Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Elrebrilas
Serqet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 121L
1,520 Elo+
Solo
Hel
Hel
KochanaPaulina
Hel
Level 70
God Stats
3W - 3L
1,666 SR
Queue Stats
138W - 161L
1,515 Elo+
Solo
Rama
Rama
SLENDOR1
Rama
Level 80
God Stats
8W - 4L
1,804 SR
Queue Stats
375W - 311L
1,502 Elo+
Party 1
Team Averages
Level 89
1,594 SR
1,507 Elo+

VS

Team Averages
Level 90
1,642 SR
1,470 Elo+
Freya
Freya
Ankhnes
Freya
Level 42
God Stats
57W - 60L
1,396 SR
Queue Stats
76W - 103L
1,392 Elo+
Solo
Xbalanque
Xbalanque
Dodelollollol
Xbalanque
Level 76
God Stats
3W - 2L
1,728 SR
Queue Stats
187W - 187L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Drewyy
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,529 Elo+
Solo
Bastet
Bastet
GraManDul
Bastet
Level 124
God Stats
17W - 1L
1,776 SR
Queue Stats
85W - 92L
1,541 Elo+
Solo
Hercules
Hercules
soulsub
Hercules
Level 79
God Stats
4W - 0L
1,809 SR
Queue Stats
197W - 225L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 4 / 2
10,132
533
11,647
15,011
10,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
 
Cu Chulainn
14
3 / 5 / 1
9,038
476
9,411
14,441
8,351
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Elrebrilas
Serqet
12
1 / 5 / 2
7,672
404
4,497
15,455
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 4 / 3
8,136
428
5,210
12,208
11,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
16
5 / 3 / 1
9,930
523
9,274
13,783
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ankhnes
Freya
19
7 / 5 / 4
11,983
631
16,144
13,597
5,119
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Dodelollollol
Xbalanque
15
2 / 4 / 4
9,093
479
6,333
10,494
2,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Drewyy
Morgan Le Fay
17
4 / 1 / 7
10,622
559
11,345
11,251
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
GraManDul
Bastet
17
6 / 2 / 7
10,831
570
10,561
13,525
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
soulsub
Hercules
15
2 / 3 / 9
8,870
467
3,605
16,838
9,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
15
Kills
21
21
Deaths
15
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
4
2
1.5
L
Cu Chulainn
 
Cu Chulainn
3
5
1
0.7
W
Freya
Ankhnes
Freya
7
5
4
1.8
W
Xbalanque
Dodelollollol
Xbalanque
2
4
4
1
W
Morgan Le Fay
Drewyy
Morgan Le Fay
4
1
7
7.5
L
Serqet
Elrebrilas
Serqet
1
5
2
0.4
W
Bastet
GraManDul
Bastet
6
2
7
4.75
L
1
4
3
0.63
L
Rama
5
3
1
1.83
W
Hercules
soulsub
Hercules
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,039
Damage
47,988
70,898
Taken
65,705
40,740
Mitigated
25,065
21,478
Healing
20,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,647
1,159
0
5,168
15,011
10,596
736
6,737
8,274
60,552
6,724
L
Cu Chulainn
 
Cu Chulainn
9,411
1,705
0
1,491
14,441
8,351
0
8,393
6,048
0
49,600
W
Freya
Ankhnes
Freya
16,144
4,245
0
4,046
13,597
5,119
45
2,256
10,781
87,032
0
W
Xbalanque
Dodelollollol
Xbalanque
6,333
2,550
0
2,453
10,494
2,481
390
2,699
7,551
0
59,061
W
Morgan Le Fay
Drewyy
Morgan Le Fay
11,345
1,111
0
2,400
11,251
3,814
0
2,833
8,234
78,784
0
L
Serqet
Elrebrilas
Serqet
4,497
407
99
4,381
15,455
5,415
14
5,194
10,261
0
35,001
W
Bastet
GraManDul
Bastet
10,561
2,426
0
4,918
13,525
4,252
0
4,812
8,395
0
69,541
L
5,210
484
2,329
3,060
12,208
11,536
193
4,861
7,347
30,241
0
L
Rama
9,274
6,931
0
4,950
13,783
4,842
2,527
2,304
10,977
0
82,303
W
Hercules
soulsub
Hercules
3,605
1,122
0
6,942
16,838
9,399
274
5,717
10,763
0
24,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,908
Gold Earned
51,399
459
Minions Killed
505
0
Camps Cleared
0
1,669,593
Distance Traveled
1,837,532
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,132
533
124
7
0
340,930
3
L
Cu Chulainn
9,038
476
82
4
0
323,975
3
W
Freya
11,983
631
130
7
0
354,529
8
W
Xbalanque
9,093
479
101
5
0
330,342
3
W
Morgan Le Fay
10,622
559
127
7
0
392,566
6
L
Serqet
7,672
404
55
3
0
348,419
3
W
Bastet
10,831
570
103
5
0
436,218
2
L
Hel
8,136
428
56
3
0
334,375
5
L
Rama
9,930
523
142
7
0
321,894
3
W
Hercules
8,870
467
44
2
0
323,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role