Player Matchup

Ravana
Ravana
Babie Lynx
Ravana
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,705 Elo+
Party 2
Zhong Kui
Zhong Kui
CawbJawb69
Zhong Kui
Level 123
God Stats
1W - 2L
1,681 SR
Queue Stats
100W - 100L
1,583 Elo+
Solo
Atlas
Atlas
Szlvr
Atlas
Level 154
God Stats
2W - 3L
1,306 SR
Queue Stats
176W - 178L
1,567 Elo+
Solo
Poseidon
Poseidon
TML_FAN_11
Poseidon
Level 156
God Stats
36W - 32L
1,788 SR
Queue Stats
861W - 825L
1,672 Elo+
Solo
Rama
Rama
soBenshii
Rama
Level 160
God Stats
17W - 10L
1,654 SR
Queue Stats
266W - 119L
1,689 Elo+
Party 2
Team Averages
Level 151
1,586 SR
1,643 Elo+

VS

Team Averages
Level 155
1,623 SR
1,580 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
KageSakura1
Shiva
Level 157
God Stats
3W - 4L
1,646 SR
Queue Stats
47W - 56L
1,594 Elo+
Solo
Persephone
Persephone
Pock888
Persephone
Level 146
God Stats
7W - 8L
1,442 SR
Queue Stats
54W - 64L
1,551 Elo+
Solo
Apollo
Apollo
naquone
Apollo
Level 160
God Stats
8W - 4L
1,946 SR
Queue Stats
361W - 269L
1,701 Elo+
Party 1
Mercury
Mercury
xX_IARES_Xx
Mercury
Level 152
God Stats
17W - 9L
1,580 SR
Queue Stats
96W - 77L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Babie Lynx
Ravana
13
0 / 5 / 1
7,905
416
4,059
11,983
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
CawbJawb69
Zhong Kui
15
0 / 5 / 0
8,828
465
8,362
12,886
17,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Atlas
Szlvr
Atlas
13
0 / 4 / 3
7,646
402
4,946
12,425
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
TML_FAN_11
Poseidon
17
2 / 4 / 1
9,793
515
8,695
9,941
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
17
1 / 1 / 0
9,733
512
6,325
8,753
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 1 / 8
8,685
457
3,737
10,909
7,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 0 / 4
10,460
551
8,153
12,287
12,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Pock888
Persephone
15
2 / 2 / 6
10,298
542
9,969
7,541
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
naquone
Apollo
20
5 / 0 / 3
12,230
644
10,033
12,719
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
xX_IARES_Xx
Mercury
20
8 / 0 / 3
11,815
622
8,423
10,535
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
19
19
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
8
5
L
Ravana
Babie Lynx
Ravana
0
5
1
0.1
L
Zhong Kui
CawbJawb69
Zhong Kui
0
5
0
0
W
3
0
4
5
W
Persephone
Pock888
Persephone
2
2
6
2.5
L
Atlas
Szlvr
Atlas
0
4
3
0.38
L
Poseidon
TML_FAN_11
Poseidon
2
4
1
0.63
W
Apollo
naquone
Apollo
5
0
3
6.5
L
Rama
1
1
0
1
W
Mercury
xX_IARES_Xx
Mercury
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
40,315
55,988
Taken
53,991
34,567
Mitigated
30,703
14,617
Healing
19,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,737
1,896
2,263
3,658
10,909
7,891
36
4,869
5,362
0
14,786
L
Ravana
Babie Lynx
Ravana
4,059
747
0
612
11,983
3,961
0
1,809
10,036
0
61,218
L
Zhong Kui
CawbJawb69
Zhong Kui
8,362
1,924
0
3,052
12,886
17,211
490
1,350
11,536
49,986
8,505
W
8,153
1,713
285
3,252
12,287
12,266
262
6,234
6,053
11,129
53,427
W
Persephone
Pock888
Persephone
9,969
543
0
1,218
7,541
2,204
0
3,926
3,244
63,864
0
L
Atlas
Szlvr
Atlas
4,946
1,216
0
2,996
12,425
7,489
0
4,157
8,094
16,819
0
L
Poseidon
TML_FAN_11
Poseidon
8,695
1,389
0
2,650
9,941
3,960
0
3,605
6,128
99,285
4,191
W
Apollo
naquone
Apollo
10,033
6,767
0
8,612
12,719
4,384
600
1,258
11,174
0
122,338
L
Rama
6,325
5,294
0
5,307
8,753
1,946
830
78
8,635
0
85,686
W
Mercury
xX_IARES_Xx
Mercury
8,423
4,275
0
403
10,535
3,958
0
4,545
5,990
0
93,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,905
Gold Earned
53,488
584
Minions Killed
635
0
Camps Cleared
0
1,763,189
Distance Traveled
2,019,250
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,685
457
19
1
0
371,957
4
L
Ravana
7,905
416
94
5
0
376,662
4
L
Zhong Kui
8,828
465
114
6
0
279,687
8
W
Shiva
10,460
551
119
6
0
408,572
4
W
Persephone
10,298
542
128
7
0
405,522
3
L
Atlas
7,646
402
19
1
0
389,354
4
L
Poseidon
9,793
515
184
10
0
388,106
4
W
Apollo
12,230
644
212
11
0
370,683
2
L
Rama
9,733
512
173
9
0
329,380
7
W
Mercury
11,815
622
157
8
0
462,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role