Player Matchup

Tsukuyomi
Tsukuyomi
AnAForEffort
Tsukuyomi
Level 28
God Stats
2W - 2L
1,410 SR
Queue Stats
19W - 21L
1,474 Elo+
Party 1
Amaterasu
Amaterasu
Inqu1sitive
Amaterasu
Level 23
God Stats
18W - 16L
1,619 SR
Queue Stats
209W - 225L
1,524 Elo+
Party 2
Neith
Neith
Splurgio00
Neith
Level 102
God Stats
5W - 2L
1,651 SR
Queue Stats
22W - 21L
1,493 Elo+
Party 1
Ares
Ares
SupaDawsonII
Ares
Level 109
God Stats
8W - 5L
1,534 SR
Queue Stats
12W - 10L
1,492 Elo+
Party 1
Ra
Ra
will5gatsby
Ra
Level 126
God Stats
6W - 3L
1,753 SR
Queue Stats
104W - 110L
1,545 Elo+
Party 2
Team Averages
Level 78
1,593 SR
1,506 Elo+

VS

Team Averages
Level 126
1,494 SR
1,499 Elo+
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Coltsfanatic719
Ra
Level 159
God Stats
3W - 7L
1,500 SR
Queue Stats
475W - 449L
1,538 Elo+
Party 4
Ares
Ares
ZexBombKillrNob
Ares
Level 49
God Stats
31W - 24L
1,568 SR
Queue Stats
125W - 150L
1,466 Elo+
Party 3
Thanatos
Thanatos
chars_angel
Thanatos
Level 160
God Stats
7W - 12L
1,276 SR
Queue Stats
297W - 294L
1,529 Elo+
Party 4
Charybdis
Charybdis
zDarkLord
Charybdis
Level 141
God Stats
17W - 19L
1,626 SR
Queue Stats
295W - 349L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnAForEffort
Tsukuyomi
14
13 / 1 / 2
9,361
669
14,117
9,111
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Inqu1sitive
Amaterasu
13
2 / 1 / 4
8,338
596
3,548
9,968
7,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
13
0 / 2 / 3
7,786
556
6,743
7,747
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 2
7,063
505
3,161
10,936
9,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 1 / 6
8,947
639
4,601
6,243
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 6 / 0
6,485
463
6,723
9,276
6,319
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 3 / 1
7,416
530
1,774
6,457
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 5 / 2
5,737
410
3,625
10,077
3,192
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
chars_angel
Thanatos
13
1 / 5 / 0
7,256
518
3,572
10,706
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
zDarkLord
Charybdis
12
1 / 0 / 1
7,068
505
4,411
10,277
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
5
6
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
0
0.33
W
Tsukuyomi
AnAForEffort
Tsukuyomi
13
1
2
14
L
0
3
1
0.17
W
Amaterasu
Inqu1sitive
Amaterasu
2
1
4
4
W
Neith
0
2
3
0.75
W
2
1
2
3
L
1
5
2
0.4
L
Thanatos
chars_angel
Thanatos
1
5
0
0.2
W
1
1
6
4
L
Charybdis
zDarkLord
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
20,105
44,005
Taken
46,793
24,422
Mitigated
17,796
17,466
Healing
18,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,723
1,040
0
730
9,276
6,319
0
525
8,713
0
29,693
W
Tsukuyomi
AnAForEffort
Tsukuyomi
14,117
4,692
0
1,773
9,111
3,097
508
1,618
7,441
0
60,596
L
1,774
121
60
1,600
6,457
1,691
0
977
5,308
55,634
0
W
Amaterasu
Inqu1sitive
Amaterasu
3,548
1,224
131
5,112
9,968
7,308
442
611
9,357
0
38,744
W
Neith
6,743
3,416
0
3,084
7,747
2,506
809
526
7,221
0
61,733
W
3,161
299
1,230
3,181
10,936
9,475
445
1,195
9,741
14,103
0
L
3,625
407
899
1,203
10,077
3,192
0
1,137
8,930
8,094
0
L
Thanatos
chars_angel
Thanatos
3,572
1,217
0
7,789
10,706
3,968
0
2,429
8,071
0
54,882
W
4,601
772
228
2,727
6,243
2,036
268
1,231
4,846
60,379
0
L
Charybdis
zDarkLord
Charybdis
4,411
2,112
0
5,911
10,277
2,626
0
2,268
8,009
0
47,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,495
Gold Earned
33,962
403
Minions Killed
394
0
Camps Cleared
0
1,406,389
Distance Traveled
1,311,784
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,485
463
60
4
0
224,113
4
W
Tsukuyomi
9,361
669
74
5
0
291,947
3
L
Ra
7,416
530
128
9
0
272,891
5
W
Amaterasu
8,338
596
80
6
0
285,216
2
W
Neith
7,786
556
105
8
0
245,749
0
W
Ares
7,063
505
16
1
0
271,074
6
L
Ares
5,737
410
6
0
0
260,073
1
L
Thanatos
7,256
518
98
7
0
293,891
0
W
Ra
8,947
639
128
9
0
312,403
2
L
Charybdis
7,068
505
102
7
0
260,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role