Player Matchup

Artemis
Artemis
Knomz
Artemis
Level 154
God Stats
5W - 0L
1,867 SR
Queue Stats
53W - 39L
1,576 Elo+
Solo
Skadi
Skadi
NghtTmeRmblr
Skadi
Level 142
God Stats
1W - 0L
1,288 SR
Queue Stats
193W - 217L
1,514 Elo+
Solo
Hades
Hades
SaltyPup5739854
Hades
Level 138
God Stats
4W - 2L
1,555 SR
Queue Stats
146W - 145L
1,555 Elo+
Solo
Ganesha
Ganesha
Slyanas
Ganesha
Level 127
God Stats
2W - 0L
1,378 SR
Queue Stats
57W - 56L
1,479 Elo+
Solo
Arachne
Arachne
XV4mpyX
Arachne
Level 144
God Stats
1W - 1L
1,275 SR
Queue Stats
92W - 103L
1,571 Elo+
Solo
Team Averages
Level 141
1,473 SR
1,539 Elo+

VS

Team Averages
Level 120
1,506 SR
1,517 Elo+
Raijin
Raijin
Forced Favor
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,574 Elo+
Solo
Thanatos
Thanatos
Umbris
Thanatos
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 250L
1,496 Elo+
Party 1
Neith
Neith
Xasanak
Neith
Level 122
God Stats
3W - 3L
1,737 SR
Queue Stats
321W - 285L
1,535 Elo+
Solo
Merlin
Merlin
raggordy
Merlin
Level 141
God Stats
4W - 7L
1,438 SR
Queue Stats
270W - 280L
1,496 Elo+
Party 1
Sol
Sol
rubbledubbles
Sol
Level 87
God Stats
9W - 6L
1,355 SR
Queue Stats
465W - 495L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Knomz
Artemis
18
12 / 2 / 13
11,394
950
18,735
9,399
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 16
9,894
825
9,444
10,813
4,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 5 / 14
8,884
740
5,570
10,940
14,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Slyanas
Ganesha
18
0 / 2 / 27
10,862
905
7,310
17,710
23,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
XV4mpyX
Arachne
18
12 / 3 / 10
11,101
925
6,937
13,582
6,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
3 / 7 / 7
9,543
795
8,738
13,624
4,659
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Umbris
Thanatos
15
4 / 5 / 6
9,297
775
5,372
10,429
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Xasanak
Neith
16
2 / 4 / 7
9,505
792
15,034
9,055
2,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
raggordy
Merlin
16
1 / 5 / 10
9,216
768
13,374
8,197
2,647
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 7 / 7
9,000
750
6,636
11,578
3,106
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
49
28
Kills
12
14
Deaths
28
80
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
7
7
0.93
W
Artemis
Knomz
Artemis
12
2
13
9.25
W
3
2
16
5.5
W
1
5
14
1.6
W
Ganesha
Slyanas
Ganesha
0
2
27
6.75
L
Thanatos
Umbris
Thanatos
4
5
6
1.4
W
Arachne
XV4mpyX
Arachne
12
3
10
5.67
L
Neith
Xasanak
Neith
2
4
7
1.38
L
Merlin
raggordy
Merlin
1
5
10
1.2
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,996
Damage
49,154
62,444
Taken
52,883
53,416
Mitigated
16,592
26,350
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,738
860
752
2,557
13,624
4,659
395
2,474
11,150
20,765
0
W
Artemis
Knomz
Artemis
18,735
5,002
3,160
1,153
9,399
4,997
2,794
4,098
5,301
0
39,499
W
9,444
2,082
1,081
1,290
10,813
4,352
1,117
6,477
4,336
0
35,189
W
5,570
164
3,542
2,055
10,940
14,061
288
5,139
5,801
12,642
0
W
Ganesha
Slyanas
Ganesha
7,310
141
2,549
3,403
17,710
23,714
524
7,107
10,603
17,781
0
L
Thanatos
Umbris
Thanatos
5,372
1,582
564
4,925
10,429
3,549
0
2,156
8,273
0
11,435
W
Arachne
XV4mpyX
Arachne
6,937
4,655
3,201
4,916
13,582
6,292
1,006
5,927
7,655
0
12,996
L
Neith
Xasanak
Neith
15,034
1,579
234
1,587
9,055
2,631
898
2,816
6,239
0
28,043
L
Merlin
raggordy
Merlin
13,374
615
429
790
8,197
2,647
360
2,396
5,801
28,408
0
L
6,636
1,746
155
1,756
11,578
3,106
70
3,038
8,540
22,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,135
Gold Earned
46,561
141
Minions Killed
167
0
Camps Cleared
0
1,135,252
Distance Traveled
1,023,933
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,543
795
32
3
0
177,736
1
W
Artemis
11,394
950
47
4
0
218,983
2
W
Skadi
9,894
825
45
4
0
223,283
1
W
Hades
8,884
740
28
2
0
219,020
0
W
Ganesha
10,862
905
1
0
0
234,195
2
L
Thanatos
9,297
775
16
1
0
214,927
0
W
Arachne
11,101
925
20
2
0
239,771
2
L
Neith
9,505
792
37
3
0
209,321
0
L
Merlin
9,216
768
48
4
0
206,421
1
L
Sol
9,000
750
34
3
0
215,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role