Player Matchup

Baba Yaga
Baba Yaga
AstViking27
Baba Yaga
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,234 Elo+
Party 1
Serqet
Serqet
DEATHCOMES243
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,234 Elo+
Party 1
Kuzenbo
Kuzenbo
Kadditoode
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,234 Elo+
Party 1
Ne Zha
Ne Zha
Painlessgenie44
Ne Zha
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,234 Elo+
Party 1
Nemesis
Nemesis
ghostfreak8769
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,288 Elo+

VS

Team Averages
Level 118
1,555 SR
1,494 Elo+
Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
FryCrackerMan
Sobek
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 115L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sunflowerprince
Morgan Le Fay
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,523 Elo+
Solo
Thanatos
Thanatos
jazzy_5
Thanatos
Level 143
God Stats
9W - 8L
1,487 SR
Queue Stats
289W - 289L
1,582 Elo+
Solo
Chaac
Chaac
rioramHB8923
Chaac
Level 120
God Stats
2W - 1L
1,788 SR
Queue Stats
122W - 152L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AstViking27
Baba Yaga
16
0 / 4 / 7
9,400
671
14,478
11,043
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 5 / 2
10,836
774
11,409
12,353
4,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Kadditoode
Kuzenbo
16
2 / 4 / 6
9,784
699
10,842
25,444
24,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 5 / 6
10,702
764
19,695
23,575
11,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 8 / 4
8,051
575
5,071
12,769
6,998
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 3 / 14
9,612
687
9,424
11,493
4,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 18
9,904
707
9,528
15,003
18,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Sunflowerprince
Morgan Le Fay
19
7 / 4 / 16
11,654
832
23,261
13,894
7,021
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
jazzy_5
Thanatos
18
11 / 3 / 11
11,740
839
11,437
10,503
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 1 / 18
11,068
791
21,988
18,120
17,635
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
103
13
Kills
26
26
Deaths
13
25
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
3
14
3
L
Baba Yaga
AstViking27
Baba Yaga
0
4
7
0.88
L
7
5
2
1.6
W
3
2
18
6
L
Kuzenbo
Kadditoode
Kuzenbo
2
4
6
1.25
L
4
5
6
1.4
W
Morgan Le Fay
Sunflowerprince
Morgan Le Fay
7
4
16
3.75
L
0
8
4
0.25
W
Thanatos
jazzy_5
Thanatos
11
3
11
5.5
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,495
Damage
75,638
85,184
Taken
69,013
51,922
Mitigated
53,313
30,791
Healing
35,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,424
3,941
796
2,963
11,493
4,869
2,059
3,186
7,836
0
23,591
L
Baba Yaga
AstViking27
Baba Yaga
14,478
465
2,170
3,993
11,043
4,569
1,228
4,151
6,892
31,031
0
L
11,409
1,605
1,069
1,386
12,353
4,989
973
5,068
7,285
0
15,306
W
9,528
282
1,500
3,606
15,003
18,536
155
5,522
8,774
13,674
0
L
Kuzenbo
Kadditoode
Kuzenbo
10,842
3,116
563
9,625
25,444
24,236
0
12,466
12,978
24,366
0
L
19,695
2,743
1,476
10,328
23,575
11,130
577
7,437
16,138
0
36,561
W
Morgan Le Fay
Sunflowerprince
Morgan Le Fay
23,261
3,201
2,323
4,008
13,894
7,021
732
5,723
7,597
42,271
0
L
5,071
1,532
0
181
12,769
6,998
1,463
4,922
7,847
0
7,170
W
Thanatos
jazzy_5
Thanatos
11,437
915
959
8,761
10,503
5,252
1,236
3,153
6,790
0
14,798
W
21,988
2,740
1,912
8,763
18,120
17,635
487
7,736
10,133
2,685
47,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,773
Gold Earned
53,978
123
Minions Killed
167
0
Camps Cleared
0
1,393,584
Distance Traveled
1,351,383
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,612
687
37
3
0
267,067
0
L
Baba Yaga
9,400
671
41
3
0
292,963
1
L
Serqet
10,836
774
19
1
0
284,410
3
W
Sobek
9,904
707
6
0
0
253,899
0
L
Kuzenbo
9,784
699
33
2
0
282,599
3
L
Ne Zha
10,702
764
29
2
0
273,414
0
W
Morgan Le Fay
11,654
832
66
5
0
244,767
4
L
Nemesis
8,051
575
1
0
0
260,198
0
W
Thanatos
11,740
839
4
0
0
302,555
0
W
Chaac
11,068
791
54
4
0
283,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role