
1 / 3 / 0
7,341
612
10,203
12,826
7,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AlfiMira
Mulan
14
6 / 0 / 5
9,712
809
15,473
13,956
7,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
4 / 0 / 9
9,460
788
12,493
5,981
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 9
9,573
798
10,302
10,406
11,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
AlfiMira
Mulan
6
0
5
8.5
W
4
0
9
8.5
L
0
7
1
0.07
L
0
3
1
0.17
L
Hades
RemRding
Hades
1
3
0
0.33
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,562
Damage
38,268
45,080
Taken
30,343
30,194
Mitigated
21,893
10,534
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AlfiMira
Mulan
15,473
2,975
0
3,505
13,956
7,686
494
6,517
7,181
0
35,422
W
12,493
4,287
108
1,643
5,981
2,407
1,449
1,940
3,894
33,956
3,151
L
6,334
808
483
3,709
18,071
10,214
0
7,779
10,292
0
31,057
L
3,025
375
0
1,240
14,183
12,553
0
7,067
7,116
11,792
0
L
Hades
RemRding
Hades
10,203
1,431
596
4,506
12,826
7,427
0
6,821
6,005
28,502
0
W
10,302
158
1,965
1,833
10,406
11,800
14
4,476
5,692
28,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,077
Gold Earned
28,745
101
Minions Killed
148
3
Camps Cleared
6
646,217
Distance Traveled
715,960
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,712
809
56
5
2
226,876
4
W
Nu Wa
9,460
788
61
5
2
216,493
1
L
Chaac
7,085
590
39
3
1
223,537
2
L
Ymir
7,651
638
14
1
1
216,497
1
L
Hades
7,341
612
48
4
1
206,183
2
W
Cthulhu
9,573
798
31
3
2
272,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role