Player Matchup

Ah Puch
Ah Puch
Sly-The-legend
Ah Puch
Level 121
God Stats
1W - 1L
1,265 SR
Queue Stats
15W - 26L
1,346 Elo+
Party 2
Neith
Neith
kitty_kat312
Neith
Level 49
God Stats
3W - 3L
1,408 SR
Queue Stats
3W - 4L
1,204 Elo+
Solo
Ymir
Ymir
mauro2099
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,220 Elo+
Party 2
Team Averages
Level 92
1,391 SR
1,257 Elo+

VS

Team Averages
Level 116
1,467 SR
1,462 Elo+
Skadi
Skadi
ANDAKIN_95
Skadi
Level 115
God Stats
1W - 3L
1,445 SR
Queue Stats
11W - 12L
1,491 Elo+
Party 1
Hades
Hades
CookieCook32
Hades
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,608 Elo+
Party 1
Zhong Kui
Zhong Kui
SlimTevis
Zhong Kui
Level 85
God Stats
14W - 8L
1,457 SR
Queue Stats
147W - 207L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
7,809
710
9,970
6,666
2,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 1 / 2
8,906
810
9,031
4,365
1,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
12
1 / 2 / 7
8,121
738
3,819
8,567
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
3 / 2 / 2
7,653
696
5,492
9,017
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 4 / 3
7,501
682
4,760
8,823
5,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
SlimTevis
Zhong Kui
12
1 / 3 / 3
7,312
665
5,804
9,588
7,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
6
6
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
2
2
2
L
2
4
3
0.88
L
Zhong Kui
SlimTevis
Zhong Kui
1
3
3
0.83
W
2
3
6
1.67
W
6
1
2
7
W
Ymir
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,820
Damage
16,056
19,598
Taken
27,428
12,331
Mitigated
16,758
5,505
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
5,492
2,337
0
1,111
9,017
3,452
0
5,719
3,298
0
25,022
L
4,760
277
144
2,269
8,823
5,317
0
3,223
5,600
18,165
0
L
Zhong Kui
SlimTevis
Zhong Kui
5,804
2,097
0
3,037
9,588
7,989
0
5,088
4,500
21,037
4,265
W
9,970
307
0
1,512
6,666
2,326
0
3,989
2,489
28,194
0
W
9,031
790
200
1,040
4,365
1,555
352
1,696
2,583
0
29,524
W
Ymir
3,819
222
215
2,538
8,567
8,450
0
3,958
4,501
13,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,836
Gold Earned
22,466
121
Minions Killed
141
4
Camps Cleared
7
546,679
Distance Traveled
514,167
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,653
696
42
4
4
189,961
3
L
Hades
7,501
682
49
4
1
167,633
3
L
Zhong Kui
7,312
665
50
5
2
156,573
0
W
Ah Puch
7,809
710
41
4
2
183,221
2
W
Neith
8,906
810
64
6
1
181,493
0
W
Ymir
8,121
738
16
1
1
181,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role