Player Matchup

Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ELAzalin
Kuzenbo
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
ELDarkness666
Baba Yaga
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 26L
1,677 Elo+
Party 2
Osiris
Osiris
Frodobaginns420
Osiris
Level 127
God Stats
1W - 1L
1,846 SR
Queue Stats
16W - 32L
1,801 Elo+
Party 2
Bakasura
Bakasura
Zedaroon
Bakasura
Level 24
God Stats
4W - 4L
1,539 SR
Queue Stats
62W - 77L
1,491 Elo+
Party 1
Team Averages
Level 105
1,577 SR
1,594 Elo+

VS

Team Averages
Level 56
1,520 SR
1,606 Elo+
Izanami
Izanami
BandoJonez
Izanami
Level 18
God Stats
14W - 4L
1,532 SR
Queue Stats
51W - 31L
1,649 Elo+
Party 3
Thor
Thor
GaySexHaver69
Thor
Level 67
God Stats
1W - 0L
1,284 SR
Queue Stats
3W - 0L
1,802 Elo+
Party 3
Shiva
Shiva
JordansUp_
Shiva
Level 111
God Stats
2W - 0L
1,782 SR
Queue Stats
115W - 78L
1,618 Elo+
Party 3
Janus
Janus
KumbhakarnasGF
Janus
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 56L
1,648 Elo+
Party 3
Horus
Horus
Tako1651
Horus
Level 64
God Stats
6W - 3L
1,500 SR
Queue Stats
294W - 329L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 8 / 5
9,056
431
11,954
18,763
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
ELAzalin
Kuzenbo
14
2 / 5 / 5
8,945
426
5,094
21,193
17,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baba Yaga
ELDarkness666
Baba Yaga
14
2 / 11 / 4
9,293
443
8,349
20,676
8,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 11 / 5
11,461
546
10,091
19,068
20,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Zedaroon
Bakasura
18
10 / 6 / 2
12,652
602
10,641
16,685
7,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BandoJonez
Izanami
16
3 / 3 / 7
10,840
516
13,387
11,532
4,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
15 / 4 / 11
12,747
607
20,536
16,686
7,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
15
4 / 5 / 10
10,031
478
10,272
18,796
10,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
16 / 5 / 5
13,211
629
21,175
15,568
5,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Tako1651
Horus
15
3 / 4 / 7
10,252
488
9,155
20,823
17,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
81
19
Kills
41
41
Deaths
21
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
8
5
0.31
W
Izanami
BandoJonez
Izanami
3
3
7
2.17
L
Kuzenbo
ELAzalin
Kuzenbo
2
5
5
0.9
L
Baba Yaga
ELDarkness666
Baba Yaga
2
11
4
0.36
L
5
11
5
0.68
W
15
4
11
5.13
W
Shiva
4
5
10
1.8
W
16
5
5
3.7
W
Horus
Tako1651
Horus
3
4
7
1.63
L
Bakasura
Zedaroon
Bakasura
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,129
Damage
74,525
96,385
Taken
83,405
58,956
Mitigated
45,512
25,137
Healing
18,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,954
4,480
0
5,533
18,763
5,982
1,052
3,546
15,141
0
60,290
W
Izanami
BandoJonez
Izanami
13,387
8,350
0
1,332
11,532
4,281
244
1,488
9,904
0
77,404
L
Kuzenbo
ELAzalin
Kuzenbo
5,094
1,623
320
5,862
21,193
17,092
272
2,383
18,763
26,121
0
L
Baba Yaga
ELDarkness666
Baba Yaga
8,349
501
92
6,143
20,676
8,081
0
2,748
17,832
46,966
0
L
10,091
4,993
113
1,439
19,068
20,254
1,134
7,259
11,379
0
34,870
W
20,536
4,529
0
402
16,686
7,031
4,314
4,519
11,690
150
64,883
W
Shiva
10,272
3,542
699
4,839
18,796
10,222
463
3,915
13,158
0
53,888
W
21,175
1,806
541
4,214
15,568
5,991
1,549
1,028
14,012
104,795
0
W
Horus
Tako1651
Horus
9,155
4,340
1,236
4,767
20,823
17,987
857
2,493
18,194
0
44,983
L
Bakasura
Zedaroon
Bakasura
10,641
7,285
0
5,635
16,685
7,547
0
4,596
11,945
0
60,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,407
Gold Earned
57,081
350
Minions Killed
582
0
Camps Cleared
0
1,946,501
Distance Traveled
2,019,296
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,056
431
84
4
0
348,756
2
W
Izanami
10,840
516
144
7
0
392,566
0
L
Kuzenbo
8,945
426
35
2
0
388,040
2
L
Baba Yaga
9,293
443
66
3
0
344,198
2
L
Osiris
11,461
546
60
3
0
378,649
0
W
Thor
12,747
607
106
5
0
401,259
8
W
Shiva
10,031
478
81
4
0
412,207
1
W
Janus
13,211
629
193
9
0
418,089
1
W
Horus
10,252
488
58
3
0
395,175
7
L
Bakasura
12,652
602
105
5
0
486,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role